Model.cpp 28 KB

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  1. //
  2. // Copyright (c) 2008-2017 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../Core/Context.h"
  24. #include "../Core/Profiler.h"
  25. #include "../Graphics/Geometry.h"
  26. #include "../Graphics/IndexBuffer.h"
  27. #include "../Graphics/Model.h"
  28. #include "../Graphics/Graphics.h"
  29. #include "../Graphics/VertexBuffer.h"
  30. #include "../IO/Log.h"
  31. #include "../IO/File.h"
  32. #include "../IO/FileSystem.h"
  33. #include "../Resource/ResourceCache.h"
  34. #include "../Resource/XMLFile.h"
  35. #include "../DebugNew.h"
  36. namespace Atomic
  37. {
  38. unsigned LookupVertexBuffer(VertexBuffer* buffer, const Vector<SharedPtr<VertexBuffer> >& buffers)
  39. {
  40. for (unsigned i = 0; i < buffers.Size(); ++i)
  41. {
  42. if (buffers[i] == buffer)
  43. return i;
  44. }
  45. return 0;
  46. }
  47. unsigned LookupIndexBuffer(IndexBuffer* buffer, const Vector<SharedPtr<IndexBuffer> >& buffers)
  48. {
  49. for (unsigned i = 0; i < buffers.Size(); ++i)
  50. {
  51. if (buffers[i] == buffer)
  52. return i;
  53. }
  54. return 0;
  55. }
  56. Model::Model(Context* context) :
  57. ResourceWithMetadata(context)
  58. {
  59. }
  60. Model::~Model()
  61. {
  62. }
  63. void Model::RegisterObject(Context* context)
  64. {
  65. context->RegisterFactory<Model>();
  66. }
  67. bool Model::BeginLoad(Deserializer& source)
  68. {
  69. // Check ID
  70. String fileID = source.ReadFileID();
  71. // ATOMIC BEGIN
  72. bool umdl = false;
  73. if (fileID == "UMDL" || fileID == "UMD2")
  74. umdl = true;
  75. if (!umdl && fileID != "AMDL" && fileID != "AMD2")
  76. {
  77. ATOMIC_LOGERROR(source.GetName() + " is not a valid model file");
  78. return false;
  79. }
  80. bool hasVertexDeclarations = (fileID == "UMD2" || fileID == "AMD2");
  81. geometryNames_.Clear();
  82. // ATOMIC END
  83. geometries_.Clear();
  84. geometryBoneMappings_.Clear();
  85. geometryCenters_.Clear();
  86. morphs_.Clear();
  87. vertexBuffers_.Clear();
  88. indexBuffers_.Clear();
  89. unsigned memoryUse = sizeof(Model);
  90. bool async = GetAsyncLoadState() == ASYNC_LOADING;
  91. // Read vertex buffers
  92. unsigned numVertexBuffers = source.ReadUInt();
  93. vertexBuffers_.Reserve(numVertexBuffers);
  94. morphRangeStarts_.Resize(numVertexBuffers);
  95. morphRangeCounts_.Resize(numVertexBuffers);
  96. loadVBData_.Resize(numVertexBuffers);
  97. for (unsigned i = 0; i < numVertexBuffers; ++i)
  98. {
  99. VertexBufferDesc& desc = loadVBData_[i];
  100. desc.vertexCount_ = source.ReadUInt();
  101. if (!hasVertexDeclarations)
  102. {
  103. unsigned elementMask = source.ReadUInt();
  104. desc.vertexElements_ = VertexBuffer::GetElements(elementMask);
  105. }
  106. else
  107. {
  108. desc.vertexElements_.Clear();
  109. unsigned numElements = source.ReadUInt();
  110. for (unsigned j = 0; j < numElements; ++j)
  111. {
  112. unsigned elementDesc = source.ReadUInt();
  113. VertexElementType type = (VertexElementType)(elementDesc & 0xff);
  114. VertexElementSemantic semantic = (VertexElementSemantic)((elementDesc >> 8) & 0xff);
  115. unsigned char index = (unsigned char)((elementDesc >> 16) & 0xff);
  116. desc.vertexElements_.Push(VertexElement(type, semantic, index));
