AEPlayerMode.cpp 7.2 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. #include <Atomic/IO/IOEvents.h>
  8. #include <Atomic/IO/Log.h>
  9. #include <Atomic/Input/InputEvents.h>
  10. #include <Atomic/Core/ProcessUtils.h>
  11. #include <Atomic/Graphics/GraphicsEvents.h>
  12. #include <Atomic/Graphics/Graphics.h>
  13. #include <Atomic/Graphics/Camera.h>
  14. #include <Atomic/UI/SystemUI/DebugHud.h>
  15. #include <Atomic/UI/SystemUI/SystemUIEvents.h>
  16. #include <Atomic/UI/UI.h>
  17. #include <Atomic/IPC/IPCEvents.h>
  18. #include <Atomic/IPC/IPCWorker.h>
  19. #include <AtomicJS/Javascript/JSVM.h>
  20. #include <AtomicJS/Javascript/JSEvents.h>
  21. #include <AtomicJS/Javascript/JSIPCEvents.h>
  22. #include "AEPlayerEvents.h"
  23. #include "AEPlayerMode.h"
  24. #ifdef ATOMIC_PLATFORM_WINDOWS
  25. #include <windows.h>
  26. #endif
  27. namespace AtomicEditor
  28. {
  29. PlayerMode::PlayerMode(Context* context) :
  30. Object(context),
  31. brokerActive_(false),
  32. launchedByEditor_(false),
  33. licenseModule3D_(false)
  34. {
  35. fd_[0] = INVALID_IPCHANDLE_VALUE;
  36. fd_[1] = INVALID_IPCHANDLE_VALUE;
  37. ipc_ = GetSubsystem<IPC>();
  38. SubscribeToEvent(E_LOGMESSAGE, HANDLER(PlayerMode, HandleLogMessage));
  39. SubscribeToEvent(E_JSERROR, HANDLER(PlayerMode, HandleJSError));
  40. SubscribeToEvent(E_EXITREQUESTED, HANDLER(PlayerMode, HandleExitRequest));
  41. // BEGIN LICENSE MANAGEMENT
  42. SubscribeToEvent(E_BEGINVIEWRENDER, HANDLER(PlayerMode, HandleViewRender));
  43. // END LICENSE MANAGEMENT
  44. }
  45. PlayerMode::~PlayerMode()
  46. {
  47. }
  48. void PlayerMode::HandleIPCInitialize(StringHash eventType, VariantMap& eventData)
  49. {
  50. brokerActive_ = true;
  51. JSVM* vm = JSVM::GetJSVM(0);
  52. if (!vm->ExecuteMain())
  53. {
  54. SendEvent(E_EXITREQUESTED);
  55. }
  56. // BEGIN LICENSE MANAGEMENT
  57. licenseModule3D_ = eventData["license3D"].GetBool();
  58. // END LICENSE MANAGEMENT
  59. SystemUI::DebugHud* debugHud = GetSubsystem<SystemUI::DebugHud>();
  60. if (debugHud)
  61. debugHud->SetMode(eventData["debugHudMode"].GetUInt());
  62. }
  63. void PlayerMode::ProcessArguments() {
  64. const Vector<String>& arguments = GetArguments();
  65. int id = -1;
  66. for (unsigned i = 0; i < arguments.Size(); ++i)
  67. {
  68. if (arguments[i].Length() > 1)
  69. {
  70. String argument = arguments[i].ToLower();
  71. // String value = i + 1 < arguments.Size() ? arguments[i + 1] : String::EMPTY;
  72. if (argument.StartsWith("--ipc-id="))
  73. {
  74. Vector<String> idc = argument.Split(argument.CString(), '=');
  75. if (idc.Size() == 2)
  76. id = ToInt(idc[1].CString());
  77. }
  78. else if (argument.StartsWith("--ipc-server=") || argument.StartsWith("--ipc-client="))
  79. {
  80. LOGINFOF("Starting IPCWorker %s", argument.CString());
  81. Vector<String> ipc = argument.Split(argument.CString(), '=');
  82. if (ipc.Size() == 2)
  83. {
  84. if (argument.StartsWith("--ipc-server="))
  85. {
  86. #ifdef ATOMIC_PLATFORM_WINDOWS
  87. // clientRead
  88. WString wipc(ipc[1]);
  89. HANDLE pipe = reinterpret_cast<HANDLE>(_wtoi64(wipc.CString()));
  90. fd_[0] = pipe;
  91. #else
  92. int fd = ToInt(ipc[1].CString());
  93. fd_[0] = fd;
  94. #endif
  95. }
  96. else
  97. {
  98. #ifdef ATOMIC_PLATFORM_WINDOWS
  99. // clientWrite
  100. WString wipc(ipc[1]);
  101. HANDLE pipe = reinterpret_cast<HANDLE>(_wtoi64(wipc.CString()));
  102. fd_[1] = pipe;
  103. #else
  104. int fd = ToInt(ipc[1].CString());
  105. fd_[1] = fd;
  106. #endif
