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- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // LICENSE: Atomic Game Engine Editor and Tools EULA
- // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
- // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
- //
- #pragma once
- #include <Atomic/Graphics/GraphicsDefs.h>
- #include "EditorComponent.h"
- namespace Atomic
- {
- class Node;
- class Zone;
- class Camera;
- class Viewport;
- class Texture2D;
- class RenderSurface;
- class RenderPath;
- class Image;
- }
- using namespace Atomic;
- namespace AtomicEditor
- {
- class CubemapGenerator : public EditorComponent
- {
- OBJECT(CubemapGenerator);
- public:
- /// Construct.
- CubemapGenerator(Context* context);
- /// Destruct.
- virtual ~CubemapGenerator();
- /// Register object factory.
- static void RegisterObject(Context* context);
- bool Render();
- int GetImageSize() const { return imageSize_; }
- void SetImageSize(int size) { imageSize_ = size; }
- protected:
- private:
- void HandleBeginFrame(StringHash eventType, VariantMap& eventData);
- void HandleEndFrame(StringHash eventType, VariantMap& eventData);
- bool InitRender();
- bool InitPaths();
- void EndRender();
- void SaveCubemapXML();
- SharedPtr<Image> GetImage(Texture2D* tex2d);
- CubeMapFace GetFaceForCycle(int cycle);
- String GetFaceName(CubeMapFace face);
- Quaternion RotationOf(CubeMapFace face);
- SharedPtr<Node> cameraNode_;
- SharedPtr<Camera> camera_;
- SharedPtr<Viewport> viewport_;
- SharedPtr<Texture2D> renderImage_;
- SharedPtr<RenderSurface> renderSurface_;
- int updateCycle_;
- int imageSize_;
- String namePrefix_;
- String outputPathAbsolute_;
- String resourcePath_;
- WeakPtr<SceneEditor3D> sceneEditor_;
- };
- }
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