JSONSceneImporter.cpp 33 KB

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  1. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  2. // Please see LICENSE.md in repository root for license information
  3. // https://github.com/AtomicGameEngine/AtomicGameEngine
  4. #include "AtomicEditor.h"
  5. #include <rapidjson/document.h>
  6. #include <rapidjson/stringbuffer.h>
  7. #include <rapidjson/prettywriter.h>
  8. #include <Atomic/IO/Log.h>
  9. #include <Atomic/IO/File.h>
  10. #include "JSONSceneImporter.h"
  11. using namespace rapidjson;
  12. namespace AtomicEditor
  13. {
  14. static unsigned char alphabet[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
  15. static int _base64Decode(const unsigned char *input, unsigned int input_len, unsigned char *output, unsigned int *output_len )
  16. {
  17. static char inalphabet[256], decoder[256];
  18. int i, bits, c = 0, char_count, errors = 0;
  19. unsigned int input_idx = 0;
  20. unsigned int output_idx = 0;
  21. for (i = (sizeof alphabet) - 1; i >= 0 ; i--) {
  22. inalphabet[alphabet[i]] = 1;
  23. decoder[alphabet[i]] = i;
  24. }
  25. char_count = 0;
  26. bits = 0;
  27. for( input_idx=0; input_idx < input_len ; input_idx++ ) {
  28. c = input[ input_idx ];
  29. if (c == '=')
  30. break;
  31. if (c > 255 || ! inalphabet[c])
  32. continue;
  33. bits += decoder[c];
  34. char_count++;
  35. if (char_count == 4) {
  36. output[ output_idx++ ] = (bits >> 16);
  37. output[ output_idx++ ] = ((bits >> 8) & 0xff);
  38. output[ output_idx++ ] = ( bits & 0xff);
  39. bits = 0;
  40. char_count = 0;
  41. } else {
  42. bits <<= 6;
  43. }
  44. }
  45. if( c == '=' ) {
  46. switch (char_count) {
  47. case 1:
  48. errors++;
  49. break;
  50. case 2:
  51. output[ output_idx++ ] = ( bits >> 10 );
  52. break;
  53. case 3:
  54. output[ output_idx++ ] = ( bits >> 16 );
  55. output[ output_idx++ ] = (( bits >> 8 ) & 0xff);
  56. break;
  57. }
  58. } else if ( input_idx < input_len ) {
  59. if (char_count) {
  60. errors++;
  61. }
  62. }
  63. *output_len = output_idx;
  64. return errors;
  65. }
  66. bool JSONComponent::Parse(const rapidjson::Value& value)
  67. {
  68. for (Value::ConstMemberIterator oitr = value.MemberBegin();
  69. oitr != value.MemberEnd(); ++oitr)
  70. {
  71. if (!strcmp(oitr->name.GetString(), "enabled"))
  72. {
  73. enabled_ = oitr->value.IsTrue();
  74. }
  75. }
  76. return true;
  77. }
  78. JSONTransform::JSONTransform(JSONSceneImporter* importer, const rapidjson::Value& value) :
  79. JSONComponent(importer, "Transform")
  80. {
  81. JSONComponent::Parse(value);
  82. for (Value::ConstMemberIterator oitr = value.MemberBegin();
  83. oitr != value.MemberEnd(); ++oitr)
  84. {
  85. if (!strcmp(oitr->name.GetString(), "localPosition"))
  86. {
  87. importer->ReadVector3FromArray(oitr->value, localPosition_);
  88. }
  89. else if (!strcmp(oitr->name.GetString(), "localScale"))
  90. {
  91. importer->ReadVector3FromArray(oitr->value, localScale_);
  92. }
  93. else if (!strcmp(oitr->name.GetString(), "localRotation"))
  94. {
  95. importer->ReadQuaternionFromArray(oitr->value, localRotation_);
  96. }
  97. }
  98. }
  99. JSONMeshRenderer::JSONMeshRenderer(JSONSceneImporter* importer, const rapidjson::Value& value, const char* type) :
  100. JSONComponent(importer, type)
  101. , mesh_(0)
  102. , castShadows_(false)
  103. , receiveShadows_(false)
  104. , lightmapIndex_(-1)
  105. {
  106. JSONComponent::Parse(value);
  107. for (Value::ConstMemberIterator oitr = value.MemberBegin();
  108. oitr != value.MemberEnd(); ++oitr)
  109. {
  110. if (!strcmp(oitr->name.GetString(), "mesh"))
  111. {
