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- //
- // Copyright (c) 2014-2016, THUNDERBEAST GAMES LLC All rights reserved
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include <Atomic/Core/CoreEvents.h>
- #include <Atomic/Physics/PhysicsEvents.h>
- #include <Atomic/Script/ScriptPhysics.h>
- #include "NETCore.h"
- #include "NETEventDispatcher.h"
- namespace Atomic
- {
- NETEventDispatcher::NETEventDispatcher(Context* context) :
- Object(context)
- {
- }
- NETEventDispatcher::~NETEventDispatcher()
- {
- }
- void NETEventDispatcher::BeginSendEvent(Context* context, Object* sender, StringHash eventType, VariantMap& eventData)
- {
- if (eventType == E_UPDATE)
- {
- NETCore::DispatchUpdateEvent(eventData[Update::P_TIMESTEP].GetFloat());
- }
- if (!netEvents_.Contains(eventType))
- return;
- // Do any conversion that is necessary, will probably want to factor this into something better
- if (eventType == E_NODECOLLISION)
- {
- VariantMap ncEventData = eventData;
- SharedPtr<PhysicsNodeCollision> nodeCollison(new PhysicsNodeCollision());
- nodeCollison->SetFromNodeCollisionEvent(eventData);
- ncEventData[StringHash("PhysicsNodeCollision")] = nodeCollison;
- ncEventData[eventType] = ncEventData;
- NETCore::DispatchEvent(sender, eventType.Value(), &ncEventData);
- return;
- }
- NETCore::DispatchEvent(sender, eventType.Value(), &eventData);
- }
- void NETEventDispatcher::EndSendEvent(Context* context, Object* sender, StringHash eventType, VariantMap& eventData)
- {
- if (!netEvents_.Contains(eventType))
- return;
- }
- }
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