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- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // Please see LICENSE.md in repository root for license information
- // https://github.com/AtomicGameEngine/AtomicGameEngine
- #include <Atomic/Core/CoreEvents.h>
- #include <Atomic/Core/Context.h>
- #include <Atomic/IO/FileSystem.h>
- #include "SubprocessSystem.h"
- namespace ToolCore
- {
- SubprocessSystem::SubprocessSystem(Context* context) :
- Object(context),
- updateTimer_(0.0f)
- {
- SubscribeToEvent(E_UPDATE, HANDLER(SubprocessSystem, HandleUpdate));
- }
- SubprocessSystem::~SubprocessSystem()
- {
- for (unsigned i = 0; i < processes_.Size(); i++)
- processes_[i]->Stop();
- processes_.Clear();
- }
- Subprocess* SubprocessSystem::Launch(const String& command, const Vector<String>& args, const String& initialDirectory)
- {
- Poco::Process::Env env;
- return Launch(command, args, initialDirectory, env);
- }
- Subprocess* SubprocessSystem::Launch(const String& command, const Vector<String>& args, const String& initialDirectory, const Poco::Process::Env& env)
- {
- SharedPtr<Subprocess> process(new Subprocess(context_));
- if (process->Launch(GetNativePath(command), args, GetNativePath(initialDirectory), env))
- {
- processes_.Push(process);
- return process;
- }
- return 0;
- }
- void SubprocessSystem::HandleUpdate(StringHash eventType, VariantMap& eventData)
- {
- Vector<Subprocess*> remove;
- for (unsigned i = 0; i < processes_.Size(); i++)
- {
- Subprocess* process = processes_[i];
- if (!process->Update(this))
- {
- remove.Push(process);
- }
- }
- for (unsigned i = 0; i < remove.Size(); i++)
- {
- processes_.Remove(SharedPtr<Subprocess>(remove[i]));
- }
- }
- }
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