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- //
- // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include <Atomic/Core/Object.h>
- using namespace Atomic;
- namespace ToolCore
- {
- ATOMIC_EVENT(E_COMMANDERROR, CommandError)
- {
- ATOMIC_PARAM(P_MESSAGE, Message); // string
- }
- ATOMIC_EVENT(E_COMMANDFINISHED, CommandFinished)
- {
- }
- class Command : public Object
- {
- ATOMIC_OBJECT(Command, Object)
- public:
- Command(Context* context);
- virtual ~Command();
- /// Parse a command from given arguments and startIndex, return false on failure with errorMsg set
- bool Parse(const Vector<String>& arguments, unsigned startIndex, String& errorMsg);
- virtual void Run() = 0;
- virtual void Finished();
- virtual void Error(const String& errorMsg);
- virtual void Cancel() {}
- virtual bool RequiresProjectLoad() { return true; }
- virtual bool RequiresNETService() { return false; }
- /// Loads project into ToolSystem returning true on success
- bool LoadProject();
- /// Returns the project path specified by the --project common argument
- virtual const String& GetProjectPath() const { return projectPath_; }
- virtual bool RequiresLicenseValidation() { return false; }
- protected:
- virtual bool ParseInternal(const Vector<String>& arguments, unsigned startIndex, String& errorMsg) = 0;
- void ParseCommonArguments(const Vector<String>& arguments, String &errorMsg);
- float timeOut_;
- String projectPath_;
- };
- }
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