  112. mesh_ = importer->GetMesh(oitr->value.GetString());
  113. }
  114. else if (!strcmp(oitr->name.GetString(), "castShadows"))
  115. {
  116. castShadows_ = oitr->value.IsTrue();
  117. }
  118. else if (!strcmp(oitr->name.GetString(), "receiveShadows"))
  119. {
  120. receiveShadows_ = oitr->value.IsTrue();
  121. }
  122. else if (!strcmp(oitr->name.GetString(), "lightmapIndex"))
  123. {
  124. lightmapIndex_ = oitr->value.GetInt();
  125. }
  126. else if (!strcmp(oitr->name.GetString(), "lightmapTilingOffset"))
  127. {
  128. importer->ReadVector4FromArray(oitr->value, lightmapTilingOffset_);
  129. }
  130. else if (!strcmp(oitr->name.GetString(), "materials"))
  131. {
  132. for (Value::ConstValueIterator mitr = oitr->value.Begin(); mitr != oitr->value.End(); mitr++)
  133. {
  134. JSONMaterial* material = importer->GetMaterial((*mitr).GetString());
  135. assert(material);
  136. materials_.Push(material);
  137. }
  138. }
  139. }
  140. }
  141. JSONSkinnedMeshRenderer::JSONSkinnedMeshRenderer(JSONSceneImporter* importer, const rapidjson::Value& value) :
  142. JSONMeshRenderer(importer, value, "SkinnedMeshRenderer")
  143. {
  144. }
  145. JSONAnimation::JSONAnimation(JSONSceneImporter* importer, const rapidjson::Value& value) :
  146. JSONComponent(importer, "Animation")
  147. {
  148. JSONComponent::Parse(value);
  149. const Value::Member* jclips = value.FindMember("clips");
  150. assert(jclips);
  151. for (Value::ConstValueIterator clipitr = jclips->value.Begin(); clipitr != jclips->value.End(); clipitr++)
  152. {
  153. const Value::Member* clipname = clipitr->FindMember("name");
  154. const Value::Member* clipnodes = clipitr->FindMember("nodes");
  155. AnimationClip* aclip = new AnimationClip();
  156. aclip->name_ = clipname->value.GetString();
  157. for (Value::ConstValueIterator nodeitr = clipnodes->value.Begin(); nodeitr != clipnodes->value.End(); nodeitr++)
  158. {
  159. AnimationNode* node = new AnimationNode();
  160. const Value::Member* nodename = nodeitr->FindMember("name");
  161. const Value::Member* keyframes = nodeitr->FindMember("keyframes");
  162. node->name_ = nodename->value.GetString();
  163. for (Value::ConstValueIterator keyitr = keyframes->value.Begin(); keyitr != keyframes->value.End(); keyitr++)
  164. {
  165. Keyframe* keyframe = new Keyframe();
  166. const Value::Member* jpos = keyitr->FindMember("pos");
  167. const Value::Member* jscale = keyitr->FindMember("scale");
  168. const Value::Member* jrot = keyitr->FindMember("rot");
  169. const Value::Member* jtime = keyitr->FindMember("time");
  170. keyframe->time_ = (float) jtime->value.GetDouble();
  171. importer_->ReadVector3FromArray(jpos->value, keyframe->pos_);
  172. importer_->ReadVector3FromArray(jscale->value, keyframe->scale_);
  173. importer_->ReadQuaternionFromArray(jrot->value, keyframe->rot_);
  174. node->keyframes_.Push(keyframe);
  175. }
  176. aclip->nodes_.Push(node);
  177. }
  178. clips_.Push(aclip);
  179. }
  180. }
  181. JSONTimeOfDay::JSONTimeOfDay(JSONSceneImporter* importer, const rapidjson::Value& value) :
  182. JSONComponent(importer, "TimeOfDay"),
  183. timeOn_(0),
  184. timeOff_(0)
  185. {
  186. JSONComponent::Parse(value);
  187. const Value::Member* jtimeOn = value.FindMember("timeOn");
  188. if (jtimeOn)
  189. timeOn_ = (float) jtimeOn->value.GetDouble();
  190. const Value::Member* jtimeOff = value.FindMember("timeOff");
  191. if (jtimeOff)
  192. timeOff_ = (float) jtimeOff->value.GetDouble();
  193. }
  194. JSONLight::JSONLight(JSONSceneImporter* importer, const rapidjson::Value& value) :
  195. JSONComponent(importer, "Light"),
  196. lightType_("Point"),
  197. range_(10),
  198. color_(1, 1, 1, 1),
