Context.cpp 7.9 KB

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  1. //
  2. // Copyright (c) 2008-2015 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../Core/Context.h"
  24. #include "../Core/Thread.h"
  25. #include "../DebugNew.h"
  26. namespace Atomic
  27. {
  28. void RemoveNamedAttribute(HashMap<StringHash, Vector<AttributeInfo> >& attributes, StringHash objectType, const char* name)
  29. {
  30. HashMap<StringHash, Vector<AttributeInfo> >::Iterator i = attributes.Find(objectType);
  31. if (i == attributes.End())
  32. return;
  33. Vector<AttributeInfo>& infos = i->second_;
  34. for (Vector<AttributeInfo>::Iterator j = infos.Begin(); j != infos.End(); ++j)
  35. {
  36. if (!j->name_.Compare(name, true))
  37. {
  38. infos.Erase(j);
  39. break;
  40. }
  41. }
  42. // If the vector became empty, erase the object type from the map
  43. if (infos.Empty())
  44. attributes.Erase(i);
  45. }
  46. Context::Context() :
  47. eventHandler_(0),
  48. editorContext_(false)
  49. {
  50. #ifdef ANDROID
  51. // Always reset the random seed on Android, as the Urho3D library might not be unloaded between runs
  52. SetRandomSeed(1);
  53. #endif
  54. // Set the main thread ID (assuming the Context is created in it)
  55. Thread::SetMainThread();
  56. }
  57. Context::~Context()
  58. {
  59. // Remove subsystems that use SDL in reverse order of construction, so that Graphics can shut down SDL last
  60. /// \todo Context should not need to know about subsystems
  61. RemoveSubsystem("Audio");
  62. RemoveSubsystem("UI");
  63. RemoveSubsystem("Input");
  64. RemoveSubsystem("Renderer");
  65. RemoveSubsystem("Graphics");
  66. subsystems_.Clear();
  67. factories_.Clear();
  68. // Delete allocated event data maps
  69. for (PODVector<VariantMap*>::Iterator i = eventDataMaps_.Begin(); i != eventDataMaps_.End(); ++i)
  70. delete *i;
  71. eventDataMaps_.Clear();
  72. }
  73. SharedPtr<Object> Context::CreateObject(StringHash objectType, const XMLElement& source)
  74. {
  75. HashMap<StringHash, SharedPtr<ObjectFactory> >::ConstIterator i = factories_.Find(objectType);
  76. if (i != factories_.End())
  77. return i->second_->CreateObject(source);
  78. else
  79. return SharedPtr<Object>();
  80. }
  81. void Context::RegisterFactory(ObjectFactory* factory)
  82. {
  83. if (!factory)
  84. return;
  85. factories_[factory->GetType()] = factory;
  86. }
  87. void Context::RegisterFactory(ObjectFactory* factory, const char* category)
  88. {
  89. if (!factory)
  90. return;
  91. RegisterFactory(factory);
  92. if (String::CStringLength(category))
  93. objectCategories_[category].Push(factory->GetType());
  94. }
  95. void Context::RegisterSubsystem(Object* object)
  96. {
  97. if (!object)
  98. return;
  99. subsystems_[object->GetType()] = object;
  100. }
  101. void Context::RemoveSubsystem(StringHash objectType)
  102. {
  103. HashMap<StringHash, SharedPtr<Object> >::Iterator i = subsystems_.Find(objectType);
  104. if (i != subsystems_.End())
  105. subsystems_.Erase(i);
  106. }
  107. void Context::RegisterAttribute(StringHash objectType, const AttributeInfo& attr)
  108. {
  109. // None or pointer types can not be supported
  110. if (attr.type_ == VAR_NONE || attr.type_ == VAR_VOIDPTR || attr.type_ == VAR_PTR)
  111. return;
  112. attributes_[objectType].Push(attr);
  113. if (attr.mode_ & AM_NET)
  114. networkAttributes_[objectType].Push(attr);
  115. }
  116. void Context::RemoveAttribute(StringHash objectType, const char* name)
  117. {
  118. RemoveNamedAttribute(attributes_, objectType, name);
  119. RemoveNamedAttribute(networkAttributes_, objectType, name);
