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- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // LICENSE: Atomic Game Engine Editor and Tools EULA
- // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
- // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
- //
- #include <Atomic/Core/Context.h>
- #include <Atomic/IO/FileSystem.h>
- #include <Atomic/Resource/ResourceCache.h>
- #include "Platform/PlatformWeb.h"
- #include "Platform/PlatformMac.h"
- #include "Platform/PlatformWindows.h"
- #include "Platform/PlatformAndroid.h"
- #include "Platform/PlatformIOS.h"
- #include "Assets/AssetDatabase.h"
- #include "Net/CurlManager.h"
- #include "License/LicenseSystem.h"
- #include "Build/BuildSystem.h"
- #include "Subprocess/SubprocessSystem.h"
- #include "ToolSystem.h"
- #include "ToolEnvironment.h"
- #include "ToolEvents.h"
- #include "Project/Project.h"
- #include "Project/ProjectEvents.h"
- #include "Project/ProjectUserPrefs.h"
- #ifdef ATOMIC_DOTNET
- #include "NETTools/NETToolSystem.h"
- #endif
- namespace ToolCore
- {
- ToolSystem::ToolSystem(Context* context) : Object(context),
- cli_(false)
- {
- context_->RegisterSubsystem(new AssetDatabase(context_));
- context_->RegisterSubsystem(new CurlManager(context_));
- context_->RegisterSubsystem(new LicenseSystem(context_));
- context_->RegisterSubsystem(new BuildSystem(context_));
- context_->RegisterSubsystem(new SubprocessSystem(context_));
- #ifdef ATOMIC_DOTNET
- context_->RegisterSubsystem(new NETToolSystem(context_));
- #endif
- // platform registration
- RegisterPlatform(new PlatformMac(context));
- RegisterPlatform(new PlatformWeb(context));
- RegisterPlatform(new PlatformWindows(context));
- RegisterPlatform(new PlatformIOS(context));
- RegisterPlatform(new PlatformAndroid(context));
- }
- ToolSystem::~ToolSystem()
- {
- }
- bool ToolSystem::LoadProject(const String& fullpath)
- {
- String pathName, fileName, ext;
- SplitPath(fullpath, pathName, fileName, ext);
- String path;
- if (ext == ".atomic")
- {
- path = RemoveTrailingSlash(GetPath(AddTrailingSlash(pathName)));
- }
- else
- {
- path = RemoveTrailingSlash(GetPath(AddTrailingSlash(fullpath)));
- }
- ResourceCache* cache = GetSubsystem<ResourceCache>();
- // Do NOT add the root project path as a resource path, otherwise
- // it will introduce a situation where there are nested resource paths
- // which will confuse the ResourceCache and can cause resources referenced
- // by various paths to be seen as unique resources
- //cache->AddResourceDir(path, 0);
- String resourcePath = path;
- resourcePath += "/Resources";
- cache->AddResourceDir(resourcePath, 0);
- project_ = new Project(context_);
- project_->SetResourcePath(resourcePath);
- bool result = project_->Load(fullpath);
- if (result)
- {
- // TODO: persistent platform setting
- SetCurrentPlatform(project_->GetUserPrefs()->GetDefaultPlatform());
- }
- return result;
- }
- void ToolSystem::CloseProject()
- {
- if (project_.Null())
- return;
- SendEvent(E_PROJECTUNLOADED);
- ResourceCache* cache = GetSubsystem<ResourceCache>();
- String projectPath = project_->GetProjectPath();
- String resourcePath = project_->GetResourcePath();
- project_ = 0;
- cache->RemoveResourceDir(resourcePath);
- cache->RemoveResourceDir(projectPath);
- cache->ReleaseAllResources(true);
- }
- void ToolSystem::SetCurrentPlatform(PlatformID platform)
- {
- VariantMap eventData;
- if (platform == PLATFORMID_UNDEFINED)
- {
- currentPlatform_ = NULL;
- eventData[PlatformChanged::P_PLATFORM] = (Platform*) 0;
- SendEvent(E_PLATFORMCHANGED, eventData);
- return;
- }
- if (!platforms_.Contains((unsigned) platform))
- return;
- currentPlatform_ = platforms_[(unsigned)platform];
- eventData[PlatformChanged::P_PLATFORM] = currentPlatform_;
- SendEvent(E_PLATFORMCHANGED, eventData);
- }
- Platform* ToolSystem::GetPlatformByID(PlatformID platform)
- {
- if (!platforms_.Contains((unsigned) platform))
- return NULL;
- return platforms_[(unsigned)platform];
- }
- Platform* ToolSystem::GetPlatformByName(const String& name)
- {
- HashMap<unsigned, SharedPtr<Platform> >::Iterator itr = platforms_.Begin();
- while (itr != platforms_.End())
- {
- if ((*itr).second_->GetName().ToLower()== name.ToLower())
- return (*itr).second_;
- itr++;
- }
- return NULL;
- }
- Platform *ToolSystem::GetCurrentPlatform()
- {
- return currentPlatform_;
- }
- void ToolSystem::RegisterPlatform(Platform* platform)
- {
- platforms_.Insert(MakePair((unsigned)platform->GetPlatformID(), SharedPtr<Platform>(platform)));
- }
- }
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