CSharpLanguageExtension.ts 6.3 KB

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  1. //
  2. // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. import * as EditorEvents from "../../editor/EditorEvents";
  23. /**
  24. * Resource extension that supports the web view typescript extension
  25. */
  26. export default class CSharpLanguageExtension implements Editor.HostExtensions.ResourceServicesEventListener, Editor.HostExtensions.ProjectServicesEventListener {
  27. name: string = "HostCSharpLanguageExtension";
  28. description: string = "This service supports the csharp language.";
  29. /**
  30. * Indicates if this project contains NET files.
  31. * @type {Boolean}
  32. */
  33. private isNETProject = false;
  34. private serviceRegistry: Editor.HostExtensions.HostServiceLocator = null;
  35. private menuCreated = false;
  36. /** Reference to the compileOnSaveMenuItem */
  37. private compileOnSaveMenuItem: Atomic.UIMenuItem;
  38. /**
  39. * Determines if the file name/path provided is something we care about
  40. * @param {string} path
  41. * @return {boolean}
  42. */
  43. private isValidFiletype(path: string): boolean {
  44. const ext = Atomic.getExtension(path);
  45. if (ext == ".cs" || ext == ".dll") {
  46. return true;
  47. }
  48. }
  49. /**
  50. * Configures the project to be a Typescript Project
  51. * @return {[type]}
  52. */
  53. private configureNETProjectMenu() {
  54. if (this.isNETProject && !this.menuCreated) {
  55. // Build the menu - First build up an empty menu then manually add the items so we can have reference to them
  56. const menu = this.serviceRegistry.uiServices.createPluginMenuItemSource("AtomicNET", {});
  57. menu.addItem(new Atomic.UIMenuItem("Open Solution", `${this.name}.opensolution`));
  58. menu.addItem(new Atomic.UIMenuItem("Compile Project", `${this.name}.compileproject`));
  59. this.menuCreated = true;
  60. }
  61. }
  62. /**
  63. * Inject this language service into the registry
  64. * @return {[type]} True if successful
  65. */
  66. initialize(serviceLocator: Editor.HostExtensions.HostServiceLocator) {
  67. // We care about both resource events as well as project events
  68. serviceLocator.resourceServices.register(this);
  69. serviceLocator.projectServices.register(this);
  70. serviceLocator.uiServices.register(this);
  71. this.serviceRegistry = serviceLocator;
  72. }
  73. /**
  74. * Handle when a new file is loaded and we have not yet configured the editor for TS.
  75. * This could be when someone adds a CS or assembly file to a vanilla project
  76. * @param {Editor.EditorEvents.EditResourceEvent} ev
  77. */
  78. edit(ev: Editor.EditorEvents.EditResourceEvent) {
  79. if (this.isValidFiletype(ev.path)) {
  80. if (this.isNETProject) {
  81. this.configureNETProjectMenu();
  82. }
  83. }
  84. }
  85. /**
  86. * Handle the delete. This should delete the corresponding javascript file
  87. * @param {Editor.EditorEvents.DeleteResourceEvent} ev
  88. */
  89. delete(ev: Editor.EditorEvents.DeleteResourceEvent) {
  90. }
  91. /**
  92. * Handle the rename. Should rename the corresponding .js file
  93. * @param {Editor.EditorEvents.RenameResourceEvent} ev
  94. */
  95. rename(ev: Editor.EditorEvents.RenameResourceEvent) {
  96. }
  97. /**
  98. * Handles the save event and detects if a cs file has been added to a non-csharp project
  99. * @param {Editor.EditorEvents.SaveResourceEvent} ev
  100. * @return {[type]}
  101. */
  102. save(ev: Editor.EditorEvents.SaveResourceEvent) {
  103. // let's check to see if we have created a csharp file
  104. if (!this.isNETProject) {
  105. if (Atomic.getExtension(ev.path) == ".cs") {
  106. this.isNETProject = true;
  107. }
  108. }
  109. }
  110. /*** ProjectService implementation ****/
  111. /**
  112. * Called when the project is being loaded to allow the typscript language service to reset and
  113. * possibly compile
  114. */
  115. projectLoaded(ev: Editor.EditorEvents.LoadProjectEvent) {
  116. // got a load, we need to reset the language service
  117. this.isNETProject = false;
  118. let found = false;
  119. //scan all the files in the project for any csharp or assembly files so we can determine if this is a csharp project
  120. if (Atomic.fileSystem.scanDir(ToolCore.toolSystem.project.resourcePath, "*.cs", Atomic.SCAN_FILES, true).length > 0) {
  121. found = true;
  122. } else if (Atomic.fileSystem.scanDir(ToolCore.toolSystem.project.resourcePath, "*.dll", Atomic.SCAN_FILES, true).length > 0) {
  123. found = true;
  124. };
  125. if (found) {
  126. this.isNETProject = true;
  127. this.configureNETProjectMenu();
  128. }
  129. }
  130. /**
  131. * Called when the project is unloaded
  132. */
  133. projectUnloaded() {
  134. // Clean up
  135. this.serviceRegistry.uiServices.removePluginMenuItemSource("AtomicNET");
  136. this.menuCreated = false;
  137. this.isNETProject = false;
  138. }
  139. /*** UIService implementation ***/
  140. /**
  141. * Called when a plugin menu item is clicked
  142. * @param {string} refId
  143. * @return {boolean}
  144. */
  145. menuItemClicked(refId: string): boolean {
  146. let [extension, action] = refId.split(".");
  147. if (extension == this.name) {
  148. switch (action) {
  149. case "compileproject":
  150. this.doFullCompile();
  151. return true;
  152. }
  153. }
  154. }
  155. /**
  156. * Perform a full compile of the solution
  157. */
  158. doFullCompile() {
  159. }
  160. }