JSBind.h 580 B

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  1. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  2. // Please see LICENSE.md in repository root for license information
  3. // https://github.com/AtomicGameEngine/AtomicGameEngine
  4. #pragma once
  5. #include <Atomic/Core/Context.h>
  6. #include <Atomic/IO/FileSystem.h>
  7. #include <Atomic/Engine/Engine.h>
  8. using namespace Atomic;
  9. class JSBind
  10. {
  11. public:
  12. static void Initialize();
  13. static SharedPtr<Context> context_;
  14. static SharedPtr<FileSystem> fileSystem_;
  15. static SharedPtr<Engine> engine_;
  16. static String ROOT_FOLDER;
  17. static String PLATFORM;
  18. };