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- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // Please see LICENSE.md in repository root for license information
- // https://github.com/AtomicGameEngine/AtomicGameEngine
- #include <Duktape/duktape.h>
- #include <Atomic/Core/Profiler.h>
- #include <Atomic/Core/CoreEvents.h>
- #include <Atomic/IO/File.h>
- #include <Atomic/IO/Log.h>
- #include <Atomic/IO/FileSystem.h>
- #include <Atomic/IO/PackageFile.h>
- #include <Atomic/Resource/ResourceCache.h>
- #include "JSRequire.h"
- #include "JSPlugin.h"
- #include "JSEvents.h"
- #include "JSVM.h"
- #include "JSAtomic.h"
- #include "JSUI.h"
- #include "JSMetrics.h"
- #include "JSEventHelper.h"
- namespace Atomic
- {
- JSVM* JSVM::instance_ = NULL;
- JSVM::JSVM(Context* context) :
- Object(context),
- ctx_(0),
- gcTime_(0.0f)
- {
- assert(!instance_);
- instance_ = this;
- metrics_ = new JSMetrics(context, this);
- context_->RegisterSubsystem(new JSEventDispatcher(context_));
- context_->SetGlobalEventListener(context_->GetSubsystem<JSEventDispatcher>());
- }
- JSVM::~JSVM()
- {
- context_->SetGlobalEventListener(0);
- context_->RemoveSubsystem(JSEventDispatcher::GetTypeStatic());
- duk_destroy_heap(ctx_);
- instance_ = NULL;
- }
- void JSVM::InitJSContext()
- {
- ctx_ = duk_create_heap_default();
- // create root Atomic Object
- duk_push_global_object(ctx_);
- duk_push_object(ctx_);
- duk_push_boolean(ctx_, context_->GetEditorContext() ? 1 : 0);
- duk_put_prop_string(ctx_, -2, "editor");
- duk_put_prop_string(ctx_, -2, "Atomic");
- duk_pop(ctx_);
- duk_push_global_stash(ctx_);
- duk_push_object(ctx_);
- duk_put_prop_index(ctx_, -2, JS_GLOBALSTASH_INDEX_COMPONENTS);
- duk_pop(ctx_);
- js_init_require(this);
- js_init_jsplugin(this);
- jsapi_init_atomic(this);
- ui_ = new JSUI(context_);
- // handle this elsewhere?
- SubscribeToEvents();
- }
- void JSVM::SubscribeToEvents()
- {
- SubscribeToEvent(E_UPDATE, HANDLER(JSVM, HandleUpdate));
- }
- void JSVM::HandleUpdate(StringHash eventType, VariantMap& eventData)
- {
- PROFILE(JSVM_HandleUpdate);
- using namespace Update;
- // Take the frame time step, which is stored as a float
- float timeStep = eventData[P_TIMESTEP].GetFloat();
- gcTime_ += timeStep;
- if (gcTime_ > 5.0f)
- {
- PROFILE(JSVM_GC);
- // run twice to call finalizers
- // see duktape docs
- // also ensure #define DUK_OPT_NO_VOLUNTARY_GC
- // is enabled in duktape.h
- duk_gc(ctx_, 0);
- duk_gc(ctx_, 0);
- gcTime_ = 0;
- }
- duk_get_global_string(ctx_, "__js_atomicgame_update");
- if (duk_is_function(ctx_, -1))
- {
- duk_push_number(ctx_, timeStep);
- duk_pcall(ctx_, 1);
- duk_pop(ctx_);
- }
- else
- {
- duk_pop(ctx_);
- }
- }
- bool JSVM::ExecuteFunction(const String& functionName)
- {
- duk_get_global_string(ctx_, functionName.CString());
- if (duk_is_function(ctx_, -1))
- {
- bool ok = true;
- if (duk_pcall(ctx_, 0) != 0)
- {
- ok = false;
- if (duk_is_object(ctx_, -1))
- {
- SendJSErrorEvent();
- }
- else
- {
- assert(0);
- }
- }
- duk_pop(ctx_);
- return ok;
- }
- else
- {
- duk_pop(ctx_);
- }
- return false;
- }
- void JSVM::SendJSErrorEvent(const String& filename)
- {
- duk_context* ctx = GetJSContext();
- using namespace JSError;
- VariantMap eventData;
- if (duk_is_string(ctx, -1))
- {
- eventData[P_ERRORNAME] = "(Unknown Error Name)";