  117. }
  118. }
  119. morphRangeStarts_[i] = source.ReadUInt();
  120. morphRangeCounts_[i] = source.ReadUInt();
  121. SharedPtr<VertexBuffer> buffer(new VertexBuffer(context_));
  122. unsigned vertexSize = VertexBuffer::GetVertexSize(desc.vertexElements_);
  123. desc.dataSize_ = desc.vertexCount_ * vertexSize;
  124. // Prepare vertex buffer data to be uploaded during EndLoad()
  125. if (async)
  126. {
  127. desc.data_ = new unsigned char[desc.dataSize_];
  128. source.Read(desc.data_.Get(), desc.dataSize_);
  129. }
  130. else
  131. {
  132. // If not async loading, use locking to avoid extra allocation & copy
  133. desc.data_.Reset(); // Make sure no previous data
  134. buffer->SetShadowed(true);
  135. buffer->SetSize(desc.vertexCount_, desc.vertexElements_);
  136. void* dest = buffer->Lock(0, desc.vertexCount_);
  137. source.Read(dest, desc.vertexCount_ * vertexSize);
  138. buffer->Unlock();
  139. }
  140. memoryUse += sizeof(VertexBuffer) + desc.vertexCount_ * vertexSize;
  141. vertexBuffers_.Push(buffer);
  142. }
  143. // Read index buffers
  144. unsigned numIndexBuffers = source.ReadUInt();
  145. indexBuffers_.Reserve(numIndexBuffers);
  146. loadIBData_.Resize(numIndexBuffers);
  147. for (unsigned i = 0; i < numIndexBuffers; ++i)
  148. {
  149. unsigned indexCount = source.ReadUInt();
  150. unsigned indexSize = source.ReadUInt();
  151. SharedPtr<IndexBuffer> buffer(new IndexBuffer(context_));
  152. // Prepare index buffer data to be uploaded during EndLoad()
  153. if (async)
  154. {
  155. loadIBData_[i].indexCount_ = indexCount;
  156. loadIBData_[i].indexSize_ = indexSize;
  157. loadIBData_[i].dataSize_ = indexCount * indexSize;
  158. loadIBData_[i].data_ = new unsigned char[loadIBData_[i].dataSize_];
  159. source.Read(loadIBData_[i].data_.Get(), loadIBData_[i].dataSize_);
  160. }
  161. else
  162. {
  163. // If not async loading, use locking to avoid extra allocation & copy
  164. loadIBData_[i].data_.Reset(); // Make sure no previous data
  165. buffer->SetShadowed(true);
  166. buffer->SetSize(indexCount, indexSize > sizeof(unsigned short));
  167. void* dest = buffer->Lock(0, indexCount);
  168. source.Read(dest, indexCount * indexSize);
  169. buffer->Unlock();
  170. }
  171. memoryUse += sizeof(IndexBuffer) + indexCount * indexSize;
  172. indexBuffers_.Push(buffer);
  173. }
  174. // Read geometries
  175. unsigned numGeometries = source.ReadUInt();
  176. geometries_.Reserve(numGeometries);
  177. geometryBoneMappings_.Reserve(numGeometries);
  178. geometryCenters_.Reserve(numGeometries);
  179. loadGeometries_.Resize(numGeometries);
  180. for (unsigned i = 0; i < numGeometries; ++i)
  181. {
  182. // Read bone mappings
  183. unsigned boneMappingCount = source.ReadUInt();
  184. PODVector<unsigned> boneMapping(boneMappingCount);
  185. for (unsigned j = 0; j < boneMappingCount; ++j)
  186. boneMapping[j] = source.ReadUInt();
  187. geometryBoneMappings_.Push(boneMapping);
  188. unsigned numLodLevels = source.ReadUInt();
  189. Vector<SharedPtr<Geometry> > geometryLodLevels;
  190. geometryLodLevels.Reserve(numLodLevels);
  191. loadGeometries_[i].Resize(numLodLevels);
  192. for (unsigned j = 0; j < numLodLevels; ++j)
  193. {
  194. float distance = source.ReadFloat();
