ComponentInspector.ts 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620
  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. import ScriptWidget = require("ui/ScriptWidget");
  8. import DataBinding = require("./DataBinding");
  9. import InspectorUtils = require("./InspectorUtils");
  10. import EditorUI = require("ui/EditorUI");
  11. import CSComponentClassSelector = require("./CSComponentClassSelector");
  12. class ComponentInspector extends Atomic.UISection {
  13. constructor() {
  14. super();
  15. this.subscribeToEvent("WidgetEvent", (data) => this.handleWidgetEvent(data));
  16. }
  17. handleWidgetEvent(ev: Atomic.UIWidgetEvent) {
  18. var handled = false;
  19. for (var i = 0; i < this.bindings.length; i++) {
  20. if (this.bindings[i].handleWidgetEvent(ev)) {
  21. handled = true;
  22. }
  23. }
  24. // return if handled
  25. return handled;
  26. }
  27. addAttr(attr: Atomic.AttributeInfo, before: Atomic.UIWidget = null, after: Atomic.UIWidget = null): Atomic.UILayout {
  28. if (attr.mode & Atomic.AM_NOEDIT)
  29. return null;
  30. var binding = DataBinding.createBinding(this.component, attr);
  31. if (!binding)
  32. return null;
  33. var attrLayout = new Atomic.UILayout();
  34. attrLayout.layoutDistribution = Atomic.UI_LAYOUT_DISTRIBUTION_GRAVITY;
  35. var name = new Atomic.UITextField();
  36. name.textAlign = Atomic.UI_TEXT_ALIGN_LEFT;
  37. name.skinBg = "InspectorTextAttrName";
  38. name.layoutParams = this.atlp;
  39. if (attr.type == Atomic.VAR_VECTOR3 || attr.type == Atomic.VAR_COLOR ||
  40. attr.type == Atomic.VAR_QUATERNION) {
  41. attrLayout.axis = Atomic.UI_AXIS_Y;
  42. attrLayout.layoutPosition = Atomic.UI_LAYOUT_POSITION_LEFT_TOP;
  43. attrLayout.skinBg = "InspectorVectorAttrLayout";
  44. }
  45. var bname = attr.name;
  46. if (bname == "Is Enabled")
  47. bname = "Enabled";
  48. name.text = bname;
  49. name.fontDescription = this.fd;
  50. attrLayout.addChild(name);
  51. attrLayout.addChild(binding.widget);
  52. if (before)
  53. this.attrsVerticalLayout.addChildBefore(attrLayout, before);
  54. else if (after)
  55. this.attrsVerticalLayout.addChildAfter(attrLayout, after);
  56. else
  57. this.attrsVerticalLayout.addChild(attrLayout);
  58. this.bindings.push(binding);
  59. return attrLayout;
  60. }
  61. inspect(component: Atomic.Component) {
  62. this.component = component;
  63. this.text = component.typeName;
  64. component.scene.sendEvent("SceneEditSerializable", { serializable: component, operation: 0});
  65. this.subscribeToEvent(component, "SceneEditSerializableUndoRedo", (data) => this.handleSceneEditSerializableUndoRedoEvent(data));
  66. // For JSComponents append the filename
  67. if (component.typeName == "JSComponent") {
  68. var jsc = <Atomic.JSComponent>component;
  69. if (jsc.componentFile) {
  70. var pathInfo = Atomic.splitPath(jsc.componentFile.name);
  71. this.text = "JS - " + pathInfo.fileName;
  72. }
  73. }
  74. // For CSComponents append the classname
  75. if (component.typeName == "CSComponent") {
  76. var csc = <AtomicNET.CSComponent>component;
  77. if (csc.componentClassName) {
  78. this.text = "CS - " + csc.componentClassName;
  79. }
  80. }
  81. // don't expand by default
  82. this.value = 0;
  83. var fd = this.fd = new Atomic.UIFontDescription();
  84. fd.id = "Vera";
  85. fd.size = 11;
  86. var nlp = this.nlp = new Atomic.UILayoutParams();
  87. nlp.width = 304;
  88. // atttribute name layout param
  89. var atlp = this.atlp = new Atomic.UILayoutParams();
  90. atlp.width = 100;
  91. var attrsVerticalLayout = this.attrsVerticalLayout = new Atomic.UILayout(Atomic.UI_AXIS_Y);
  92. attrsVerticalLayout.spacing = 3;
  93. attrsVerticalLayout.layoutPosition = Atomic.UI_LAYOUT_POSITION_LEFT_TOP;
  94. attrsVerticalLayout.layoutSize = Atomic.UI_LAYOUT_SIZE_AVAILABLE;
  95. this.contentRoot.addChild(attrsVerticalLayout);
  96. var attrs = component.getAttributes();
  97. for (var i in attrs) {
  98. this.addAttr(attrs[i]);
  99. }
  100. // custom component UI
  101. if (component.typeName == "PrefabComponent") {