  199. castsShadows_(false),
  200. realtime_(false)
  201. {
  202. JSONComponent::Parse(value);
  203. const Value::Member* jlightType = value.FindMember("lightType");
  204. if (jlightType)
  205. lightType_ = jlightType->value.GetString();
  206. const Value::Member* jrange = value.FindMember("range");
  207. if (jrange)
  208. range_ = (float) jrange->value.GetDouble();
  209. const Value::Member* jcolor = value.FindMember("color");
  210. if (jcolor)
  211. importer->ReadColorFromArray(jcolor->value, color_);
  212. const Value::Member* jcastsShadows = value.FindMember("castsShadows");
  213. if (jcastsShadows)
  214. castsShadows_ = jcastsShadows->value.GetBool();
  215. const Value::Member* jrealtime = value.FindMember("realtime");
  216. if (jrealtime)
  217. realtime_ = jrealtime->value.GetBool();
  218. }
  219. JSONRigidBody::JSONRigidBody(JSONSceneImporter* importer, const rapidjson::Value& value) :
  220. JSONComponent(importer, "RigidBody"),
  221. mass_(0)
  222. {
  223. JSONComponent::Parse(value);
  224. const Value::Member* jmass = value.FindMember("mass");
  225. if (jmass)
  226. mass_ = (float) jmass->value.GetDouble();
  227. }
  228. JSONMeshCollider::JSONMeshCollider(JSONSceneImporter* importer, const rapidjson::Value& value) :
  229. JSONComponent(importer, "MeshCollider")
  230. {
  231. JSONComponent::Parse(value);
  232. }
  233. JSONBoxCollider::JSONBoxCollider(JSONSceneImporter* importer, const rapidjson::Value& value) :
  234. JSONComponent(importer, "BoxCollider")
  235. {
  236. JSONComponent::Parse(value);
  237. const Value::Member* jcenter= value.FindMember("center");
  238. if (jcenter)
  239. importer->ReadVector3FromArray(jcenter->value, center_);
  240. const Value::Member* jsize= value.FindMember("size");
  241. if (jsize)
  242. importer->ReadVector3FromArray(jsize->value, size_);
  243. }
  244. JSONTerrain::JSONTerrain(JSONSceneImporter* importer, const rapidjson::Value& value) :
  245. JSONComponent(importer, "Terrain")
  246. , heightmapHeight_(0)
  247. , heightmapWidth_(0)
  248. , heightmapResolution_(0)
  249. , alphamapWidth_(0)
  250. , alphamapHeight_(0)
  251. , alphamapLayers_(0)
  252. , alphaMapLength_(0)
  253. , heightMapLength_(0)
  254. {
  255. JSONComponent::Parse(value);
  256. String base64Height;
  257. String base64Alpha;
  258. for (Value::ConstMemberIterator oitr = value.MemberBegin();
  259. oitr != value.MemberEnd(); ++oitr)
  260. {
  261. if (!strcmp(oitr->name.GetString(), "heightmapHeight"))
  262. {
  263. heightmapHeight_ = oitr->value.GetInt();
  264. }
  265. else if (!strcmp(oitr->name.GetString(), "heightmapWidth"))
  266. {
  267. heightmapWidth_ = oitr->value.GetInt();
  268. }
  269. else if (!strcmp(oitr->name.GetString(), "heightmapResolution"))
  270. {
  271. heightmapResolution_ = oitr->value.GetInt();
  272. }
  273. else if (!strcmp(oitr->name.GetString(), "alphamapWidth"))
  274. {
  275. alphamapWidth_ = oitr->value.GetInt();
  276. }
  277. else if (!strcmp(oitr->name.GetString(), "alphamapHeight"))
  278. {
  279. alphamapHeight_ = oitr->value.GetInt();
  280. }
  281. else if (!strcmp(oitr->name.GetString(), "alphamapLayers"))
  282. {
  283. alphamapLayers_ = oitr->value.GetInt();
  284. }
  285. else if (!strcmp(oitr->name.GetString(), "base64HeightLength"))
  286. {
  287. heightMapLength_ = oitr->value.GetInt();
  288. }
  289. else if (!strcmp(oitr->name.GetString(), "base64AlphaLength"))
  290. {
  291. alphaMapLength_ = oitr->value.GetInt();
  292. }
  293. else if (!strcmp(oitr->name.GetString(), "base64Height"))
  294. {
  295. base64Height = oitr->value.GetString();
  296. }
  297. else if (!strcmp(oitr->name.GetString(), "base64Alpha"))