  195. PrimitiveType type = (PrimitiveType)source.ReadUInt();
  196. unsigned vbRef = source.ReadUInt();
  197. unsigned ibRef = source.ReadUInt();
  198. unsigned indexStart = source.ReadUInt();
  199. unsigned indexCount = source.ReadUInt();
  200. if (vbRef >= vertexBuffers_.Size())
  201. {
  202. ATOMIC_LOGERROR("Vertex buffer index out of bounds");
  203. loadVBData_.Clear();
  204. loadIBData_.Clear();
  205. loadGeometries_.Clear();
  206. return false;
  207. }
  208. if (ibRef >= indexBuffers_.Size())
  209. {
  210. ATOMIC_LOGERROR("Index buffer index out of bounds");
  211. loadVBData_.Clear();
  212. loadIBData_.Clear();
  213. loadGeometries_.Clear();
  214. return false;
  215. }
  216. SharedPtr<Geometry> geometry(new Geometry(context_));
  217. geometry->SetLodDistance(distance);
  218. // Prepare geometry to be defined during EndLoad()
  219. loadGeometries_[i][j].type_ = type;
  220. loadGeometries_[i][j].vbRef_ = vbRef;
  221. loadGeometries_[i][j].ibRef_ = ibRef;
  222. loadGeometries_[i][j].indexStart_ = indexStart;
  223. loadGeometries_[i][j].indexCount_ = indexCount;
  224. geometryLodLevels.Push(geometry);
  225. memoryUse += sizeof(Geometry);
  226. }
  227. geometries_.Push(geometryLodLevels);
  228. }
  229. // Read morphs
  230. unsigned numMorphs = source.ReadUInt();
  231. morphs_.Reserve(numMorphs);
  232. for (unsigned i = 0; i < numMorphs; ++i)
  233. {
  234. ModelMorph newMorph;
  235. newMorph.name_ = source.ReadString();
  236. newMorph.nameHash_ = newMorph.name_;
  237. newMorph.weight_ = 0.0f;
  238. unsigned numBuffers = source.ReadUInt();
  239. for (unsigned j = 0; j < numBuffers; ++j)
  240. {
  241. VertexBufferMorph newBuffer;
  242. unsigned bufferIndex = source.ReadUInt();
  243. newBuffer.elementMask_ = source.ReadUInt();
  244. newBuffer.vertexCount_ = source.ReadUInt();
  245. // Base size: size of each vertex index
  246. unsigned vertexSize = sizeof(unsigned);
  247. // Add size of individual elements
  248. if (newBuffer.elementMask_ & MASK_POSITION)
  249. vertexSize += sizeof(Vector3);
  250. if (newBuffer.elementMask_ & MASK_NORMAL)
  251. vertexSize += sizeof(Vector3);
  252. if (newBuffer.elementMask_ & MASK_TANGENT)
  253. vertexSize += sizeof(Vector3);
  254. newBuffer.dataSize_ = newBuffer.vertexCount_ * vertexSize;
  255. newBuffer.morphData_ = new unsigned char[newBuffer.dataSize_];
  256. source.Read(&newBuffer.morphData_[0], newBuffer.vertexCount_ * vertexSize);
  257. newMorph.buffers_[bufferIndex] = newBuffer;
  258. memoryUse += sizeof(VertexBufferMorph) + newBuffer.vertexCount_ * vertexSize;
  259. }
  260. morphs_.Push(newMorph);
  261. memoryUse += sizeof(ModelMorph);
  262. }
  263. // Read skeleton
  264. skeleton_.Load(source);
  265. memoryUse += skeleton_.GetNumBones() * sizeof(Bone);
  266. // Read bounding box
  267. boundingBox_ = source.ReadBoundingBox();
  268. // Read geometry centers
  269. for (unsigned i = 0; i < geometries_.Size() && !source.IsEof(); ++i)
  270. geometryCenters_.Push(source.ReadVector3());
  271. while (geometryCenters_.Size() < geometries_.Size())
  272. geometryCenters_.Push(Vector3::ZERO);
  273. memoryUse += sizeof(Vector3) * geometries_.Size();
  274. // ATOMIC BEGIN
  275. if (!umdl)
  276. {
  277. // MODEL_VERSION
  278. unsigned version = source.ReadUInt();
