begin_code.h 4.2 KB

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  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. // Modified by Yao Wei Tjong for Urho3D
  19. /**
  20. * \file begin_code.h
  21. *
  22. * This file sets things up for C dynamic library function definitions,
  23. * static inlined functions, and structures aligned at 4-byte alignment.
  24. * If you don't like ugly C preprocessor code, don't look at this file. :)
  25. */
  26. /* This shouldn't be nested -- included it around code only. */
  27. #ifdef _begin_code_h
  28. #error Nested inclusion of begin_code.h
  29. #endif
  30. #define _begin_code_h
  31. #ifndef SDL_DEPRECATED
  32. # if (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
  33. # define SDL_DEPRECATED __attribute__((deprecated))
  34. # else
  35. # define SDL_DEPRECATED
  36. # endif
  37. #endif
  38. #ifndef SDL_UNUSED
  39. # ifdef __GNUC__
  40. # define SDL_UNUSED __attribute__((unused))
  41. # else
  42. # define SDL_UNUSED
  43. # endif
  44. #endif
  45. /* Some compilers use a special export keyword */
  46. // Urho3D: Only export when it is being requested
  47. #ifdef SDL_EXPORTS
  48. #ifndef DECLSPEC
  49. # if defined(__WIN32__) || defined(__WINRT__)
  50. # ifdef __BORLANDC__
  51. # ifdef BUILD_SDL
  52. # define DECLSPEC
  53. # else
  54. # define DECLSPEC __declspec(dllimport)
  55. # endif
  56. # else
  57. # define DECLSPEC __declspec(dllexport)
  58. # endif
  59. # else
  60. # if defined(__GNUC__) && __GNUC__ >= 4
  61. # define DECLSPEC __attribute__ ((visibility("default")))
  62. # else
  63. # define DECLSPEC
  64. # endif
  65. # endif
  66. #endif
  67. #else
  68. # define DECLSPEC
  69. #endif
  70. /* By default SDL uses the C calling convention */
  71. #ifndef SDLCALL
  72. #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
  73. #define SDLCALL __cdecl
  74. #else
  75. #define SDLCALL
  76. #endif
  77. #endif /* SDLCALL */
  78. /* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */
  79. #ifdef __SYMBIAN32__
  80. #undef DECLSPEC
  81. #define DECLSPEC
  82. #endif /* __SYMBIAN32__ */
  83. /* Force structure packing at 4 byte alignment.
  84. This is necessary if the header is included in code which has structure
  85. packing set to an alternate value, say for loading structures from disk.
  86. The packing is reset to the previous value in close_code.h
  87. */
  88. #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
  89. #ifdef _MSC_VER
  90. #pragma warning(disable: 4103)
  91. #endif
  92. #ifdef __BORLANDC__
  93. #pragma nopackwarning
  94. #endif
  95. #ifdef _M_X64
  96. /* Use 8-byte alignment on 64-bit architectures, so pointers are aligned */
  97. #pragma pack(push,8)
  98. #else
  99. #pragma pack(push,4)
  100. #endif
  101. #endif /* Compiler needs structure packing set */
  102. #ifndef SDL_INLINE
  103. #if defined(__GNUC__)
  104. #define SDL_INLINE __inline__
  105. #elif defined(_MSC_VER) || defined(__BORLANDC__) || \
  106. defined(__DMC__) || defined(__SC__) || \
  107. defined(__WATCOMC__) || defined(__LCC__) || \
  108. defined(__DECC)
  109. #define SDL_INLINE __inline
  110. #ifndef __inline__
  111. #define __inline__ __inline
  112. #endif
  113. #else
  114. #define SDL_INLINE inline
  115. #ifndef __inline__
  116. #define __inline__ inline
  117. #endif
  118. #endif
  119. #endif /* SDL_INLINE not defined */
  120. #ifndef SDL_FORCE_INLINE
  121. #if defined(_MSC_VER)
  122. #define SDL_FORCE_INLINE __forceinline
  123. #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
  124. #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
  125. #else
  126. #define SDL_FORCE_INLINE static SDL_INLINE
  127. #endif
  128. #endif /* SDL_FORCE_INLINE not defined */
  129. /* Apparently this is needed by several Windows compilers */
  130. #if !defined(__MACH__)
  131. #ifndef NULL
  132. #ifdef __cplusplus
  133. #define NULL 0
  134. #else
  135. #define NULL ((void *)0)
  136. #endif
  137. #endif /* NULL */
  138. #endif /* ! Mac OS X - breaks precompiled headers */