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- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // Please see LICENSE.md in repository root for license information
- // https://github.com/AtomicGameEngine/AtomicGameEngine
- #include <rapidjson/document.h>
- #include <rapidjson/filestream.h>
- #include <rapidjson/prettywriter.h>
- #include <Atomic/IO/Log.h>
- #include <Atomic/IO/File.h>
- #include <Atomic/Resource/JSONFile.h>
- #include "../ToolSystem.h"
- #include "../ToolEvents.h"
- #include "../Platform/Platform.h"
- #include "ProjectFile.h"
- #include "ProjectBuildSettings.h"
- #include "ProjectUserPrefs.h"
- #include "Project.h"
- using namespace rapidjson;
- namespace ToolCore
- {
- Project::Project(Context* context) :
- Object(context),
- loading_(false),
- dirty_(false)
- {
- version_ = "1.0.0";
- userPrefs_ = new ProjectUserPrefs(context_);
- buildSettings_ = new ProjectBuildSettings(context_);
- }
- Project::~Project()
- {
- }
- void Project::SaveUserPrefs()
- {
- }
- bool Project::LoadUserPrefs()
- {
- ToolSystem* tsystem = GetSubsystem<ToolSystem>();
- // If we're in CLI mode, the Build folder is always relative to project
- if (tsystem->IsCLI())
- {
- String path = GetPath(projectFilePath_) + "Build";
- userPrefs_->SetLastBuildPath(path);
- }
- return true;
- }
- void Project::SaveBuildSettings()
- {
- }
- bool Project::LoadBuildSettings()
- {
- return true;
- }
- void Project::AddPlatform(PlatformID platformID)
- {
- if (ContainsPlatform(platformID))
- return;
- SetDirty();
- platforms_.Push(platformID);
- }
- void Project::RemovePlatform(PlatformID platformID)
- {
- if (!ContainsPlatform(platformID))
- return;
- }
- bool Project::ContainsPlatform(PlatformID platformID)
- {
- for (List<PlatformID>::ConstIterator i = platforms_.Begin(); i != platforms_.End(); ++i)
- {
- if ((*i) == platformID)
- return true;
- }
- return false;
- }
- bool Project::Load(const String& fullpath)
- {
- loading_ = true;
- if (fullpath.Contains(".atomic")) {
- projectPath_ = AddTrailingSlash(GetPath(fullpath));
- projectFilePath_ = fullpath;
- }
- else
- {
- projectPath_ = AddTrailingSlash(fullpath);
- projectFilePath_ = GetFileName(RemoveTrailingSlash(projectPath_) + ".atomic");
- }
- SharedPtr<ProjectFile> pfile(new ProjectFile(context_));
- bool result = pfile->Load(this);
- loading_ = false;
- LoadBuildSettings();
- LoadUserPrefs();
- if ( true /*result*/) {
- VariantMap data;
- data[ProjectLoaded::P_PROJECTPATH] = projectFilePath_;
- SendEvent(E_PROJECTLOADED, data);
- }
- return result;
- }
- String Project::GetBuildSettingsFullPath()
- {
- String path = GetPath(projectFilePath_);
- String filename = GetFileName(projectFilePath_);
- String buildSettingsPath = path + filename + ".buildsettings";
- return buildSettingsPath;
- }
- String Project::GetUserPrefsFullPath()
- {
- String path = GetPath(projectFilePath_);
- String filename = GetFileName(projectFilePath_);
- String prefsPath = path + filename + ".userprefs";
- return prefsPath;
- }
- void Project::Save(const String& fullpath)
- {
- SharedPtr<ProjectFile> pfile(new ProjectFile(context_));
- pfile->Save(this);
- dirty_ = false;
- }
- bool Project::IsComponentsDirOrFile(const String& fullPath)
- {
- String pathName;
- String fileName;
- String extension;
- SplitPath(fullPath, pathName, fileName, extension);
- if (extension.Length() && extension != ".js")
- return false;
- if (IsAbsoluteParentPath(componentsPath_, pathName))
- return true;
- return false;
- }
- bool Project::IsScriptsDirOrFile(const String& fullPath)
- {
- String pathName;
- String fileName;
- String extension;
- SplitPath(fullPath, pathName, fileName, extension);
- if (extension.Length() && extension != ".js")
- return false;
- if (IsAbsoluteParentPath(scriptsPath_, pathName))
- return true;
- return false;
- }
- bool Project::IsModulesDirOrFile(const String& fullPath)
- {
- String pathName;
- String fileName;
- String extension;
- SplitPath(fullPath, pathName, fileName, extension);
- if (extension.Length() && extension != ".js")
- return false;
- if (IsAbsoluteParentPath(modulesPath_, pathName))
- return true;
- return false;
- }
- }
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