  279. // Read geometry names
  280. geometryNames_.Resize(geometries_.Size());
  281. for (unsigned i = 0; i < geometries_.Size(); ++i)
  282. {
  283. geometryNames_[i] = source.ReadString();
  284. }
  285. }
  286. // ATOMIC END
  287. // Read metadata
  288. ResourceCache* cache = GetSubsystem<ResourceCache>();
  289. String xmlName = ReplaceExtension(GetName(), ".xml");
  290. SharedPtr<XMLFile> file(cache->GetTempResource<XMLFile>(xmlName, false));
  291. if (file)
  292. LoadMetadataFromXML(file->GetRoot());
  293. SetMemoryUse(memoryUse);
  294. return true;
  295. }
  296. bool Model::EndLoad()
  297. {
  298. // Upload vertex buffer data
  299. for (unsigned i = 0; i < vertexBuffers_.Size(); ++i)
  300. {
  301. VertexBuffer* buffer = vertexBuffers_[i];
  302. VertexBufferDesc& desc = loadVBData_[i];
  303. if (desc.data_)
  304. {
  305. buffer->SetShadowed(true);
  306. buffer->SetSize(desc.vertexCount_, desc.vertexElements_);
  307. buffer->SetData(desc.data_.Get());
  308. }
  309. }
  310. // Upload index buffer data
  311. for (unsigned i = 0; i < indexBuffers_.Size(); ++i)
  312. {
  313. IndexBuffer* buffer = indexBuffers_[i];
  314. IndexBufferDesc& desc = loadIBData_[i];
  315. if (desc.data_)
  316. {
  317. buffer->SetShadowed(true);
  318. buffer->SetSize(desc.indexCount_, desc.indexSize_ > sizeof(unsigned short));
  319. buffer->SetData(desc.data_.Get());
  320. }
  321. }
  322. // Set up geometries
  323. for (unsigned i = 0; i < geometries_.Size(); ++i)
  324. {
  325. for (unsigned j = 0; j < geometries_[i].Size(); ++j)
  326. {
  327. Geometry* geometry = geometries_[i][j];
  328. GeometryDesc& desc = loadGeometries_[i][j];
  329. geometry->SetVertexBuffer(0, vertexBuffers_[desc.vbRef_]);
  330. geometry->SetIndexBuffer(indexBuffers_[desc.ibRef_]);
  331. geometry->SetDrawRange(desc.type_, desc.indexStart_, desc.indexCount_);
  332. }
  333. }
  334. loadVBData_.Clear();
  335. loadIBData_.Clear();
  336. loadGeometries_.Clear();
  337. return true;
  338. }
  339. bool Model::Save(Serializer& dest) const
  340. {
  341. // ATOMIC BEGIN
  342. // Write ID
  343. if (!dest.WriteFileID("AMD2"))
  344. return false;
  345. // ATOMIC END
  346. // Write vertex buffers
  347. dest.WriteUInt(vertexBuffers_.Size());
  348. for (unsigned i = 0; i < vertexBuffers_.Size(); ++i)
  349. {
  350. VertexBuffer* buffer = vertexBuffers_[i];
  351. dest.WriteUInt(buffer->GetVertexCount());
  352. const PODVector<VertexElement>& elements = buffer->GetElements();
  353. dest.WriteUInt(elements.Size());
  354. for (unsigned j = 0; j < elements.Size(); ++j)
  355. {
  356. unsigned elementDesc = ((unsigned)elements[j].type_) |
  357. (((unsigned)elements[j].semantic_) << 8) |
  358. (((unsigned)elements[j].index_) << 16);
  359. dest.WriteUInt(elementDesc);
  360. }
  361. dest.WriteUInt(morphRangeStarts_[i]);
  362. dest.WriteUInt(morphRangeCounts_[i]);
  363. dest.Write(buffer->GetShadowData(), buffer->GetVertexCount() * buffer->GetVertexSize());
  364. }
  365. // Write index buffers
  366. dest.WriteUInt(indexBuffers_.Size());
  367. for (unsigned i = 0; i < indexBuffers_.Size(); ++i)
  368. {
  369. IndexBuffer* buffer = indexBuffers_[i];
  370. dest.WriteUInt(buffer->GetIndexCount());
  371. dest.WriteUInt(buffer->GetIndexSize());
