CSharpLanguageExtension.ts 8.3 KB

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  1. //
  2. // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. import * as EditorEvents from "../../editor/EditorEvents";
  23. /**
  24. * Resource extension that supports the web view typescript extension
  25. */
  26. export default class CSharpLanguageExtension implements Editor.HostExtensions.ResourceServicesEventListener, Editor.HostExtensions.ProjectServicesEventListener {
  27. name: string = "HostCSharpLanguageExtension";
  28. description: string = "This service supports the csharp language.";
  29. /**
  30. * Indicates if this project contains NET files.
  31. * @type {Boolean}
  32. */
  33. private isNETProject = false;
  34. private serviceRegistry: Editor.HostExtensions.HostServiceLocator = null;
  35. private menuCreated = false;
  36. /** Reference to the compileOnSaveMenuItem */
  37. private compileOnSaveMenuItem: Atomic.UIMenuItem;
  38. /**
  39. * Determines if the file name/path provided is something we care about
  40. * @param {string} path
  41. * @return {boolean}
  42. */
  43. private isValidFiletype(path: string): boolean {
  44. const ext = Atomic.getExtension(path);
  45. if (ext == ".cs" || ext == ".dll") {
  46. return true;
  47. }
  48. }
  49. /**
  50. * Configures the project to be a Typescript Project
  51. * @return {[type]}
  52. */
  53. private configureNETProjectMenu() {
  54. if (this.isNETProject && !this.menuCreated) {
  55. const isCompileOnSave = this.serviceRegistry.projectServices.getUserPreference(this.name, "CompileOnSave", false);
  56. // Build the menu - First build up an empty menu then manually add the items so we can have reference to them
  57. const menu = this.serviceRegistry.uiServices.createPluginMenuItemSource("AtomicNET", {});
  58. menu.addItem(new Atomic.UIMenuItem("Open Solution", `${this.name}.opensolution`));
  59. menu.addItem(new Atomic.UIMenuItem("Compile Project", `${this.name}.compileproject`));
  60. menu.addItem(new Atomic.UIMenuItem("Generate Solution", `${this.name}.generatesolution`));
  61. this.compileOnSaveMenuItem = new Atomic.UIMenuItem(`Compile on Save: ${isCompileOnSave ? "On" : "Off"}`, `${this.name}.compileonsave`);
  62. menu.addItem(this.compileOnSaveMenuItem);
  63. this.menuCreated = true;
  64. }
  65. }
  66. /**
  67. * Inject this language service into the registry
  68. * @return {[type]} True if successful
  69. */
  70. initialize(serviceLocator: Editor.HostExtensions.HostServiceLocator) {
  71. // We care about both resource events as well as project events
  72. serviceLocator.resourceServices.register(this);
  73. serviceLocator.projectServices.register(this);
  74. serviceLocator.uiServices.register(this);
  75. this.serviceRegistry = serviceLocator;
  76. }
  77. /**
  78. * Handle when a new file is loaded and we have not yet configured the editor for TS.
