ModelImporter.cpp 5.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228
  1. #include <Atomic/Core/ProcessUtils.h>
  2. #include <Atomic/IO/Log.h>
  3. #include <Atomic/IO/File.h>
  4. #include <Atomic/IO/FileSystem.h>
  5. #include <Atomic/Scene/Node.h>
  6. #include <Atomic/Atomic3D/AnimationController.h>
  7. #include <Atomic/Atomic3D/Animation.h>
  8. #include <Atomic/Resource/ResourceCache.h>
  9. #include "../Import/OpenAssetImporter.h"
  10. #include "Asset.h"
  11. #include "AssetDatabase.h"
  12. #include "ModelImporter.h"
  13. namespace ToolCore
  14. {
  15. /// Node + Model (static or animated)
  16. ModelImporter::ModelImporter(Context* context, Asset *asset) : AssetImporter(context),
  17. asset_(asset)
  18. {
  19. SetDefaults();
  20. }
  21. ModelImporter::~ModelImporter()
  22. {
  23. }
  24. void ModelImporter::SetDefaults()
  25. {
  26. AssetImporter::SetDefaults();
  27. scale_ = 1.0f;
  28. importAnimations_ = false;
  29. animationInfo_.Clear();
  30. }
  31. bool ModelImporter::ImportModel()
  32. {
  33. SharedPtr<OpenAssetImporter> importer(new OpenAssetImporter(context_));
  34. //importer->SetVerboseLog(true);
  35. importer->SetScale(scale_);
  36. importer->SetExportAnimations(false);
  37. importer->SetImportNode(importNode_);
  38. if (importer->Load(asset_->GetPath()))
  39. {
  40. importer->ExportModel(asset_->GetCachePath());
  41. return true;
  42. }
  43. return false;
  44. }
  45. bool ModelImporter::ImportAnimation(const String& name, float startTime, float endTime)
  46. {
  47. SharedPtr<OpenAssetImporter> importer(new OpenAssetImporter(context_));
  48. //importer->SetVerboseLog(true);
  49. importer->SetScale(scale_);
  50. importer->SetExportAnimations(true);
  51. importer->SetStartTime(startTime);
  52. importer->SetEndTime(endTime);
  53. if (importer->Load(asset_->GetPath()))
  54. {
  55. importer->ExportModel(asset_->GetCachePath(), name, true);
  56. const Vector<OpenAssetImporter::AnimationInfo>& infos = importer->GetAnimationInfos();
  57. for (unsigned i = 0; i < infos.Size(); i++)
  58. {
  59. const OpenAssetImporter::AnimationInfo& info = infos.At(i);
  60. String pathName, fileName, extension;
  61. SplitPath(info.cacheFilename_, pathName, fileName, extension);
  62. ResourceCache* cache = GetSubsystem<ResourceCache>();
  63. AnimationController* controller = importNode_->GetComponent<AnimationController>();
  64. if (controller)
  65. {
  66. SharedPtr<Animation> animation = cache->GetTempResource<Animation>(fileName + extension);
  67. if (animation)
  68. controller->AddAnimationResource(animation);
  69. }
  70. LOGINFOF("Import Info: %s : %s", info.name_.CString(), fileName.CString());
  71. }
  72. return true;
  73. }
  74. return false;
  75. }
  76. bool ModelImporter::ImportAnimations()
  77. {
  78. if (!animationInfo_.Size())
  79. {
  80. return ImportAnimation("RootAnim");
  81. }
  82. for (unsigned i = 0; i < animationInfo_.Size(); i++)
  83. {
  84. const SharedPtr<AnimationImportInfo>& info = animationInfo_[i];
  85. if (!ImportAnimation(info->GetName(), info->GetStartTime(), info->GetEndTime()))
  86. return false;
  87. }
  88. return true;
  89. }
  90. bool ModelImporter::Import(const String& guid)
  91. {
  92. AssetDatabase* db = GetSubsystem<AssetDatabase>();
  93. Asset* asset = db->GetAssetByGUID(guid);
  94. if (!asset)
  95. return false;
  96. bool animationsOnly = false;
  97. String modelAssetFilename = asset->GetPath();
  98. importNode_ = new Node(context_);
  99. if (modelAssetFilename.Contains("@"))
  100. {
  101. animationsOnly = true;
  102. }
  103. if (!animationsOnly)
  104. ImportModel();
  105. if (importAnimations_)
  106. {
  107. ImportAnimations();
  108. }
  109. File outFile(context_);
  110. if (!outFile.Open(asset_->GetCachePath(), FILE_WRITE))
  111. ErrorExit("Could not open output file " + asset_->GetCachePath());
  112. importNode_->SaveXML(outFile);
  113. importNode_ = 0;
  114. return true;
  115. }
  116. bool ModelImporter::LoadSettingsInternal()
  117. {
  118. if (!AssetImporter::LoadSettingsInternal())
  119. return false;
  120. JSONValue import = jsonRoot_.GetChild("ModelImporter", JSON_OBJECT);
  121. SetDefaults();
  122. if (import.HasMember("scale"))
  123. scale_ = import.GetFloat("scale");
  124. if (import.HasMember("importAnimations"))
  125. importAnimations_ = import.GetBool("importAnimations");
  126. if (import.HasMember("animInfo"))
  127. {
  128. JSONValue animInfo = import.GetChild("animInfo");
  129. for (unsigned i = 0; i < animInfo.GetSize(); i++)
  130. {
  131. JSONValue anim = animInfo.GetChild(i);
  132. SharedPtr<AnimationImportInfo> info(new AnimationImportInfo(context_));
  133. info->name_ = anim.GetString("name");
  134. info->SetStartTime(anim.GetFloat("startTime"));
  135. info->SetEndTime(anim.GetFloat("endTime"));
  136. animationInfo_.Push(info);
  137. }
  138. }
  139. return true;
  140. }
  141. bool ModelImporter::SaveSettingsInternal()
  142. {
  143. if (!AssetImporter::SaveSettingsInternal())
  144. return false;
  145. JSONValue save = jsonRoot_.CreateChild("ModelImporter");
  146. save.SetFloat("scale", scale_);
  147. save.SetBool("importAnimations", importAnimations_);
  148. JSONValue animInfo = save.CreateChild("animInfo", JSON_ARRAY);
  149. for (unsigned i = 0; i < animationInfo_.Size(); i++)
  150. {
  151. const SharedPtr<AnimationImportInfo>& info = animationInfo_[i];
  152. JSONValue jinfo = animInfo.CreateChild();
  153. jinfo.SetString("name", info->GetName());
  154. jinfo.SetFloat("startTime", info->GetStartTime());
  155. jinfo.SetFloat("endTime", info->GetEndTime());
  156. }
  157. return true;
  158. }
  159. }