  372. dest.Write(buffer->GetShadowData(), buffer->GetIndexCount() * buffer->GetIndexSize());
  373. }
  374. // Write geometries
  375. dest.WriteUInt(geometries_.Size());
  376. for (unsigned i = 0; i < geometries_.Size(); ++i)
  377. {
  378. // Write bone mappings
  379. dest.WriteUInt(geometryBoneMappings_[i].Size());
  380. for (unsigned j = 0; j < geometryBoneMappings_[i].Size(); ++j)
  381. dest.WriteUInt(geometryBoneMappings_[i][j]);
  382. // Write the LOD levels
  383. dest.WriteUInt(geometries_[i].Size());
  384. for (unsigned j = 0; j < geometries_[i].Size(); ++j)
  385. {
  386. Geometry* geometry = geometries_[i][j];
  387. dest.WriteFloat(geometry->GetLodDistance());
  388. dest.WriteUInt(geometry->GetPrimitiveType());
  389. dest.WriteUInt(LookupVertexBuffer(geometry->GetVertexBuffer(0), vertexBuffers_));
  390. dest.WriteUInt(LookupIndexBuffer(geometry->GetIndexBuffer(), indexBuffers_));
  391. dest.WriteUInt(geometry->GetIndexStart());
  392. dest.WriteUInt(geometry->GetIndexCount());
  393. }
  394. }
  395. // Write morphs
  396. dest.WriteUInt(morphs_.Size());
  397. for (unsigned i = 0; i < morphs_.Size(); ++i)
  398. {
  399. dest.WriteString(morphs_[i].name_);
  400. dest.WriteUInt(morphs_[i].buffers_.Size());
  401. // Write morph vertex buffers
  402. for (HashMap<unsigned, VertexBufferMorph>::ConstIterator j = morphs_[i].buffers_.Begin();
  403. j != morphs_[i].buffers_.End(); ++j)
  404. {
  405. dest.WriteUInt(j->first_);
  406. dest.WriteUInt(j->second_.elementMask_);
  407. dest.WriteUInt(j->second_.vertexCount_);
  408. // Base size: size of each vertex index
  409. unsigned vertexSize = sizeof(unsigned);
  410. // Add size of individual elements
  411. if (j->second_.elementMask_ & MASK_POSITION)
  412. vertexSize += sizeof(Vector3);
  413. if (j->second_.elementMask_ & MASK_NORMAL)
  414. vertexSize += sizeof(Vector3);
  415. if (j->second_.elementMask_ & MASK_TANGENT)
  416. vertexSize += sizeof(Vector3);
  417. dest.Write(j->second_.morphData_.Get(), vertexSize * j->second_.vertexCount_);
  418. }
  419. }
  420. // Write skeleton
  421. skeleton_.Save(dest);
  422. // Write bounding box
  423. dest.WriteBoundingBox(boundingBox_);
  424. // Write geometry centers
  425. for (unsigned i = 0; i < geometryCenters_.Size(); ++i)
  426. dest.WriteVector3(geometryCenters_[i]);
  427. // ATOMIC BEGIN
  428. dest.WriteUInt(MODEL_VERSION);
  429. // Write geometry names
  430. for (unsigned i = 0; i < geometryNames_.Size(); ++i)
  431. dest.WriteString(geometryNames_[i]);
  432. // ATOMIC END
  433. // Write metadata
  434. if (HasMetadata())
  435. {
  436. File* destFile = dynamic_cast<File*>(&dest);
  437. if (destFile)
  438. {
  439. String xmlName = ReplaceExtension(destFile->GetName(), ".xml");
  440. SharedPtr<XMLFile> xml(new XMLFile(context_));
  441. XMLElement rootElem = xml->CreateRoot("model");
  442. SaveMetadataToXML(rootElem);
  443. File xmlFile(context_, xmlName, FILE_WRITE);
  444. xml->Save(xmlFile);
  445. }
  446. else
  447. ATOMIC_LOGWARNING("Can not save model metadata when not saving into a file");
  448. }
  449. return true;
  450. }
  451. void Model::SetBoundingBox(const BoundingBox& box)
  452. {
  453. boundingBox_ = box;
  454. }
  455. bool Model::SetVertexBuffers(const Vector<SharedPtr<VertexBuffer> >& buffers, const PODVector<unsigned>& morphRangeStarts,
