A snapshot of The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

#gamedev #gameengine #engine #cpp

AGE was abandoned and will not be updated, so this is not a mirror, but just a one-time copy/snapshot of the repo

Shaddock Heath d8f936ef43 Work on being able to compile typescript files when not all the pieces are located under Resources (ie d.ts files located in a project/typings folder). Also pull in an existing tsconfig.json if it exists in the root of the project. 9 лет назад
Artifacts e925c9e466 Adding Makefile 11 лет назад
Attic 1ba34d76cf fix #537 10 лет назад
Build 32ca45fb1b Cleanup Typescript folder. Closes #785 9 лет назад
CLI 2fcdbbcc73 Working on Atomic web player 11 лет назад
Data 30f1987a5f Calling editor loaded when the page fully loads up. 9 лет назад
Resources f2bc6b27fd Removing copy-paste cruft. 9 лет назад
Script d8f936ef43 Work on being able to compile typescript files when not all the pieces are located under Resources (ie d.ts files located in a project/typings folder). Also pull in an existing tsconfig.json if it exists in the root of the project. 9 лет назад
Source 9561aae986 Did work on how AtomicQuery is being used inside the WebView editors to make it have a more consistent API. Also attached AtomicQueryPromise to the window object so it's available to everything. 9 лет назад
Submodules 6b72bffe98 Updating CEF3 submodule 10 лет назад
.gitignore 0d6b8de6ea Adding CEF3 submodule 10 лет назад
.gitmodules 077bf03c67 Change to absolute URL on CEF3 submodule 10 лет назад
AUTHORS.md 81c5a26f3a Added Johnny and Weinand to authors. 10 лет назад
Build_AtomicEditor.bat 16cdc0496e Remove desktop shortcut upon uninstall, try user execution level, add a press to continue on windows bat files in case launched from explorer 10 лет назад
Build_AtomicEditor.sh 776249e443 Use node script on Linux build, up the number of make jobs 10 лет назад
CMakeLists.txt 31507f325c Windows 32 bit build 10 лет назад
CMake_VS2015.bat 16cdc0496e Remove desktop shortcut upon uninstall, try user execution level, add a press to continue on windows bat files in case launched from explorer 10 лет назад
CMake_XCode.sh 26b88e41a4 Mac Xcode + Local Build support 10 лет назад
CONTRIBUTING.md b8e70445c1 Update CONTRIBUTING.md 10 лет назад
LICENSE.md d4aae88010 Add ATOMIC_PLATFORM_DESKTOP define, remove crunch sources and replace with lib squish (2.4 megs of source vs 129kb and much cleaner build), WIP conversion 9 лет назад
README.md f4c3ac360c Update README.md 10 лет назад

README.md

alt text ####Editor and Player Source Repository

This repository contains the full source code to the Atomic Game Engine Runtime, Atomic Editor, and other tools. The Atomic Game Engine is a cross platform authoring solution with deployment to Windows, OSX, Android, iOS, Linux, and WebGL. Games and applications can be written in JavaScript, TypeScript, C++, with C# scripting in development.

####LICENSE

The Atomic Game Engine source code is released under the permissive MIT license. Please see LICENSE.md for complete licensing information.

####Documentation and Downloads

Getting Started Documentation

Download the Atomic Editor

####Community

Facebook Group: https://www.facebook.com/groups/AtomicGameEngine/

Forums: Atomic Forums

Gitter Chat:

####Screenshots

#####Atomic Editor

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#####Atomic Examples

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#####Atomic on Mobile

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#####Atomic Build Settings

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####Looking for the Javascript and TypeScript examples?

They are over here: Javascript Examples

###Building the Atomic Editor from Source

Please see Building the Atomic Editor from Source for Visual Studio 2013, XCode, and QtCreator build instructions.