PlayerOutput.ts 2.9 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788
  1. //
  2. // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. import EditorUI = require("../EditorUI");
  23. import Preferences = require("../../editor/Preferences");
  24. class PlayerOutput extends Atomic.UIWindow {
  25. output: Atomic.UIEditField;
  26. closeOnStop: Atomic.UICheckBox;
  27. constructor() {
  28. super();
  29. var view = EditorUI.getView();
  30. view.addChild(this);
  31. this.text = "Player Output";
  32. this.load("AtomicEditor/editor/ui/playeroutput.tb.txt");
  33. this.output = <Atomic.UIEditField> this.getWidget("output");
  34. this.closeOnStop = <Atomic.UICheckBox> this.getWidget("closeonstop");
  35. this.closeOnStop.value = Preferences.getInstance().editorFeatures.closePlayerLog ? 1 : 0;
  36. (<Atomic.UIButton>this.getWidget("closebutton")).onClick = () => {
  37. this.close();
  38. };
  39. this.subscribeToEvent(this, Atomic.UIWidgetEvent((data) => this.handleWidgetEvent(data)));
  40. this.subscribeToEvent(Editor.EditorPlayerLogEvent((ev: Editor.EditorPlayerLogEvent) => this.handlePlayerLog(ev)));
  41. this.resizeToFitContent();
  42. this.center();
  43. this.setFocus();
  44. }
  45. handlePlayerLog(ev: Editor.EditorPlayerLogEvent) {
  46. var text = this.output.text;
  47. if (text.length > 32768)
  48. this.output.text = "";
  49. this.output.appendText(ev.message + "\n");
  50. this.output.scrollTo(0, 0xffffff);
  51. }
  52. handleWidgetEvent(ev: Atomic.UIWidgetEvent) {
  53. if (ev.type == Atomic.UI_EVENT_TYPE.UI_EVENT_TYPE_CLICK) {
  54. var id = ev.target.id;
  55. if (id == "closeonstop") {
  56. Preferences.getInstance().editorFeatures.closePlayerLog = this.closeOnStop.value > 0 ? true : false;
  57. Preferences.getInstance().write();
  58. return true;
  59. }
  60. }
  61. }
  62. }
  63. export = PlayerOutput;