AEEditorMode.cpp 2.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102
  1. #include <Atomic/IO/Log.h>
  2. #include <Atomic/IPC/IPC.h>
  3. #include <Atomic/IPC/IPCEvents.h>
  4. #include <Atomic/IPC/IPCBroker.h>
  5. #include <ToolCore/ToolEnvironment.h>
  6. #include <ToolCore/ToolSystem.h>
  7. #include <ToolCore/Project/Project.h>
  8. #include <AtomicJS/Javascript/JSIPCEvents.h>
  9. #include "AEEditorMode.h"
  10. using namespace ToolCore;
  11. namespace AtomicEditor
  12. {
  13. EditorMode::EditorMode(Context* context) :
  14. Object(context)
  15. {
  16. SubscribeToEvent(E_IPCWORKERSTART, HANDLER(EditorMode, HandleIPCWorkerStarted));
  17. }
  18. EditorMode::~EditorMode()
  19. {
  20. }
  21. void EditorMode::HandleIPCWorkerStarted(StringHash eventType, VariantMap& eventData)
  22. {
  23. VariantMap startupData;
  24. playerBroker_->PostMessage(E_IPCINITIALIZE, startupData);
  25. }
  26. void EditorMode::HandleIPCWorkerExit(StringHash eventType, VariantMap& eventData)
  27. {
  28. //SendEvent(E_EDITORPLAYSTOP);
  29. }
  30. void EditorMode::HandleIPCWorkerLog(StringHash eventType, VariantMap& eventData)
  31. {
  32. using namespace IPCWorkerLog;
  33. const String& message = eventData[P_MESSAGE].GetString();
  34. LOGINFOF("From Player: %s", message.CString());
  35. }
  36. void EditorMode::HandleIPCJSError(StringHash eventType, VariantMap& eventData)
  37. {
  38. }
  39. bool EditorMode::PlayProject()
  40. {
  41. ToolEnvironment* env = GetSubsystem<ToolEnvironment>();
  42. ToolSystem* tsystem = GetSubsystem<ToolSystem>();
  43. const String& editorBinary = env->GetEditorBinary();
  44. Project* project = tsystem->GetProject();
  45. Vector<String> paths;
  46. paths.Push(env->GetCoreDataDir());
  47. paths.Push(env->GetPlayerDataDir());
  48. paths.Push(project->GetResourcePath());
  49. // fixme: this is for loading from cache
  50. paths.Push(project->GetProjectPath());
  51. paths.Push(project->GetProjectPath() + "Cache");
  52. String resourcePaths;
  53. resourcePaths.Join(paths, "!");
  54. Vector<String> vargs;
  55. String args = ToString("--player --project \"%s\"", AddTrailingSlash(project->GetProjectPath()).CString());
  56. vargs = args.Split(' ');
  57. String dump;
  58. dump.Join(vargs, " ");
  59. LOGINFOF("Launching Broker %s %s", editorBinary.CString(), dump.CString());
  60. IPC* ipc = GetSubsystem<IPC>();
  61. playerBroker_ = ipc->SpawnWorker(editorBinary, vargs);
  62. if (playerBroker_)
  63. {
  64. SubscribeToEvent(playerBroker_, E_IPCJSERROR, HANDLER(EditorMode, HandleIPCJSError));
  65. SubscribeToEvent(playerBroker_, E_IPCWORKEREXIT, HANDLER(EditorMode, HandleIPCWorkerExit));
  66. SubscribeToEvent(playerBroker_, E_IPCWORKERLOG, HANDLER(EditorMode, HandleIPCWorkerLog));
  67. }
  68. return playerBroker_.NotNull();
  69. }
  70. }