JoshEngebretson eca825bd44 On Windows, we need to use two named pipes, otherwise things get really complicated fast 10 years ago
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Atomic2D 81f0fc6756 Editor building without TS errors or warnings 10 years ago
Atomic3D 46fe3060a6 Updates 10 years ago
Audio 46fe3060a6 Updates 10 years ago
Container 46fe3060a6 Updates 10 years ago
Core 92cde416d6 Editing EditorMode/PlayerMode, breaking out common application support, editor play mode now using IPC system 10 years ago
Engine ccc7e7fe97 Fixes for Windows on Direct3D9 10 years ago
Environment 10d5aef710 Linux Build 10 years ago
Graphics 5af8900aeb Updates for Windows Direct3D11 10 years ago
IO 77eb56c8f4 Work 10 years ago
IPC eca825bd44 On Windows, we need to use two named pipes, otherwise things get really complicated fast 10 years ago
Input 46fe3060a6 Updates 10 years ago
Math 46fe3060a6 Updates 10 years ago
Navigation 46fe3060a6 Updates 10 years ago
Network 46fe3060a6 Updates 10 years ago
Physics 46fe3060a6 Updates 10 years ago
Resource 46fe3060a6 Updates 10 years ago
Scene e7ebcef16f Support source XMLElement being passed to Object factory for custom behaviors, update JSComponent 10 years ago
UI df568d1755 Support dropping material on model in 3D view 10 years ago
Atomic.h 828ca6763b Moving Javascript to its own library (AtomicJS) 10 years ago
CMakeLists.txt ec5a78d68b Able to drag from finder to project list and import FBX with materials preserved 10 years ago
DebugNew.h 21f6885fcc Initial Commit 11 years ago
Precompiled.h 46fe3060a6 Updates 10 years ago
Revision.cpp 46fe3060a6 Updates 10 years ago
Revision.h 46fe3060a6 Updates 10 years ago
librevision.h d932e1b331 NEWBUILD: Much of ThirdParty building 11 years ago