  102. this.addPrefabUI(attrsVerticalLayout);
  103. }
  104. if (component.typeName == "Light") {
  105. this.addLightCascadeParametersUI(attrsVerticalLayout);
  106. }
  107. if (component.typeName == "CollisionShape") {
  108. this.addCollisionShapeUI(attrsVerticalLayout);
  109. }
  110. if (component.typeName == "JSComponent") {
  111. // auto expand JSComponents
  112. this.value = 1;
  113. }
  114. if (component.typeName == "CSComponent") {
  115. // auto expand CSComponents
  116. this.value = 1;
  117. this.addCSComponentUI(attrsVerticalLayout);
  118. var csc = <AtomicNET.CSComponent>this.component;
  119. var currentClassName = csc.componentClassName;
  120. this.subscribeToEvent(component, "CSComponentClassChanged", (ev: AtomicNET.CSComponentClassChangedEvent) => {
  121. if (currentClassName != ev.classname) {
  122. //console.log("CSComponent Class Name Changed ", currentClassName, " ", ev.classname);
  123. this.text = "CS - " + ev.classname;
  124. currentClassName = ev.classname;
  125. this.updateDataBindings();
  126. }
  127. });
  128. }
  129. if (component.typeName == "TileMap2D") {
  130. this.addTilemap2DUI(attrsVerticalLayout);
  131. }
  132. if (component.typeName == "StaticModel" || component.typeName == "AnimatedModel" || component.typeName == "Skybox") {
  133. this.addModelUI(attrsVerticalLayout, component.typeName);
  134. }
  135. if (component.typeName == "StaticSprite2D" || component.typeName == "AnimatedSprite2D") {
  136. this.addSpriteUI(attrsVerticalLayout, component.typeName);
  137. }
  138. var deleteButton = this.deleteButton = new Atomic.UIButton();
  139. deleteButton.text = "Delete Component";
  140. deleteButton.fontDescription = fd;
  141. deleteButton.onClick = () => {
  142. var node = this.component.node;
  143. this.component.remove();
  144. // refresh entire inspector, fix this...
  145. this.sendEvent("EditorActiveNodeChange", { node: node });
  146. return true;
  147. }
  148. attrsVerticalLayout.addChild(deleteButton);
  149. for (var i in this.bindings) {
  150. this.bindings[i].setWidgetValueFromObject();
  151. this.bindings[i].objectLocked = false;
  152. }
  153. }
  154. updateDataBindings() {
  155. var newBindings: Array<DataBinding> = new Array();
  156. var foundAttr: Array<Atomic.AttributeInfo> = new Array();
  157. var attrs = this.component.getAttributes();
  158. // run through current attr bindings looking for ones to preserve
  159. for (var i in this.bindings) {
  160. var binding = this.bindings[i];
  161. for (var j in attrs) {
  162. var attr = <Atomic.AttributeInfo>attrs[j];
  163. if (attr.name == binding.attrInfo.name && attr.type == binding.attrInfo.type) {
  164. newBindings.push(binding);
  165. foundAttr.push(attr);
  166. break;
  167. }
  168. }
  169. }
  170. // remove bindings that no longer exist
  171. for (var i in this.bindings) {
  172. var binding = this.bindings[i];
  173. if (newBindings.indexOf(binding) == -1) {
  174. binding.widget.parent.remove();
  175. }
  176. }
  177. // set new bindings, additional bindings may be added below
  178. this.bindings = newBindings;
  179. // add new attr
  180. var curAttrLayout:Atomic.UILayout = null;
  181. for (var i in attrs) {
  182. var attr = attrs[i];
  183. if (foundAttr.indexOf(attr) == -1) {
  184. if (!curAttrLayout)
  185. curAttrLayout = this.addAttr(attr, this.deleteButton);
  186. else
  187. curAttrLayout = this.addAttr(attr, null, curAttrLayout);
  188. }
  189. }
  190. for (var i in this.bindings) {
  191. this.bindings[i].setWidgetValueFromObject();
  192. this.bindings[i].objectLocked = false;
  193. }
  194. }
  195. handleSceneEditSerializableUndoRedoEvent(ev) {
  196. for (var i in this.bindings) {
  197. this.bindings[i].objectLocked = true;
  198. this.bindings[i].setWidgetValueFromObject();
  199. this.bindings[i].objectLocked = false;
  200. }
  201. }
  202. // Move these to a mixing class
  203. addPrefabUI(layout: Atomic.UILayout) {
  204. }
  205. acceptAssetDrag(importerTypeName: string, ev: Atomic.DragEndedEvent): ToolCore.AssetImporter {
  206. var dragObject = ev.dragObject;
