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- /* Copyright The kNet Project.
- Licensed under the Apache License, Version 2.0 (the "License");
- you may not use this file except in compliance with the License.
- You may obtain a copy of the License at
- http://www.apache.org/licenses/LICENSE-2.0
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License. */
- #pragma once
- /** @file NetworkWorkerThread.h
- @brief The NetworkWorkerThread class. Implements a background thread for responsive
- processing of server and client connections. */
- #include "SharedPtr.h"
- #include "Lockable.h"
- #include "MessageConnection.h"
- #include "NetworkServer.h"
- #include "Thread.h"
- namespace kNet
- {
- class NetworkWorkerThread
- {
- public:
- NetworkWorkerThread();
- void AddConnection(MessageConnection *connection);
- void RemoveConnection(MessageConnection *connection);
- void AddServer(NetworkServer *server);
- void RemoveServer(NetworkServer *server);
- void StartThread();
- void StopThread();
- int NumConnections() const;
- int NumServers() const;
- Thread &ThreadObject() { return workThread; }
- private:
- Lockable<std::vector<MessageConnection *> > connections;
- Lockable<std::vector<NetworkServer *> > servers;
- Thread workThread;
- /// The entry point for the work thread, which runs a loop that manages network connections.
- void MainLoop();
- };
- #ifdef WIN32
- DWORD WINAPI NetworkWorkerThreadMain(LPVOID lpParameter);
- #endif
- } // ~kNet
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