  456. const PODVector<unsigned>& morphRangeCounts)
  457. {
  458. for (unsigned i = 0; i < buffers.Size(); ++i)
  459. {
  460. if (!buffers[i])
  461. {
  462. ATOMIC_LOGERROR("Null model vertex buffers specified");
  463. return false;
  464. }
  465. if (!buffers[i]->IsShadowed())
  466. {
  467. ATOMIC_LOGERROR("Model vertex buffers must be shadowed");
  468. return false;
  469. }
  470. }
  471. vertexBuffers_ = buffers;
  472. morphRangeStarts_.Resize(buffers.Size());
  473. morphRangeCounts_.Resize(buffers.Size());
  474. // If morph ranges are not specified for buffers, assume to be zero
  475. for (unsigned i = 0; i < buffers.Size(); ++i)
  476. {
  477. morphRangeStarts_[i] = i < morphRangeStarts.Size() ? morphRangeStarts[i] : 0;
  478. morphRangeCounts_[i] = i < morphRangeCounts.Size() ? morphRangeCounts[i] : 0;
  479. }
  480. return true;
  481. }
  482. bool Model::SetIndexBuffers(const Vector<SharedPtr<IndexBuffer> >& buffers)
  483. {
  484. for (unsigned i = 0; i < buffers.Size(); ++i)
  485. {
  486. if (!buffers[i])
  487. {
  488. ATOMIC_LOGERROR("Null model index buffers specified");
  489. return false;
  490. }
  491. if (!buffers[i]->IsShadowed())
  492. {
  493. ATOMIC_LOGERROR("Model index buffers must be shadowed");
  494. return false;
  495. }
  496. }
  497. indexBuffers_ = buffers;
  498. return true;
  499. }
  500. void Model::SetNumGeometries(unsigned num)
  501. {
  502. geometries_.Resize(num);
  503. geometryBoneMappings_.Resize(num);
  504. geometryCenters_.Resize(num);
  505. // ATOMIC BEGIN
  506. geometryNames_.Resize(num);
  507. // ATOMIC END
  508. // For easier creation of from-scratch geometry, ensure that all geometries start with at least 1 LOD level (0 makes no sense)
  509. for (unsigned i = 0; i < geometries_.Size(); ++i)
  510. {
  511. if (geometries_[i].Empty())
  512. geometries_[i].Resize(1);
  513. }
  514. }
  515. bool Model::SetNumGeometryLodLevels(unsigned index, unsigned num)
  516. {
  517. if (index >= geometries_.Size())
  518. {
  519. ATOMIC_LOGERROR("Geometry index out of bounds");
  520. return false;
  521. }
  522. if (!num)
  523. {
  524. ATOMIC_LOGERROR("Zero LOD levels not allowed");
  525. return false;
  526. }
  527. geometries_[index].Resize(num);
  528. return true;
  529. }
  530. bool Model::SetGeometry(unsigned index, unsigned lodLevel, Geometry* geometry)
  531. {
  532. if (index >= geometries_.Size())
  533. {
  534. ATOMIC_LOGERROR("Geometry index out of bounds");
  535. return false;
  536. }
  537. if (lodLevel >= geometries_[index].Size())
  538. {
  539. ATOMIC_LOGERROR("LOD level index out of bounds");
  540. return false;
  541. }
  542. geometries_[index][lodLevel] = geometry;
  543. return true;
  544. }
  545. bool Model::SetGeometryCenter(unsigned index, const Vector3& center)
  546. {
  547. if (index >= geometryCenters_.Size())
  548. {
  549. ATOMIC_LOGERROR("Geometry index out of bounds");
  550. return false;
  551. }
  552. geometryCenters_[index] = center;
  553. return true;
  554. }
  555. void Model::SetSkeleton(const Skeleton& skeleton)
  556. {
  557. skeleton_ = skeleton;
  558. }
  559. void Model::SetGeometryBoneMappings(const Vector<PODVector<unsigned> >& geometryBoneMappings)
  560. {
  561. geometryBoneMappings_ = geometryBoneMappings;