  207. if (dragObject.object && dragObject.object.typeName == "Asset") {
  208. var asset = <ToolCore.Asset>dragObject.object;
  209. if (asset.importerTypeName == importerTypeName) {
  210. return asset.importer;
  211. }
  212. }
  213. return null;
  214. }
  215. createMaterialClosure(layout: Atomic.UILayout, staticModel: Atomic.StaticModel, index: number) {
  216. var o = InspectorUtils.createAttrEditFieldWithSelectButton("Material " + index, layout);
  217. var materialField = o.editField;
  218. materialField.readOnly = true;
  219. var select = o.selectButton;
  220. select.onClick = () => {
  221. EditorUI.getModelOps().showResourceSelection("Select Material", "MaterialImporter", function(asset: ToolCore.Asset) {
  222. staticModel.setMaterialIndex(index, <Atomic.Material>Atomic.cache.getResource("Material", asset.path));
  223. if (staticModel.getMaterial())
  224. materialField.text = staticModel.getMaterial().name;
  225. else
  226. materialField.text = "";
  227. });
  228. }
  229. var material = staticModel.getMaterial();
  230. if (material) {
  231. materialField.text = material.name;
  232. }
  233. // handle dropping of material on field
  234. materialField.subscribeToEvent(materialField, "DragEnded", (ev: Atomic.DragEndedEvent) => {
  235. if (ev.target == materialField) {
  236. var importer = this.acceptAssetDrag("MaterialImporter", ev);
  237. if (importer) {
  238. var materialImporter = <ToolCore.MaterialImporter>importer;
  239. var asset = materialImporter.asset;
  240. var material = <Atomic.Material>Atomic.cache.getResource("Material", asset.path);
  241. if (material) {
  242. staticModel.setMaterialIndex(index, material);
  243. ev.target.text = material.name;
  244. }
  245. }
  246. }
  247. });
  248. }
  249. addModelUI(layout: Atomic.UILayout, typeName: string) {
  250. var staticModel = <Atomic.StaticModel>this.component;
  251. var numGeometries = staticModel.numGeometries;
  252. if (typeName == "Skybox") {
  253. numGeometries = 1;
  254. }
  255. for (var x = 0; x < numGeometries; x++) {
  256. this.createMaterialClosure(layout, staticModel, x);
  257. }
  258. }
  259. addSpriteUI(layout: Atomic.UILayout, typeName: string) {
  260. var spriteComponent = <Atomic.StaticSprite2D>this.component;
  261. var o = InspectorUtils.createAttrEditFieldWithSelectButton("Sprite", layout);
  262. var field = o.editField;
  263. field.readOnly = true;
  264. field.text = spriteComponent.sprite ? spriteComponent.sprite.name : "";
  265. var select = o.selectButton;
  266. select.onClick = () => {
  267. // this should allow selecting of sprite sheets as well
  268. EditorUI.getModelOps().showResourceSelection("Select Sprite", "TextureImporter", function(asset: ToolCore.Asset) {
  269. spriteComponent.sprite = <Atomic.Sprite2D>Atomic.cache.getResource("Sprite2D", asset.path);
  270. if (spriteComponent.sprite)
  271. field.text = spriteComponent.sprite.name;
  272. });
  273. }
  274. // handle dropping of component on field
  275. field.subscribeToEvent(field, "DragEnded", (ev: Atomic.DragEndedEvent) => {
  276. if (ev.target == field) {
  277. var importer = this.acceptAssetDrag("TextureImporter", ev);
  278. if (importer) {
  279. spriteComponent.sprite = <Atomic.Sprite2D>Atomic.cache.getResource("Sprite2D", importer.asset.path);
  280. if (spriteComponent.sprite)
  281. field.text = spriteComponent.sprite.name;
  282. }
  283. }
  284. });
  285. }
  286. addTilemap2DUI(layout: Atomic.UILayout) {
  287. var tilemap = <Atomic.TileMap2D>this.component;
  288. var o = InspectorUtils.createAttrEditFieldWithSelectButton("TMX File", layout);
  289. var field = o.editField;
  290. field.readOnly = true;
  291. field.text = tilemap.tmxFile ? tilemap.tmxFile.name : "";
  292. var select = o.selectButton;
  293. select.onClick = () => {
  294. // this should allow selecting of sprite sheets as well
  295. EditorUI.getModelOps().showResourceSelection("Select TMX File", "TMXImporter", function(asset: ToolCore.Asset) {
  296. tilemap.tmxFile = <Atomic.TmxFile2D>Atomic.cache.getResource("TmxFile2D", asset.path);