  298. {
  299. base64Alpha = oitr->value.GetString();
  300. }
  301. else if (!strcmp(oitr->name.GetString(), "heightmapScale"))
  302. {
  303. importer->ReadVector3FromArray(oitr->value, heightmapScale_);
  304. }
  305. else if (!strcmp(oitr->name.GetString(), "size"))
  306. {
  307. importer->ReadVector3FromArray(oitr->value, size_);
  308. }
  309. }
  310. heightMap_ = new float[heightMapLength_];
  311. alphaMap_ = new float[alphaMapLength_];
  312. unsigned int length = 0;
  313. int errors;
  314. errors = _base64Decode((const unsigned char*)base64Height.CString(), base64Height.Length(), (unsigned char*) heightMap_.Get(), &length);
  315. assert(!errors);
  316. assert(length == heightMapLength_);
  317. length = 0;
  318. errors = _base64Decode((const unsigned char*)base64Alpha.CString(), base64Alpha.Length(), (unsigned char*) alphaMap_.Get(), &length);
  319. assert(!errors);
  320. assert(length == alphaMapLength_);
  321. }
  322. JSONCamera::JSONCamera(JSONSceneImporter* importer, const rapidjson::Value& value) :
  323. JSONComponent(importer, "Camera")
  324. {
  325. JSONComponent::Parse(value);
  326. }
  327. JSONNode::JSONNode(JSONSceneImporter* importer, const rapidjson::Value& value) : importer_(importer)
  328. {
  329. for (Value::ConstMemberIterator oitr = value.MemberBegin();
  330. oitr != value.MemberEnd(); ++oitr)
  331. {
  332. if (!strcmp(oitr->name.GetString(), "name"))
  333. {
  334. name_ = oitr->value.GetString();
  335. }
  336. else if (!strcmp(oitr->name.GetString(), "children"))
  337. {
  338. for (Value::ConstValueIterator citr = oitr->value.Begin(); citr != oitr->value.End(); citr++)
  339. {
  340. if (!(*citr).IsObject())
  341. continue;
  342. AddChild(new JSONNode(importer, *citr));
  343. }
  344. }
  345. else if (!strcmp(oitr->name.GetString(), "components"))
  346. {
  347. for (Value::ConstValueIterator citr = oitr->value.Begin(); citr != oitr->value.End(); citr++)
  348. {
  349. if (!(*citr).IsObject())
  350. continue;
  351. const Value::Member* jtype = citr->FindMember("type");
  352. if (!jtype)
  353. continue;
  354. String type = jtype->value.GetString();
  355. if (type == "Transform")
  356. {
  357. components_.Push(new JSONTransform(importer_, *citr));
  358. }
  359. else if (type == "MeshRenderer")
  360. {
  361. components_.Push(new JSONMeshRenderer(importer_, *citr));
  362. }
  363. else if (type == "SkinnedMeshRenderer")
  364. {
  365. components_.Push(new JSONSkinnedMeshRenderer(importer_, *citr));
  366. }
  367. else if (type == "Animation")
  368. {
  369. components_.Push(new JSONAnimation(importer_, *citr));
  370. }
  371. else if (type == "Camera")
  372. {
  373. components_.Push(new JSONCamera(importer_, *citr));
  374. }
  375. else if (type == "Terrain")
  376. {
  377. components_.Push(new JSONTerrain(importer_, *citr));
  378. }
  379. else if (type == "RigidBody")
  380. {
  381. components_.Push(new JSONRigidBody(importer_, *citr));
  382. }
  383. else if (type == "MeshCollider")
  384. {
  385. components_.Push(new JSONMeshCollider(importer_, *citr));
  386. }
  387. else if (type == "BoxCollider")
  388. {
  389. components_.Push(new JSONBoxCollider(importer_, *citr));
  390. }
  391. else if (type == "Light")
  392. {
  393. components_.Push(new JSONLight(importer_, *citr));
  394. }
  395. else if (type == "TimeOfDay")
  396. {
  397. components_.Push(new JSONTimeOfDay(importer_, *citr));
  398. }
  399. }
  400. }
  401. }
  402. }
  403. JSONSceneImporter::JSONSceneImporter(Context* context) : Importer(context)
  404. , document_(new Document())
  405. {
  406. }
  407. void JSONSceneImporter::ReadColorFromArray(const rapidjson::Value& value, Color& color)
