ProjectEvents.h 626 B

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. #pragma once
  8. #include <Atomic/Core/Object.h>
  9. using namespace Atomic;
  10. namespace ToolCore
  11. {
  12. EVENT(E_PROJECTLOADED, ProjectLoaded)
  13. {
  14. PARAM(P_PROJECTPATH, ProjectPath); // string
  15. }
  16. EVENT(E_PROJECTUNLOADED, ProjectUnloaded)
  17. {
  18. }
  19. EVENT(E_PROJECTUSERPREFSAVED, ProjectUserPrefSaved)
  20. {
  21. PARAM(P_PREFS, Prefs); // ProjectUserPrefs
  22. }
  23. }