  562. }
  563. void Model::SetMorphs(const Vector<ModelMorph>& morphs)
  564. {
  565. morphs_ = morphs;
  566. }
  567. SharedPtr<Model> Model::Clone(const String& cloneName) const
  568. {
  569. SharedPtr<Model> ret(new Model(context_));
  570. ret->SetName(cloneName);
  571. ret->boundingBox_ = boundingBox_;
  572. ret->skeleton_ = skeleton_;
  573. ret->geometryBoneMappings_ = geometryBoneMappings_;
  574. ret->geometryCenters_ = geometryCenters_;
  575. ret->morphs_ = morphs_;
  576. ret->morphRangeStarts_ = morphRangeStarts_;
  577. ret->morphRangeCounts_ = morphRangeCounts_;
  578. // Deep copy vertex/index buffers
  579. HashMap<VertexBuffer*, VertexBuffer*> vbMapping;
  580. for (Vector<SharedPtr<VertexBuffer> >::ConstIterator i = vertexBuffers_.Begin(); i != vertexBuffers_.End(); ++i)
  581. {
  582. VertexBuffer* origBuffer = *i;
  583. SharedPtr<VertexBuffer> cloneBuffer;
  584. if (origBuffer)
  585. {
  586. cloneBuffer = new VertexBuffer(context_);
  587. cloneBuffer->SetSize(origBuffer->GetVertexCount(), origBuffer->GetElementMask(), origBuffer->IsDynamic());
  588. cloneBuffer->SetShadowed(origBuffer->IsShadowed());
  589. if (origBuffer->IsShadowed())
  590. cloneBuffer->SetData(origBuffer->GetShadowData());
  591. else
  592. {
  593. void* origData = origBuffer->Lock(0, origBuffer->GetVertexCount());
  594. if (origData)
  595. cloneBuffer->SetData(origData);
  596. else
  597. ATOMIC_LOGERROR("Failed to lock original vertex buffer for copying");
  598. }
  599. vbMapping[origBuffer] = cloneBuffer;
  600. }
  601. ret->vertexBuffers_.Push(cloneBuffer);
  602. }
  603. HashMap<IndexBuffer*, IndexBuffer*> ibMapping;
  604. for (Vector<SharedPtr<IndexBuffer> >::ConstIterator i = indexBuffers_.Begin(); i != indexBuffers_.End(); ++i)
  605. {
  606. IndexBuffer* origBuffer = *i;
  607. SharedPtr<IndexBuffer> cloneBuffer;
  608. if (origBuffer)
  609. {
  610. cloneBuffer = new IndexBuffer(context_);
  611. cloneBuffer->SetSize(origBuffer->GetIndexCount(), origBuffer->GetIndexSize() == sizeof(unsigned),
  612. origBuffer->IsDynamic());
  613. cloneBuffer->SetShadowed(origBuffer->IsShadowed());
  614. if (origBuffer->IsShadowed())
  615. cloneBuffer->SetData(origBuffer->GetShadowData());
  616. else
  617. {
  618. void* origData = origBuffer->Lock(0, origBuffer->GetIndexCount());
  619. if (origData)
  620. cloneBuffer->SetData(origData);
  621. else
  622. ATOMIC_LOGERROR("Failed to lock original index buffer for copying");
  623. }
  624. ibMapping[origBuffer] = cloneBuffer;
  625. }
  626. ret->indexBuffers_.Push(cloneBuffer);
  627. }
  628. // ATOMIC BEGIN
  629. ret->geometryNames_.Resize(geometryNames_.Size());
  630. // ATOMIC END
  631. // Deep copy all the geometry LOD levels and refer to the copied vertex/index buffers
  632. ret->geometries_.Resize(geometries_.Size());
  633. for (unsigned i = 0; i < geometries_.Size(); ++i)
  634. {
  635. ret->geometries_[i].Resize(geometries_[i].Size());
  636. for (unsigned j = 0; j < geometries_[i].Size(); ++j)
  637. {
  638. // ATOMIC BEGIN
  639. if (ret->geometryNames_.Size())
  640. ret->geometryNames_[i] = geometryNames_[i];
  641. // ATOMIC END
  642. SharedPtr<Geometry> cloneGeometry;
  643. Geometry* origGeometry = geometries_[i][j];
  644. if (origGeometry)
  645. {