  408. {
  409. if (!value.IsArray() || (value.Size() < 3 || value.Size() > 4))
  410. return;
  411. color.r_ = color.g_ = color.b_ = color.a_ = 1.0f;
  412. color.r_ = (float) value[SizeType(0)].GetDouble();
  413. color.g_ = (float) value[SizeType(1)].GetDouble();
  414. color.b_ = (float) value[SizeType(2)].GetDouble();
  415. if (value.Size() == 4)
  416. color.a_ = (float) value[SizeType(3)].GetDouble();
  417. }
  418. void JSONSceneImporter::ReadVector2FromArray(const rapidjson::Value& value, Vector2& v)
  419. {
  420. if (!value.IsArray() || value.Size() != 2)
  421. return;
  422. v.x_ = (float) value[SizeType(0)].GetDouble();
  423. v.y_ = (float) value[SizeType(1)].GetDouble();
  424. }
  425. void JSONSceneImporter::ReadVector3FromArray(const rapidjson::Value& value, Vector3& v)
  426. {
  427. if (!value.IsArray() || value.Size() != 3)
  428. return;
  429. v.x_ = (float) value[SizeType(0)].GetDouble();
  430. v.y_ = (float) value[SizeType(1)].GetDouble();
  431. v.z_ = (float) value[SizeType(2)].GetDouble();
  432. }
  433. void JSONSceneImporter::ReadVector4FromArray(const rapidjson::Value& value, Vector4& v)
  434. {
  435. if (!value.IsArray() || value.Size() != 4)
  436. return;
  437. v.x_ = (float) value[SizeType(0)].GetDouble();
  438. v.y_ = (float) value[SizeType(1)].GetDouble();
  439. v.z_ = (float) value[SizeType(2)].GetDouble();
  440. v.w_ = (float) value[SizeType(3)].GetDouble();
  441. }
  442. void JSONSceneImporter::ReadQuaternionFromArray(const rapidjson::Value& value, Quaternion& q)
  443. {
  444. if (!value.IsArray() || value.Size() != 4)
  445. return;
  446. q.x_ = (float) value[SizeType(0)].GetDouble();
  447. q.y_ = (float) value[SizeType(1)].GetDouble();
  448. q.z_ = (float) value[SizeType(2)].GetDouble();
  449. q.w_ = (float) value[SizeType(3)].GetDouble();
  450. }
  451. void JSONSceneImporter::ReadMatrix4FromArray(const rapidjson::Value& value, Matrix4& m)
  452. {
  453. if (!value.IsArray() || value.Size() != 16)
  454. return;
  455. float mf[16];
  456. for (SizeType i = 0; i < 16; i++)
  457. mf[i] = (float) value[i].GetDouble();
  458. m = Matrix4(mf);
  459. }
  460. bool JSONSceneImporter::ParseMaterials(const rapidjson::Value& value)
  461. {
  462. const Value::Member* jmaterials = value.FindMember("materials");
  463. if (jmaterials && jmaterials->value.IsArray())
  464. {
  465. for (Value::ConstValueIterator itr = jmaterials->value.Begin(); itr != jmaterials->value.End(); itr++)
  466. {
  467. if ((*itr).IsObject())
  468. {
  469. String name = "Anonymous Material";
  470. String shader;
  471. String mainTexture;
  472. Vector2 mainTextureOffset(0.0f, 0.0f);
  473. Vector2 mainTextureScale(1.0f, 1.0f);
  474. int passCount = 1;
  475. int renderQueue = 0;
  476. Color color(1, 1, 1, 1);
  477. for (Value::ConstMemberIterator oitr = (*itr).MemberBegin();
  478. oitr != (*itr).MemberEnd(); ++oitr)
  479. {
  480. if (!strcmp(oitr->name.GetString(), "name"))
  481. {
  482. name = oitr->value.GetString();
  483. }
  484. else if (!strcmp(oitr->name.GetString(), "shader"))
  485. {
  486. shader = oitr->value.GetString();
  487. }
  488. else if (!strcmp(oitr->name.GetString(), "mainTexture"))
  489. {
  490. mainTexture = oitr->value.GetString();
  491. }
  492. else if (!strcmp(oitr->name.GetString(), "mainTextureOffset"))
  493. {
  494. ReadVector2FromArray(oitr->value, mainTextureOffset);
  495. }
  496. else if (!strcmp(oitr->name.GetString(), "mainTextureScale"))
  497. {
  498. ReadVector2FromArray(oitr->value, mainTextureScale);
  499. }
  500. else if (!strcmp(oitr->name.GetString(), "renderQueue"))
  501. {
  502. renderQueue = oitr->value.GetInt();
