Josh Engebretson e9fe2a3995 Preserve node name when loading prefab 10 years ago
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Animatable.cpp 46fe3060a6 Updates 10 years ago
Animatable.h 46fe3060a6 Updates 10 years ago
AnimationDefs.h 46fe3060a6 Updates 10 years ago
Component.cpp 5b7a672d26 Updates 10 years ago
Component.h 46fe3060a6 Updates 10 years ago
LogicComponent.cpp 46fe3060a6 Updates 10 years ago
LogicComponent.h 46fe3060a6 Updates 10 years ago
Node.cpp 5b7a672d26 Updates 10 years ago
Node.h 5b7a672d26 Updates 10 years ago
ObjectAnimation.cpp 46fe3060a6 Updates 10 years ago
ObjectAnimation.h 46fe3060a6 Updates 10 years ago
PrefabComponent.cpp e9fe2a3995 Preserve node name when loading prefab 10 years ago
PrefabComponent.h ac8f6cdaf8 First cut of prefab improvements 10 years ago
PrefabEvents.h 8a1da37032 More work on prefabs 10 years ago
ReplicationState.h 46fe3060a6 Updates 10 years ago
Scene.cpp 46fe3060a6 Updates 10 years ago
Scene.h 46fe3060a6 Updates 10 years ago
SceneEvents.h e195fa58da Additional Updates 10 years ago
SceneResolver.cpp 46fe3060a6 Updates 10 years ago
SceneResolver.h 46fe3060a6 Updates 10 years ago
Serializable.cpp 5b7a672d26 Updates 10 years ago
Serializable.h 46fe3060a6 Updates 10 years ago
SmoothedTransform.cpp 46fe3060a6 Updates 10 years ago
SmoothedTransform.h 46fe3060a6 Updates 10 years ago
SplinePath.cpp 46fe3060a6 Updates 10 years ago
SplinePath.h 5b7a672d26 Updates 10 years ago
UnknownComponent.cpp 46fe3060a6 Updates 10 years ago
UnknownComponent.h 46fe3060a6 Updates 10 years ago
ValueAnimation.cpp 5b7a672d26 Updates 10 years ago
ValueAnimation.h 5b7a672d26 Updates 10 years ago
ValueAnimationInfo.cpp 46fe3060a6 Updates 10 years ago
ValueAnimationInfo.h 1f87503a00 ATOMIC-124: Add efficient RTTI to RefCounted, support pushing RefCounted from Variants 10 years ago