ArrayEditWidget.ts 2.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475
  1. //
  2. // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. import InspectorUtils = require("./InspectorUtils");
  23. class ArrayEditWidget extends Atomic.UILayout {
  24. constructor(title: string) {
  25. super();
  26. var nlp = new Atomic.UILayoutParams();
  27. nlp.width = 310;
  28. this.spacing = 4;
  29. this.layoutDistribution = Atomic.UI_LAYOUT_DISTRIBUTION.UI_LAYOUT_DISTRIBUTION_GRAVITY;
  30. this.layoutPosition = Atomic.UI_LAYOUT_POSITION.UI_LAYOUT_POSITION_LEFT_TOP;
  31. this.layoutParams = nlp;
  32. this.axis = Atomic.UI_AXIS.UI_AXIS_Y;
  33. this.gravity = Atomic.UI_GRAVITY.UI_GRAVITY_ALL;
  34. var countEdit = this.countEdit = InspectorUtils.createAttrEditField(title, this);
  35. InspectorUtils.createSeparator(this);
  36. this.countEditField = <Atomic.UIEditField>countEdit.getWidget("editfield");
  37. this.subscribeToEvent(this.countEditField, Atomic.UIWidgetEditCompleteEvent((ev) => this.handleUIWidgetEditCompleteEvent(ev)));
  38. }
  39. handleUIWidgetEditCompleteEvent(ev):boolean {
  40. var count = Number(this.countEditField.text);
  41. if (this.onCountChanged) {
  42. this.onCountChanged(count);
  43. }
  44. return true;
  45. }
  46. countEdit: Atomic.UIEditField;
  47. onCountChanged: (count: number) => void;
  48. countEditField: Atomic.UIEditField;
  49. }
  50. export = ArrayEditWidget;