  503. }
  504. else if (!strcmp(oitr->name.GetString(), "passCount"))
  505. {
  506. passCount = oitr->value.GetInt();
  507. }
  508. else if (!strcmp(oitr->name.GetString(), "color"))
  509. {
  510. ReadColorFromArray(oitr->value, color);
  511. }
  512. }
  513. JSONMaterial* material = new JSONMaterial(name);
  514. material->SetColor(color);
  515. material->SetMainTexture(mainTexture);
  516. material->SetMainTextureOffset(mainTextureOffset);
  517. material->SetMainTextureScale(mainTextureScale);
  518. material->SetPassCount(passCount);
  519. material->SetRenderQueue(renderQueue);
  520. material->SetShader(shader);
  521. AddMaterial(material);
  522. }
  523. }
  524. }
  525. return true;
  526. }
  527. bool JSONSceneImporter::ParseMeshes(const rapidjson::Value& value)
  528. {
  529. const Value::Member* jmeshes = value.FindMember("meshes");
  530. if (jmeshes && jmeshes->value.IsArray())
  531. {
  532. for (Value::ConstValueIterator itr = jmeshes->value.Begin(); itr != jmeshes->value.End(); itr++)
  533. {
  534. if ((*itr).IsObject())
  535. {
  536. JSONMesh* mesh = new JSONMesh("Anonymous Mesh");
  537. for (Value::ConstMemberIterator oitr = (*itr).MemberBegin();
  538. oitr != (*itr).MemberEnd(); ++oitr)
  539. {
  540. if (!strcmp(oitr->name.GetString(), "name"))
  541. {
  542. mesh->SetName(oitr->value.GetString());
  543. }
  544. else if (!strcmp(oitr->name.GetString(), "triangles"))
  545. {
  546. if (oitr->value.IsArray())
  547. {
  548. for (Value::ConstValueIterator triangleArrayItr = oitr->value.Begin();
  549. triangleArrayItr != oitr->value.End(); triangleArrayItr++)
  550. {
  551. PODVector<int>& triangles = mesh->AddSubMesh();
  552. for (Value::ConstValueIterator vertexItr = triangleArrayItr->Begin();
  553. vertexItr != triangleArrayItr->End(); vertexItr++)
  554. {
  555. triangles.Push((*vertexItr).GetInt());
  556. }
  557. }
  558. }
  559. }
  560. else if (!strcmp(oitr->name.GetString(), "vertexPositions"))
  561. {
  562. Vector3 pos;
  563. PODVector<Vector3>& vpos = mesh->GetVertexPositions();
  564. for (Value::ConstValueIterator vertexItr = oitr->value.Begin();
  565. vertexItr != oitr->value.End(); vertexItr++)
  566. {
  567. ReadVector3FromArray(*vertexItr, pos);
  568. vpos.Push(pos);
  569. }
  570. }
  571. else if (!strcmp(oitr->name.GetString(), "vertexNormals"))
  572. {
  573. Vector3 pos;
  574. PODVector<Vector3>& vnorm = mesh->GetVertexNormals();
  575. for (Value::ConstValueIterator vertexItr = oitr->value.Begin();
  576. vertexItr != oitr->value.End(); vertexItr++)
  577. {
  578. ReadVector3FromArray(*vertexItr, pos);
  579. vnorm.Push(pos);
  580. }
  581. }
  582. else if (!strcmp(oitr->name.GetString(), "vertexTangents"))
  583. {
  584. Vector4 tangent;
  585. PODVector<Vector4>& vtangents = mesh->GetVertexTangents();
  586. for (Value::ConstValueIterator vertexItr = oitr->value.Begin();
  587. vertexItr != oitr->value.End(); vertexItr++)
  588. {
  589. ReadVector4FromArray(*vertexItr, tangent);
  590. vtangents.Push(tangent);
  591. }
  592. }
  593. else if (!strcmp(oitr->name.GetString(), "boneWeights"))
  594. {
  595. PODVector<JSONMesh::BoneWeight>& boneWeights = mesh->GetBoneWeights();
  596. for (Value::ConstValueIterator bitr = oitr->value.Begin();
  597. bitr != oitr->value.End(); bitr++)
  598. {
  599. JSONMesh::BoneWeight bw;
  600. const Value::Member* indexes = bitr->FindMember("indexes");
  601. const Value::Member* weights = bitr->FindMember("weights");
  602. for (int i = 0; i < 4; i++)
  603. {
  604. bw.indexes_[i] = indexes->value[SizeType(i)].GetInt();
  605. bw.weights_[i] = (float) weights->value[SizeType(i)].GetDouble();
  606. }