  120. }
  121. void Context::UpdateAttributeDefaultValue(StringHash objectType, const char* name, const Variant& defaultValue)
  122. {
  123. AttributeInfo* info = GetAttribute(objectType, name);
  124. if (info)
  125. info->defaultValue_ = defaultValue;
  126. }
  127. VariantMap& Context::GetEventDataMap()
  128. {
  129. unsigned nestingLevel = eventSenders_.Size();
  130. while (eventDataMaps_.Size() < nestingLevel + 1)
  131. eventDataMaps_.Push(new VariantMap());
  132. VariantMap& ret = *eventDataMaps_[nestingLevel];
  133. ret.Clear();
  134. return ret;
  135. }
  136. void Context::CopyBaseAttributes(StringHash baseType, StringHash derivedType)
  137. {
  138. const Vector<AttributeInfo>* baseAttributes = GetAttributes(baseType);
  139. if (baseAttributes)
  140. {
  141. for (unsigned i = 0; i < baseAttributes->Size(); ++i)
  142. {
  143. const AttributeInfo& attr = baseAttributes->At(i);
  144. attributes_[derivedType].Push(attr);
  145. if (attr.mode_ & AM_NET)
  146. networkAttributes_[derivedType].Push(attr);
  147. }
  148. }
  149. }
  150. Object* Context::GetSubsystem(StringHash type) const
  151. {
  152. HashMap<StringHash, SharedPtr<Object> >::ConstIterator i = subsystems_.Find(type);
  153. if (i != subsystems_.End())
  154. return i->second_;
  155. else
  156. return 0;
  157. }
  158. Object* Context::GetEventSender() const
  159. {
  160. if (!eventSenders_.Empty())
  161. return eventSenders_.Back();
  162. else
  163. return 0;
  164. }
  165. const String& Context::GetTypeName(StringHash objectType) const
  166. {
  167. // Search factories to find the hash-to-name mapping
  168. HashMap<StringHash, SharedPtr<ObjectFactory> >::ConstIterator i = factories_.Find(objectType);
  169. return i != factories_.End() ? i->second_->GetTypeName() : String::EMPTY;
  170. }
  171. AttributeInfo* Context::GetAttribute(StringHash objectType, const char* name)
  172. {
  173. HashMap<StringHash, Vector<AttributeInfo> >::Iterator i = attributes_.Find(objectType);
  174. if (i == attributes_.End())
  175. return 0;
  176. Vector<AttributeInfo>& infos = i->second_;
  177. for (Vector<AttributeInfo>::Iterator j = infos.Begin(); j != infos.End(); ++j)
  178. {
  179. if (!j->name_.Compare(name, true))
  180. return &(*j);
  181. }
  182. return 0;
  183. }
  184. void Context::AddEventReceiver(Object* receiver, StringHash eventType)
  185. {
  186. eventReceivers_[eventType].Insert(receiver);
  187. }
  188. void Context::AddEventReceiver(Object* receiver, Object* sender, StringHash eventType)
  189. {
  190. specificEventReceivers_[sender][eventType].Insert(receiver);
  191. }
  192. void Context::RemoveEventSender(Object* sender)
  193. {
  194. HashMap<Object*, HashMap<StringHash, HashSet<Object*> > >::Iterator i = specificEventReceivers_.Find(sender);
  195. if (i != specificEventReceivers_.End())
  196. {
  197. for (HashMap<StringHash, HashSet<Object*> >::Iterator j = i->second_.Begin(); j != i->second_.End(); ++j)
  198. {
  199. for (HashSet<Object*>::Iterator k = j->second_.Begin(); k != j->second_.End(); ++k)
  200. (*k)->RemoveEventSender(sender);
  201. }
  202. specificEventReceivers_.Erase(i);
  203. }
  204. }
  205. void Context::RemoveEventReceiver(Object* receiver, StringHash eventType)
  206. {
  207. HashSet<Object*>* group = GetEventReceivers(eventType);
  208. if (group)
  209. group->Erase(receiver);
  210. }
  211. void Context::RemoveEventReceiver(Object* receiver, Object* sender, StringHash eventType)
  212. {
  213. HashSet<Object*>* group = GetEventReceivers(sender, eventType);
  214. if (group)
  215. group->Erase(receiver);
  216. }
  217. }