  107. }
  108. }
  109. }
  110. }
  111. }
  112. if (id > 0 && fd_[0] != INVALID_IPCHANDLE_VALUE && fd_[1] != INVALID_IPCHANDLE_VALUE)
  113. {
  114. launchedByEditor_ = true;
  115. SubscribeToEvent(E_IPCINITIALIZE, HANDLER(PlayerMode, HandleIPCInitialize));
  116. ipc_->InitWorker((unsigned) id, fd_[0], fd_[1]);
  117. }
  118. }
  119. void PlayerMode::HandleJSError(StringHash eventType, VariantMap& eventData)
  120. {
  121. if (brokerActive_)
  122. {
  123. if (ipc_.Null())
  124. return;
  125. String errName = eventData[JSError::P_ERRORNAME].GetString();
  126. String errStack = eventData[JSError::P_ERRORSTACK].GetString();
  127. String errMessage = eventData[JSError::P_ERRORMESSAGE].GetString();
  128. String errFilename = eventData[JSError::P_ERRORFILENAME].GetString();
  129. int errLineNumber = eventData[JSError::P_ERRORLINENUMBER].GetInt();
  130. VariantMap ipcErrorData;
  131. ipcErrorData[IPCJSError::P_ERRORNAME] = errName;
  132. ipcErrorData[IPCJSError::P_ERRORSTACK] = errStack;
  133. ipcErrorData[IPCJSError::P_ERRORMESSAGE] = errMessage;
  134. ipcErrorData[IPCJSError::P_ERRORFILENAME] = errFilename;
  135. ipcErrorData[IPCJSError::P_ERRORLINENUMBER] = errLineNumber;
  136. ipc_->SendEventToBroker(E_IPCJSERROR, ipcErrorData);
  137. LOGERROR("SENDING E_IPCJSERROR");
  138. }
  139. }
  140. void PlayerMode::HandleLogMessage(StringHash eventType, VariantMap& eventData)
  141. {
  142. using namespace LogMessage;
  143. if (brokerActive_)
  144. {
  145. if (ipc_.Null())
  146. return;
  147. VariantMap logEvent;
  148. logEvent[IPCWorkerLog::P_LEVEL] = eventData[P_LEVEL].GetInt();
  149. logEvent[IPCWorkerLog::P_MESSAGE] = eventData[P_MESSAGE].GetString();
  150. ipc_->SendEventToBroker(E_IPCWORKERLOG, logEvent);
  151. }
  152. }
  153. void PlayerMode::HandleMessageAck(StringHash eventType, VariantMap& eventData)
  154. {
  155. messageBox_ = 0;
  156. GetSubsystem<UI>()->RequestExit();
  157. }
  158. void PlayerMode::HandleViewRender(StringHash eventType, VariantMap& eventData)
  159. {
  160. // BEGIN LICENSE MANAGEMENT
  161. static bool done = false;
  162. if (!launchedByEditor_ || licenseModule3D_)
  163. return;
  164. Camera* camera = static_cast<Camera*>(eventData[BeginViewRender::P_CAMERA].GetPtr());
  165. if (!camera || camera->IsOrthographic())
  166. return;
  167. if (!done) {
  168. done = true;
  169. messageBox_ = GetSubsystem<UI>()->ShowSystemMessageBox("3D Module License Required", "A 3D Module License is required to display 3D content.\n\nUpgrade to Atomic Pro for all features and platforms.");
  170. SubscribeToEvent(messageBox_, SystemUI::E_MESSAGEACK, HANDLER(PlayerMode, HandleMessageAck));
  171. if (brokerActive_)
  172. {
  173. if (ipc_.Null())
  174. return;
  175. VariantMap msgEvent;
  176. msgEvent[IPCMessage::P_MESSAGE] = String("3D Module License Required");
  177. ipc_->SendEventToBroker(E_IPCMESSAGE, msgEvent);
  178. }
  179. }
  180. // END LICENSE MANAGEMENT
  181. }
  182. void PlayerMode::HandleExitRequest(StringHash eventType, VariantMap& eventData)
  183. {
  184. Graphics* graphics = GetSubsystem<Graphics>();
  185. using namespace IPCPlayerWindow;
  186. VariantMap data;
  187. data[P_POSX] = graphics->GetWindowPosition().x_;
  188. data[P_POSY] = graphics->GetWindowPosition().y_;
  189. data[P_WIDTH] = graphics->GetWidth();
  190. data[P_HEIGHT] = graphics->GetHeight();
  191. ipc_->SendEventToBroker(E_IPCPLAYERWINDOW, data);
  192. ipc_->SendEventToBroker(E_IPCPLAYERQUIT);
  193. SendEvent(E_IPCPLAYERQUIT);
  194. }
  195. }