  607. boneWeights.Push(bw);
  608. }
  609. }
  610. else if (!strcmp(oitr->name.GetString(), "rootBone"))
  611. {
  612. mesh->SetRootBone(oitr->value.GetString());
  613. }
  614. else if (!strcmp(oitr->name.GetString(), "bindPoses"))
  615. {
  616. Vector<Matrix4>& bindPoses = mesh->GetBindPoses();
  617. for (Value::ConstValueIterator bitr = oitr->value.Begin();
  618. bitr != oitr->value.End(); bitr++)
  619. {
  620. Matrix4 m;
  621. ReadMatrix4FromArray(*bitr, m);
  622. bindPoses.Push(m);
  623. }
  624. }
  625. else if (!strcmp(oitr->name.GetString(), "bones"))
  626. {
  627. Vector<JSONMesh::Bone>& bones = mesh->GetBones();
  628. if (!oitr->value.IsNull())
  629. {
  630. for (Value::ConstValueIterator bitr = oitr->value.Begin();
  631. bitr != oitr->value.End(); bitr++)
  632. {
  633. const Value::Member* pos = bitr->FindMember("localPosition");
  634. const Value::Member* rot = bitr->FindMember("localRotation");
  635. const Value::Member* scale = bitr->FindMember("localScale");
  636. const Value::Member* name = bitr->FindMember("name");
  637. const Value::Member* parentName = bitr->FindMember("parentName");
  638. JSONMesh::Bone bone;
  639. ReadVector3FromArray(pos->value, bone.pos_);
  640. ReadVector3FromArray(scale->value, bone.scale_);
  641. ReadQuaternionFromArray(rot->value, bone.rot_);
  642. bone.name_ = name->value.GetString();
  643. bone.parentName_ = parentName->value.GetString();
  644. bones.Push(bone);
  645. }
  646. }
  647. }
  648. else if (!strcmp(oitr->name.GetString(), "vertexUV") ||
  649. !strcmp(oitr->name.GetString(), "vertexUV2"))
  650. {
  651. Vector2 uv;
  652. PODVector<Vector2>& uvs = !strcmp(oitr->name.GetString(), "vertexUV") ?
  653. mesh->GetUVSet(0) : mesh->GetUVSet(1);
  654. for (Value::ConstValueIterator uvItr = oitr->value.Begin();
  655. uvItr != oitr->value.End(); uvItr++)
  656. {
  657. ReadVector2FromArray(*uvItr, uv);
  658. uvs.Push(uv);
  659. }
  660. }
  661. }
  662. AddMesh(mesh);
  663. }
  664. }
  665. }
  666. return true;
  667. }
  668. bool JSONSceneImporter::ParseShaders(const rapidjson::Value& value)
  669. {
  670. const Value::Member* jshaders = value.FindMember("shaders");
  671. if (jshaders && jshaders->value.IsArray())
  672. {
  673. for (Value::ConstValueIterator itr = jshaders->value.Begin(); itr != jshaders->value.End(); itr++)
  674. {
  675. if ((*itr).IsObject())
  676. {
  677. String name = "Anonymous Shader";
  678. int renderQueue = 0;
  679. for (Value::ConstMemberIterator oitr = (*itr).MemberBegin();
  680. oitr != (*itr).MemberEnd(); ++oitr)
  681. {
  682. if (!strcmp(oitr->name.GetString(), "name"))
  683. {
  684. name = oitr->value.GetString();
  685. }
  686. else if (!strcmp(oitr->name.GetString(), "renderQueue"))
  687. {
  688. renderQueue = oitr->value.GetInt();
  689. }
  690. }
  691. AddShader(new JSONShader(name, renderQueue));
  692. }
  693. }
  694. }
  695. return true;
  696. }
  697. bool JSONSceneImporter::ParseTextures(const rapidjson::Value& value)
  698. {
  699. const Value::Member* jtextures = value.FindMember("textures");
  700. if (jtextures && jtextures->value.IsArray())
  701. {
  702. for (Value::ConstValueIterator itr = jtextures->value.Begin(); itr != jtextures->value.End(); itr++)
  703. {
  704. String name;
  705. String base64PNG;
  706. int base64PNGLength = 0;
  707. if ((*itr).IsObject())
  708. {
  709. const Value::Member* jname = (*itr).FindMember("name");
  710. if (jname && jname->value.IsString())
  711. {
  712. name = jname->value.GetString();
  713. }
  714. const Value::Member* jbase64PNG = (*itr).FindMember("base64PNG");
  715. if (jbase64PNG)
  716. {
  717. base64PNG = jbase64PNG->value.GetString();