  646. cloneGeometry = new Geometry(context_);
  647. cloneGeometry->SetIndexBuffer(ibMapping[origGeometry->GetIndexBuffer()]);
  648. unsigned numVbs = origGeometry->GetNumVertexBuffers();
  649. for (unsigned k = 0; k < numVbs; ++k)
  650. {
  651. cloneGeometry->SetVertexBuffer(k, vbMapping[origGeometry->GetVertexBuffer(k)]);
  652. }
  653. cloneGeometry->SetDrawRange(origGeometry->GetPrimitiveType(), origGeometry->GetIndexStart(),
  654. origGeometry->GetIndexCount(), origGeometry->GetVertexStart(), origGeometry->GetVertexCount(), false);
  655. cloneGeometry->SetLodDistance(origGeometry->GetLodDistance());
  656. }
  657. ret->geometries_[i][j] = cloneGeometry;
  658. }
  659. }
  660. // Deep copy the morph data (if any) to allow modifying it
  661. for (Vector<ModelMorph>::Iterator i = ret->morphs_.Begin(); i != ret->morphs_.End(); ++i)
  662. {
  663. ModelMorph& morph = *i;
  664. for (HashMap<unsigned, VertexBufferMorph>::Iterator j = morph.buffers_.Begin(); j != morph.buffers_.End(); ++j)
  665. {
  666. VertexBufferMorph& vbMorph = j->second_;
  667. if (vbMorph.dataSize_)
  668. {
  669. SharedArrayPtr<unsigned char> cloneData(new unsigned char[vbMorph.dataSize_]);
  670. memcpy(cloneData.Get(), vbMorph.morphData_.Get(), vbMorph.dataSize_);
  671. vbMorph.morphData_ = cloneData;
  672. }
  673. }
  674. }
  675. ret->SetMemoryUse(GetMemoryUse());
  676. return ret;
  677. }
  678. unsigned Model::GetNumGeometryLodLevels(unsigned index) const
  679. {
  680. return index < geometries_.Size() ? geometries_[index].Size() : 0;
  681. }
  682. Geometry* Model::GetGeometry(unsigned index, unsigned lodLevel) const
  683. {
  684. if (index >= geometries_.Size() || geometries_[index].Empty())
  685. return 0;
  686. if (lodLevel >= geometries_[index].Size())
  687. lodLevel = geometries_[index].Size() - 1;
  688. return geometries_[index][lodLevel];
  689. }
  690. const ModelMorph* Model::GetMorph(unsigned index) const
  691. {
  692. return index < morphs_.Size() ? &morphs_[index] : 0;
  693. }
  694. const ModelMorph* Model::GetMorph(const String& name) const
  695. {
  696. return GetMorph(StringHash(name));
  697. }
  698. const ModelMorph* Model::GetMorph(StringHash nameHash) const
  699. {
  700. for (Vector<ModelMorph>::ConstIterator i = morphs_.Begin(); i != morphs_.End(); ++i)
  701. {
  702. if (i->nameHash_ == nameHash)
  703. return &(*i);
  704. }
  705. return 0;
  706. }
  707. unsigned Model::GetMorphRangeStart(unsigned bufferIndex) const
  708. {
  709. return bufferIndex < vertexBuffers_.Size() ? morphRangeStarts_[bufferIndex] : 0;
  710. }
  711. unsigned Model::GetMorphRangeCount(unsigned bufferIndex) const
  712. {
  713. return bufferIndex < vertexBuffers_.Size() ? morphRangeCounts_[bufferIndex] : 0;
  714. }
  715. // ATOMIC BEGIN
  716. bool Model::SetGeometryName(unsigned index, const String& name)
  717. {
  718. if (index >= geometryNames_.Size())
  719. {
  720. ATOMIC_LOGERROR("Geometry name index out of bounds");
  721. return false;
  722. }
  723. geometryNames_[index] = name;
  724. return true;
  725. }
  726. const String& Model::GetGeometryName(unsigned index) const
  727. {
  728. if (index >= geometryNames_.Size())
  729. return String::EMPTY;
  730. return geometryNames_[index];
  731. }
  732. // ATOMIC END
  733. }