NETManaged.h 2.6 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include <Atomic/Core/Context.h>
  24. #include <Atomic/Core/Object.h>
  25. #include "CSComponent.h"
  26. namespace Atomic
  27. {
  28. class NETCore;
  29. typedef void (*NETUpdateFunctionPtr)(float timeStep);
  30. typedef CSComponent* (*CSComponentCreateFunctionPtr)(const char* assemblyName, const char* csComponentTypeName);
  31. typedef void (*CSComponentCallMethodFunctionPtr)(unsigned id, CSComponentMethod method, float value);
  32. typedef void (*CSBeginSendEventFunctionPtr)(unsigned senderRefID, unsigned eventType, VariantMap* eventData);
  33. class ATOMIC_API NETManaged : public Object
  34. {
  35. OBJECT(NETManaged);
  36. public:
  37. /// Construct.
  38. NETManaged(Context* context);
  39. /// Destruct.
  40. virtual ~NETManaged();
  41. bool Initialize();
  42. void SetNETUpdate(NETUpdateFunctionPtr ptr);
  43. void SetCSComponentCreate(CSComponentCreateFunctionPtr ptr);
  44. void SetCSComponentCallMethod(CSComponentCallMethodFunctionPtr ptr);
  45. void SetCSBeginSendEvent(CSBeginSendEventFunctionPtr ptr);
  46. void NETUpdate(float timeStep);
  47. CSComponent* CSComponentCreate(const String& assemblyName, const String& componentName);
  48. void CSComponentCallMethod(unsigned id, CSComponentMethod methodID, float value = 0.0f);
  49. void CSBeginSendEvent(unsigned senderRefID, unsigned eventType, VariantMap* eventData);
  50. private:
  51. CSComponentCreateFunctionPtr CSComponentCreate_;
  52. CSComponentCallMethodFunctionPtr CSComponentCallMethod_;
  53. CSBeginSendEventFunctionPtr CSBeginSendEvent_;
  54. NETUpdateFunctionPtr NETUpdate_;
  55. };
  56. }