  718. }
  719. const Value::Member* jbase64PNGLength = (*itr).FindMember("base64PNGLength");
  720. if (jbase64PNGLength)
  721. {
  722. base64PNGLength = jbase64PNGLength->value.GetInt();
  723. }
  724. }
  725. SharedArrayPtr<unsigned char> pngPixels;
  726. pngPixels = new unsigned char[base64PNGLength];
  727. unsigned int length = 0;
  728. int errors = _base64Decode((const unsigned char*)base64PNG.CString(), base64PNG.Length(), pngPixels.Get(), &length);
  729. assert(!errors);
  730. assert(length == base64PNGLength);
  731. JSONTexture* texture = new JSONTexture(name);
  732. texture->SetPNGPixels(pngPixels, base64PNGLength);
  733. AddTexture(texture);
  734. }
  735. }
  736. return true;
  737. }
  738. bool JSONSceneImporter::ParseLightmaps(const rapidjson::Value& value)
  739. {
  740. const Value::Member* jlightmaps = value.FindMember("lightmaps");
  741. if (jlightmaps && jlightmaps->value.IsArray())
  742. {
  743. for (Value::ConstValueIterator itr = jlightmaps->value.Begin(); itr != jlightmaps->value.End(); itr++)
  744. {
  745. String name;
  746. String base64PNG;
  747. int base64PNGLength = 0;
  748. if ((*itr).IsObject())
  749. {
  750. const Value::Member* jname = (*itr).FindMember("filename");
  751. if (jname && jname->value.IsString())
  752. {
  753. name = jname->value.GetString();
  754. }
  755. const Value::Member* jbase64PNG = (*itr).FindMember("base64PNG");
  756. if (jbase64PNG)
  757. {
  758. base64PNG = jbase64PNG->value.GetString();
  759. }
  760. const Value::Member* jbase64PNGLength = (*itr).FindMember("base64PNGLength");
  761. if (jbase64PNGLength)
  762. {
  763. base64PNGLength = jbase64PNGLength->value.GetInt();
  764. }
  765. }
  766. SharedArrayPtr<unsigned char> pngPixels;
  767. pngPixels = new unsigned char[base64PNGLength];
  768. unsigned int length = 0;
  769. int errors = _base64Decode((const unsigned char*)base64PNG.CString(), base64PNG.Length(), pngPixels.Get(), &length);
  770. assert(!errors);
  771. assert(length == base64PNGLength);
  772. JSONLightmap* lightmap = new JSONLightmap(name);
  773. lightmap->SetPNGPixels(pngPixels, base64PNGLength);
  774. AddLightmap(lightmap);
  775. }
  776. }
  777. return true;
  778. }
  779. bool JSONSceneImporter::ParseResources(const rapidjson::Value& value)
  780. {
  781. ParseTextures(value);
  782. ParseLightmaps(value);
  783. ParseShaders(value);
  784. ParseMaterials(value);
  785. ParseMeshes(value);
  786. return true;
  787. }
  788. bool JSONSceneImporter::ParseHierarchy(const rapidjson::Value& value)
  789. {
  790. for (Value::ConstValueIterator itr = value.Begin(); itr != value.End(); itr++)
  791. {
  792. if ((*itr).IsObject())
  793. {
  794. hierarchy_.Push(new JSONNode(this, *itr));
  795. }
  796. }
  797. return true;
  798. }
  799. bool JSONSceneImporter::Import(const String& path)
  800. {
  801. File jsonFile(context_, path);
  802. String json;
  803. jsonFile.ReadText(json);
  804. if (document_->Parse<0>(json.CString()).HasParseError())
  805. {
  806. LOGERRORF("Could not parse JSON data from %s", path.CString());
  807. return false;
  808. }
  809. const Value::Member* name = document_->FindMember("name");
  810. if (name)
  811. sceneName_ = name->value.GetString();
  812. const Value::Member* jresources = document_->FindMember("resources");
  813. if (jresources)
  814. ParseResources(jresources->value);
  815. const Value::Member* jhierarchy = document_->FindMember("hierarchy");
  816. if (jhierarchy)
  817. ParseHierarchy(jhierarchy->value);
  818. return true;
  819. }
  820. JSONSceneImporter::~JSONSceneImporter()
  821. {
  822. if (document_)
  823. delete document_;
  824. }
  825. }