  79. * This could be when someone adds a CS or assembly file to a vanilla project
  80. * @param {Editor.EditorEvents.EditResourceEvent} ev
  81. */
  82. edit(ev: Editor.EditorEvents.EditResourceEvent) {
  83. if (this.isValidFiletype(ev.path)) {
  84. if (this.isNETProject) {
  85. this.configureNETProjectMenu();
  86. }
  87. }
  88. }
  89. /**
  90. * Handle the delete. This should delete the corresponding javascript file
  91. * @param {Editor.EditorEvents.DeleteResourceEvent} ev
  92. */
  93. delete(ev: Editor.EditorEvents.DeleteResourceEvent) {
  94. }
  95. /**
  96. * Handle the rename. Should rename the corresponding .js file
  97. * @param {Editor.EditorEvents.RenameResourceEvent} ev
  98. */
  99. rename(ev: Editor.EditorEvents.RenameResourceEvent) {
  100. }
  101. /**
  102. * Handles the save event and detects if a cs file has been added to a non-csharp project
  103. * @param {Editor.EditorEvents.SaveResourceEvent} ev
  104. * @return {[type]}
  105. */
  106. save(ev: Editor.EditorEvents.SaveResourceEvent) {
  107. if (Atomic.getExtension(ev.path) != ".cs") {
  108. return;
  109. }
  110. // let's check to see if we have created a csharp file
  111. if (!this.isNETProject) {
  112. this.isNETProject = true;
  113. }
  114. const isCompileOnSave = this.serviceRegistry.projectServices.getUserPreference(this.name, "CompileOnSave", false);
  115. if (isCompileOnSave && ToolCore.netProjectSystem) {
  116. // for now, only support compile on save when not using VS
  117. if (!ToolCore.netProjectSystem.iDEAvailable)
  118. ToolCore.netProjectSystem.buildAtomicProject();
  119. }
  120. }
  121. /*** ProjectService implementation ****/
  122. /**
  123. * Called when the project is being loaded to allow the typscript language service to reset and
  124. * possibly compile
  125. */
  126. projectLoaded(ev: Editor.EditorEvents.LoadProjectEvent) {
  127. // got a load, we need to reset the language service
  128. this.isNETProject = false;
  129. let found = false;
  130. //scan all the files in the project for any csharp or assembly files so we can determine if this is a csharp project
  131. if (Atomic.fileSystem.scanDir(ToolCore.toolSystem.project.resourcePath, "*.cs", Atomic.SCAN_FILES, true).length > 0) {
  132. found = true;
  133. } else if (Atomic.fileSystem.scanDir(ToolCore.toolSystem.project.resourcePath, "*.dll", Atomic.SCAN_FILES, true).length > 0) {
  134. found = true;
  135. };
  136. if (found) {
  137. this.isNETProject = true;
  138. this.configureNETProjectMenu();
  139. }
  140. }
  141. /**
  142. * Called when the project is unloaded
  143. */
  144. projectUnloaded() {
  145. // Clean up
  146. this.serviceRegistry.uiServices.removePluginMenuItemSource("AtomicNET");
  147. this.menuCreated = false;
  148. this.isNETProject = false;
  149. }
  150. /*** UIService implementation ***/
  151. /**
  152. * Called when a plugin menu item is clicked
  153. * @param {string} refId
  154. * @return {boolean}
  155. */
  156. menuItemClicked(refId: string): boolean {
  157. let [extension, action] = refId.split(".");
  158. if (extension == this.name) {
  159. switch (action) {
  160. case "compileproject":
  161. this.doFullCompile();
  162. return true;
  163. case "opensolution":
  164. this.openSolution();
  165. return true;
  166. case "generatesolution":
  167. this.generateSolution();
  168. return true;
  169. case "compileonsave":
  170. let isCompileOnSave = this.serviceRegistry.projectServices.getUserPreference(this.name, "CompileOnSave", false);
  171. // Toggle
  172. isCompileOnSave = !isCompileOnSave;
  173. this.serviceRegistry.projectServices.setUserPreference(this.name, "CompileOnSave", isCompileOnSave);
  174. this.compileOnSaveMenuItem.string = `Compile on Save: ${isCompileOnSave ? "On" : "Off"}`;
  175. return true;
  176. }
  177. }
  178. }
  179. /**
  180. * Perform a full compile of the solution
  181. */
  182. doFullCompile() {
  183. if (ToolCore.netProjectSystem)
  184. ToolCore.netProjectSystem.buildAtomicProject();
  185. }
  186. /**
  187. * Open Solution
  188. */
  189. openSolution() {
  190. if (ToolCore.netProjectSystem) {
  191. ToolCore.netProjectSystem.openSolution();
  192. }
  193. }
  194. /**
  195. * Generate Solution
  196. */
  197. generateSolution() {
  198. if (ToolCore.netProjectSystem) {
  199. ToolCore.netProjectSystem.generateSolution();
  200. }
  201. }
  202. }