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- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // Please see LICENSE.md in repository root for license information
- // https://github.com/AtomicGameEngine/AtomicGameEngine
- #pragma once
- #include "UIModalOps.h"
- #include <TurboBadger/tb_select.h>
- #include <TurboBadger/tb_select_item.h>
- namespace AtomicEditor
- {
- class InfoModule3D : public UIModalOpWindow
- {
- OBJECT(InfoModule3D);
- public:
- InfoModule3D(Context* context, const String &exampleFolder, const String &exampleScreenshot);
- virtual ~InfoModule3D();
- bool OnEvent(const TBWidgetEvent &ev);
- private:
- String exampleFolder_;
- String exampleScreenshot_;
- };
- }
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