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Asset.cpp
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5bed55bbbe
Factoring AtomicNET Proto2 out of sources
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%!s(int64=9) %!d(string=hai) anos |
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Asset.h
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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AssetDatabase.cpp
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5bed55bbbe
Factoring AtomicNET Proto2 out of sources
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%!s(int64=9) %!d(string=hai) anos |
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AssetDatabase.h
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6335dc4d9f
Added a setting in Import.json config file to toggle texture compression, defaulted to false. Moved loading of Import.json to the asset database to only happen once on project load. Moved existing model import settings under a ModelImporter object in the json schema.
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%!s(int64=9) %!d(string=hai) anos |
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AssetEvents.h
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94b70f32e7
Applying MIT License
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AssetImporter.cpp
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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AssetImporter.h
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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AudioImporter.cpp
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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AudioImporter.h
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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FolderImporter.cpp
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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FolderImporter.h
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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JSONImporter.cpp
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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JSONImporter.h
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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JavascriptImporter.cpp
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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JavascriptImporter.h
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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MaterialImporter.cpp
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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MaterialImporter.h
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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ModelImporter.cpp
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6b2c152d1a
Added Import Materials option to ModelImporter and Inspector
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%!s(int64=9) %!d(string=hai) anos |
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ModelImporter.h
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6b2c152d1a
Added Import Materials option to ModelImporter and Inspector
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%!s(int64=9) %!d(string=hai) anos |
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PEXImporter.cpp
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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PEXImporter.h
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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ParticleEffectImporter.cpp
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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ParticleEffectImporter.h
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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PrefabImporter.cpp
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ef1c962dfd
A fix for prefab components not refreshing in a scene in the editor when they're changed externally (say by pulling down changed files from git).
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%!s(int64=9) %!d(string=hai) anos |
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PrefabImporter.h
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ef1c962dfd
A fix for prefab components not refreshing in a scene in the editor when they're changed externally (say by pulling down changed files from git).
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%!s(int64=9) %!d(string=hai) anos |
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SceneImporter.cpp
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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SceneImporter.h
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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SpriterImporter.cpp
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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SpriterImporter.h
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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TMXImporter.cpp
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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TMXImporter.h
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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TextImporter.cpp
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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TextImporter.h
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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TextureImporter.cpp
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159f03c8fb
Tweaks and switching to lib squish API
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%!s(int64=9) %!d(string=hai) anos |
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TextureImporter.h
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6335dc4d9f
Added a setting in Import.json config file to toggle texture compression, defaulted to false. Moved loading of Import.json to the asset database to only happen once on project load. Moved existing model import settings under a ModelImporter object in the json schema.
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%!s(int64=9) %!d(string=hai) anos |
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TypeScriptImporter.cpp
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |
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TypeScriptImporter.h
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94b70f32e7
Applying MIT License
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%!s(int64=9) %!d(string=hai) anos |