- eventData[P_ERRORFILENAME] = "(Unknown Filename)";
- eventData[P_ERRORLINENUMBER] = -1;
- eventData[P_ERRORMESSAGE] = duk_to_string(ctx, -1);
- eventData[P_ERRORSTACK] = "";
- SendEvent(E_JSERROR, eventData);
- return;
- }
- assert(duk_is_object(ctx, -1));
- duk_get_prop_string(ctx, -1, "fileName");
- if (duk_is_string(ctx, -1))
- {
- eventData[P_ERRORFILENAME] = duk_to_string(ctx, -1);
- }
- else
- {
- eventData[P_ERRORFILENAME] = filename;
- }
- // Component script are wrapped within a closure, the line number
- // needs to be offset by this header
- duk_get_prop_string(ctx, -2, "lineNumber");
- int lineNumber = (int) (duk_to_number(ctx, -1));
- eventData[P_ERRORLINENUMBER] = lineNumber;
- duk_get_prop_string(ctx, -3, "name");
- String name = duk_to_string(ctx, -1);
- eventData[P_ERRORNAME] = name;
- duk_get_prop_string(ctx, -4, "message");
- String message = duk_to_string(ctx, -1);
- eventData[P_ERRORMESSAGE] = message;
- // we're not getting good file/line from duktape on parser errors
- if (name == "SyntaxError")
- {
- lineNumber = -1;
- // parse line if we have it
- if (message.Contains("(line "))
- {
- if (!filename.Length())
- eventData[P_ERRORFILENAME] = lastModuleSearchFilename_;
- unsigned pos = message.Find("(line ");
- const char* parse = message.CString() + pos + 6;
- String number;
- while (*parse >= '0' && *parse<='9')
- {
- number += *parse;
- parse++;
- }
- lineNumber = ToInt(number);
- }
- eventData[P_ERRORLINENUMBER] = lineNumber;
- }
- duk_get_prop_string(ctx, -5, "stack");
- String stack = duk_to_string(ctx, -1);
- eventData[P_ERRORSTACK] = stack;
- duk_pop_n(ctx, 5);
- LOGERRORF("JSErrorEvent: %s : Line %i\n Name: %s\n Message: %s\n Stack:%s",
- filename.CString(), lineNumber, name.CString(), message.CString(), stack.CString());
- SendEvent(E_JSERROR, eventData);
- }
- bool JSVM::ExecuteScript(const String& scriptPath)
- {
- String path = scriptPath;
- if (!path.StartsWith("Scripts/"))
- path = "Scripts/" + path;
- if (!path.EndsWith(".js"))
- path += ".js";
- SharedPtr<File> file (GetSubsystem<ResourceCache>()->GetFile(path));
- if (file.Null())
- {
- return false;
- }
- String source;
- file->ReadText(source);
- duk_push_string(ctx_, file->GetFullPath().CString());
- if (duk_eval_raw(ctx_, source.CString(), 0,
- DUK_COMPILE_EVAL | DUK_COMPILE_SAFE | DUK_COMPILE_NOSOURCE | DUK_COMPILE_STRLEN) != 0)
- {
- if (duk_is_object(ctx_, -1))
- SendJSErrorEvent(path);
- duk_pop(ctx_);
- return false;
- }
- duk_pop(ctx_);
- return true;
- }
- bool JSVM::ExecuteFile(File *file)
- {
- if (!file)
- return false;
- String source;
- file->ReadText(source);
- duk_push_string(ctx_, file->GetFullPath().CString());
- if (duk_eval_raw(ctx_, source.CString(), 0,
- DUK_COMPILE_EVAL | DUK_COMPILE_SAFE | DUK_COMPILE_NOSOURCE | DUK_COMPILE_STRLEN) != 0)
- {
- SendJSErrorEvent(file->GetFullPath());
- duk_pop(ctx_);
- return false;
- }
- duk_pop(ctx_);
- return true;
- }
- void JSVM::GC()
- {
- // run twice to ensure finalizers are run
- duk_gc(ctx_, 0);
- duk_gc(ctx_, 0);
- }
- bool JSVM::ExecuteMain()
- {
- SharedPtr<File> file (GetSubsystem<ResourceCache>()->GetFile("Scripts/main.js"));
- if (file.Null())
- {
- return false;
- }
- return ExecuteFile(file);
- }
- }
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