JSPackageWriter.cpp 6.2 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. #include <Atomic/IO/File.h>
  8. #include <Atomic/IO/FileSystem.h>
  9. #include "../JSBind.h"
  10. #include "../JSBModule.h"
  11. #include "../JSBPackage.h"
  12. #include "../JSBEnum.h"
  13. #include "../JSBClass.h"
  14. #include "../JSBDoc.h"
  15. #include "../JSBTypeScript.h"
  16. #include "../JSBHaxe.h"
  17. #include "JSPackageWriter.h"
  18. #include "JSModuleWriter.h"
  19. namespace ToolCore
  20. {
  21. JSPackageWriter::JSPackageWriter(JSBPackage *package) : JSBPackageWriter(package)
  22. {
  23. }
  24. void JSPackageWriter::WriteProtoTypeRecursive(String &source, JSBClass* klass, Vector<JSBClass*>& written)
  25. {
  26. if (written.Contains(klass))
  27. return;
  28. PODVector<JSBClass*>& baseClasses = klass->GetBaseClasses();
  29. Vector<JSBClass*>::Iterator itr = baseClasses.End() - 1 ;
  30. while (itr != baseClasses.Begin() - 1)
  31. {
  32. WriteProtoTypeRecursive(source, (*itr), written);
  33. itr--;
  34. }
  35. JSBClass* base = baseClasses.Size() ? baseClasses[0] : NULL;
  36. if (!klass->IsNumberArray() && klass->GetPackage() == package_)
  37. {
  38. JSBModule* module = klass->GetModule();
  39. if (module->Requires("3D"))
  40. source += "\n#ifdef ATOMIC_3D\n";
  41. String packageName = klass->GetModule()->GetPackage()->GetName();
  42. String basePackage = base ? base->GetModule()->GetPackage()->GetName() : "";
  43. source.AppendWithFormat(" js_setup_prototype(vm, \"%s\", \"%s\", \"%s\", \"%s\", %s);\n",
  44. packageName.CString(), klass->GetName().CString(),
  45. base ? basePackage.CString() : "", base ? base->GetName().CString() : "",
  46. klass->HasProperties() ? "true" : "false");
  47. if (module->Requires("3D"))
  48. source += "#endif\n\n";
  49. }
  50. written.Push(klass);
  51. }
  52. void JSPackageWriter::WriteProtoTypeSetup(String& source)
  53. {
  54. Vector<JSBClass*> written;
  55. PODVector<JSBClass*>& allClasses = package_->GetAllClasses();
  56. for (unsigned i = 0; i < allClasses.Size(); i++)
  57. {
  58. WriteProtoTypeRecursive(source, allClasses[i], written);
  59. }
  60. }
  61. void JSPackageWriter::GenerateSource()
  62. {
  63. String source = "// This file was autogenerated by JSBind, changes will be lost\n\n";
  64. source += "#include <Duktape/duktape.h>\n";
  65. source += "#include <AtomicJS/Javascript/JSVM.h>\n";
  66. source += "#include <AtomicJS/Javascript/JSAPI.h>\n";
  67. source += "\n\nnamespace Atomic\n{\n";
  68. String packageLower = package_->GetName().ToLower();
  69. for (unsigned i = 0; i < package_->modules_.Size(); i++)
  70. {
  71. JSBModule* module = package_->modules_.At(i);
  72. String moduleLower = module->GetName().ToLower();
  73. source.AppendWithFormat("\nextern void jsb_package_%s_preinit_%s (JSVM* vm);", packageLower.CString(), moduleLower.CString());
  74. source.AppendWithFormat("\nextern void jsb_package_%s_init_%s (JSVM* vm);", packageLower.CString(), moduleLower.CString());
  75. }
  76. source += "\n\nstatic void jsb_modules_setup_prototypes(JSVM* vm)\n{\n";
  77. source += " // It is important that these are in order so the prototypes are created properly\n";
  78. source += " // This isn't trivial as modules can have dependencies, so do it here\n\n";
  79. WriteProtoTypeSetup(source);
  80. source += "\n}\n";
  81. source.AppendWithFormat("\n\nstatic void jsb_package_%s_preinit(JSVM* vm)\n{", packageLower.CString());
  82. source.Append("\n // Create the global package object\n");
  83. source.Append(" duk_context* ctx = vm->GetJSContext();\n");
  84. source.Append(" duk_push_object(ctx);\n");
  85. source.AppendWithFormat(" duk_put_global_string(ctx, \"%s\");\n", package_->GetName().CString());
  86. for (unsigned i = 0; i < package_->modules_.Size(); i++)
  87. {
  88. JSBModule* module = package_->modules_.At(i);
  89. if (module->Requires("3D"))
  90. source += "\n#ifdef ATOMIC_3D";
  91. String moduleLower = module->GetName().ToLower();
  92. source.AppendWithFormat("\n jsb_package_%s_preinit_%s(vm);", packageLower.CString(), moduleLower.CString());
  93. if (module->Requires("3D"))
  94. source += "\n#endif //ATOMIC_3D\n";
  95. }
  96. source += "\n}\n\n";
  97. source.AppendWithFormat("\n\nvoid jsb_package_%s_init(JSVM* vm)\n{", packageLower.CString());
  98. source.AppendWithFormat("\n\n jsb_package_%s_preinit(vm);\n", packageLower.CString());
  99. source += "\n\n jsb_modules_setup_prototypes(vm);\n";
  100. for (unsigned i = 0; i < package_->modules_.Size(); i++)
  101. {
  102. JSBModule* module = package_->modules_.At(i);
  103. String moduleLower = module->GetName().ToLower();
  104. if (module->Requires("3D"))
  105. source += "\n#ifdef ATOMIC_3D";
  106. source.AppendWithFormat("\n jsb_package_%s_init_%s(vm);", packageLower.CString(), moduleLower.CString());
  107. if (module->Requires("3D"))
  108. source += "\n#endif //ATOMIC_3D\n";
  109. }
  110. source += "\n}\n\n";
  111. // end Atomic namespace
  112. source += "\n}\n";
  113. JSBind* jsbind = package_->GetSubsystem<JSBind>();
  114. String filepath = jsbind->GetDestNativeFolder() + "/JSPackage" + package_->name_ + ".cpp";
  115. File file(package_->GetContext());
  116. file.Open(filepath, FILE_WRITE);
  117. file.Write(source.CString(), source.Length());
  118. file.Close();
  119. for (unsigned i = 0; i < package_->modules_.Size(); i++)
  120. {
  121. JSModuleWriter writer(package_->modules_[i]);
  122. writer.GenerateSource();
  123. }
  124. }
  125. void JSPackageWriter::PostProcess()
  126. {
  127. JSBind* jsbind = package_->GetSubsystem<JSBind>();
  128. if (jsbind->GetPlatform() == "MACOSX" || jsbind->GetPlatform() == "WINDOWS" || jsbind->GetPlatform() == "LINUX")
  129. {
  130. JSBDoc jdoc;
  131. jdoc.Emit(package_, jsbind->GetSourceRootFolder() + "Artifacts/JSDoc/" + package_->GetName() + ".js");
  132. JSBTypeScript ts;
  133. ts.Emit(package_, jsbind->GetSourceRootFolder() + "Script/TypeScript/" + package_->GetName() + ".d.ts");
  134. JSBHaxe hx;
  135. hx.Emit(package_, jsbind->GetSourceRootFolder() + "Script/Haxe/" + package_->GetName() + ".hx");
  136. }
  137. }
  138. }