  297. if (tilemap.tmxFile)
  298. field.text = tilemap.tmxFile.name;
  299. });
  300. }
  301. // handle dropping of component on field
  302. field.subscribeToEvent(field, "DragEnded", (ev: Atomic.DragEndedEvent) => {
  303. if (ev.target == field) {
  304. var importer = this.acceptAssetDrag("TextureImporter", ev);
  305. if (importer) {
  306. tilemap.tmxFile = <Atomic.TmxFile2D>Atomic.cache.getResource("TmxFile2D", importer.asset.path);
  307. if (tilemap.tmxFile)
  308. field.text = tilemap.tmxFile.name;
  309. }
  310. }
  311. });
  312. }
  313. addLightCascadeParametersUI(layout: Atomic.UILayout) {
  314. var light = <Atomic.Light>this.component;
  315. var cascadeInfo = light.getShadowCascade();
  316. var container = InspectorUtils.createContainer();
  317. container.gravity = Atomic.UI_GRAVITY_ALL;
  318. layout.addChild(container);
  319. var panel = new Atomic.UILayout();
  320. panel.axis = Atomic.UI_AXIS_Y;
  321. panel.layoutSize = Atomic.UI_LAYOUT_SIZE_PREFERRED;
  322. panel.layoutPosition = Atomic.UI_LAYOUT_POSITION_LEFT_TOP;
  323. container.addChild(panel);
  324. var label = InspectorUtils.createAttrName("CSM Splits:");
  325. panel.addChild(label);
  326. function createHandler(index, light, field) {
  327. return function(data: Atomic.UIWidgetEvent) {
  328. if (data.type == Atomic.UI_EVENT_TYPE_CHANGED) {
  329. this.light.setShadowCascadeParameter(this.index, Number(this.field.text));
  330. }
  331. }.bind({ index: index, light: light, field: field });
  332. }
  333. var field = InspectorUtils.createAttrEditField("Split 0", panel);
  334. field.text = cascadeInfo[0].toString();
  335. field.subscribeToEvent(field, "WidgetEvent", createHandler(0, light, field));
  336. field = InspectorUtils.createAttrEditField("Split 1", panel);
  337. field.text = cascadeInfo[1].toString();
  338. field.subscribeToEvent(field, "WidgetEvent", createHandler(1, light, field));
  339. field = InspectorUtils.createAttrEditField("Split 2", panel);
  340. field.text = cascadeInfo[2].toString();
  341. field.subscribeToEvent(field, "WidgetEvent", createHandler(2, light, field));
  342. field = InspectorUtils.createAttrEditField("Split 3", panel);
  343. field.text = cascadeInfo[3].toString();
  344. field.subscribeToEvent(field, "WidgetEvent", createHandler(3, light, field));
  345. }
  346. addCollisionShapeUI(layout: Atomic.UILayout) {
  347. var shape = <Atomic.CollisionShape>this.component;
  348. var button = new Atomic.UIButton();
  349. button.fontDescription = InspectorUtils.attrFontDesc;
  350. button.gravity = Atomic.UI_GRAVITY_RIGHT;
  351. button.text = "Set from Model";
  352. button.onClick = () => {
  353. var model = <Atomic.Drawable>shape.node.getComponent("StaticModel");
  354. if (model) {
  355. var box = model.boundingBox;
  356. shape.setBox([box[3] - box[0], box[4] - box[1], box[5] - box[2]]);
  357. }
  358. };
  359. layout.addChild(button);
  360. }
  361. addCSComponentUI(layout: Atomic.UILayout) {
  362. for (var i in this.bindings) {
  363. var binding = this.bindings[i];
  364. // replace the Class widget with a editfield + select button
  365. if (binding.attrInfo.name == "Class") {
  366. var parent = binding.widget.parent;
  367. var text = binding.widget.text;
  368. binding.widget.parent.removeChild(binding.widget);
  369. var o = InspectorUtils.createAttrEditFieldWithSelectButton("", parent);
  370. o.editField.text = text;
  371. binding.widget = o.editField;
  372. o.selectButton.onClick = () => {
  373. var cscomponent = <AtomicNET.CSComponent>this.component;
  374. if (cscomponent.assemblyFile) {
  375. var selector = new CSComponentClassSelector(o.editField, cscomponent);
  376. }
  377. }
  378. break;
  379. }
  380. }
  381. }
  382. component: Atomic.Component;
  383. bindings: Array<DataBinding> = new Array();
  384. fd: Atomic.UIFontDescription;
  385. nlp: Atomic.UILayoutParams;
  386. // atttribute name layout param
  387. atlp: Atomic.UILayoutParams;
  388. attrsVerticalLayout: Atomic.UILayout;
  389. deleteButton: Atomic.UIButton;
  390. }
  391. export = ComponentInspector;