AtomicTool.cpp 9.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342
  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. #include <Atomic/Core/ProcessUtils.h>
  8. #include <Atomic/IO/Log.h>
  9. #include <Atomic/IO/FileSystem.h>
  10. #include <Atomic/Engine/Engine.h>
  11. #include <Atomic/Resource/ResourceCache.h>
  12. #include <ToolCore/ToolSystem.h>
  13. #include <ToolCore/ToolEnvironment.h>
  14. #include <ToolCore/Build/BuildSystem.h>
  15. #include <ToolCore/License/LicenseEvents.h>
  16. #include <ToolCore/License/LicenseSystem.h>
  17. #include <ToolCore/Command/Command.h>
  18. #include <ToolCore/Command/CommandParser.h>
  19. #include "AtomicTool.h"
  20. DEFINE_APPLICATION_MAIN(AtomicTool::AtomicTool);
  21. using namespace ToolCore;
  22. namespace AtomicTool
  23. {
  24. AtomicTool::AtomicTool(Context* context) :
  25. Application(context),
  26. deactivate_(false)
  27. {
  28. }
  29. AtomicTool::~AtomicTool()
  30. {
  31. }
  32. void AtomicTool::Setup()
  33. {
  34. const Vector<String>& arguments = GetArguments();
  35. for (unsigned i = 0; i < arguments.Size(); ++i)
  36. {
  37. if (arguments[i].Length() > 1)
  38. {
  39. String argument = arguments[i].ToLower();
  40. String value = i + 1 < arguments.Size() ? arguments[i + 1] : String::EMPTY;
  41. if (argument == "--cli-data-path")
  42. {
  43. if (!value.Length())
  44. ErrorExit("Unable to parse --cli-data-path");
  45. cliDataPath_ = AddTrailingSlash(value);
  46. }
  47. else if (argument == "--activate")
  48. {
  49. if (!value.Length())
  50. ErrorExit("Unable to parse --activation product key");
  51. activationKey_ = value;
  52. }
  53. else if (argument == "--deactivate")
  54. {
  55. deactivate_ = true;
  56. }
  57. }
  58. }
  59. engineParameters_["Headless"] = true;
  60. engineParameters_["LogLevel"] = LOG_INFO;
  61. // no default resources, AtomicTool may be run outside of source tree
  62. engineParameters_["ResourcePaths"] = "";
  63. }
  64. void AtomicTool::HandleCommandFinished(StringHash eventType, VariantMap& eventData)
  65. {
  66. GetSubsystem<Engine>()->Exit();
  67. }
  68. void AtomicTool::HandleCommandError(StringHash eventType, VariantMap& eventData)
  69. {
  70. String error = "Command Error";
  71. const String& message = eventData[CommandError::P_MESSAGE].ToString();
  72. if (message.Length())
  73. error = message;
  74. ErrorExit(error);
  75. }
  76. void AtomicTool::HandleLicenseEulaRequired(StringHash eventType, VariantMap& eventData)
  77. {
  78. ErrorExit("\nActivation Required: Please run: atomic-cli activate\n");
  79. }
  80. void AtomicTool::HandleLicenseActivationRequired(StringHash eventType, VariantMap& eventData)
  81. {
  82. ErrorExit("\nActivation Required: Please run: atomic-cli activate\n");
  83. }
  84. void AtomicTool::HandleLicenseSuccess(StringHash eventType, VariantMap& eventData)
  85. {
  86. if (command_.Null())
  87. {
  88. GetSubsystem<Engine>()->Exit();
  89. return;
  90. }
  91. command_->Run();
  92. }
  93. void AtomicTool::HandleLicenseError(StringHash eventType, VariantMap& eventData)
  94. {
  95. ErrorExit("\nActivation Required: Please run: atomic-cli activate\n");
  96. }
  97. void AtomicTool::HandleLicenseActivationError(StringHash eventType, VariantMap& eventData)
  98. {
  99. String message = eventData[LicenseActivationError::P_MESSAGE].ToString();
  100. ErrorExit(message);
  101. }
  102. void AtomicTool::HandleLicenseActivationSuccess(StringHash eventType, VariantMap& eventData)
  103. {
  104. LOGRAW("\nActivation successful, thank you!\n\n");
  105. GetSubsystem<Engine>()->Exit();
  106. }
  107. void AtomicTool::DoActivation()
  108. {
  109. LicenseSystem* licenseSystem = GetSubsystem<LicenseSystem>();
  110. if (!licenseSystem->ValidateKey(activationKey_))
  111. {
  112. ErrorExit(ToString("\nProduct key \"%s\" is invalid, keys are in the form ATOMIC-XXXX-XXXX-XXXX-XXXX\n", activationKey_.CString()));
  113. return;
  114. }
  115. licenseSystem->LicenseAgreementConfirmed();
  116. SubscribeToEvent(E_LICENSE_ACTIVATIONERROR, HANDLER(AtomicTool, HandleLicenseActivationError));
  117. SubscribeToEvent(E_LICENSE_ACTIVATIONSUCCESS, HANDLER(AtomicTool, HandleLicenseActivationSuccess));
  118. licenseSystem->RequestServerActivation(activationKey_);
  119. }
  120. void AtomicTool::HandleLicenseDeactivationError(StringHash eventType, VariantMap& eventData)
  121. {
  122. String message = eventData[LicenseDeactivationError::P_MESSAGE].ToString();
  123. ErrorExit(message);
  124. }
  125. void AtomicTool::HandleLicenseDeactivationSuccess(StringHash eventType, VariantMap& eventData)
  126. {
  127. LOGRAW("\nDeactivation successful\n\n");
  128. GetSubsystem<Engine>()->Exit();
  129. }
  130. void AtomicTool::DoDeactivation()
  131. {
  132. LicenseSystem* licenseSystem = GetSubsystem<LicenseSystem>();
  133. if (!licenseSystem->LoadLicense())
  134. {
  135. ErrorExit("\nNot activated");
  136. return;
  137. }
  138. if (!licenseSystem->Deactivate())
  139. {
  140. ErrorExit("\nNot activated\n");
  141. return;
  142. }
  143. SubscribeToEvent(E_LICENSE_DEACTIVATIONERROR, HANDLER(AtomicTool, HandleLicenseDeactivationError));
  144. SubscribeToEvent(E_LICENSE_DEACTIVATIONSUCCESS, HANDLER(AtomicTool, HandleLicenseDeactivationSuccess));
  145. }
  146. void AtomicTool::Start()
  147. {
  148. // Subscribe to events
  149. SubscribeToEvent(E_COMMANDERROR, HANDLER(AtomicTool, HandleCommandError));
  150. SubscribeToEvent(E_COMMANDFINISHED, HANDLER(AtomicTool, HandleCommandFinished));
  151. SubscribeToEvent(E_LICENSE_EULAREQUIRED, HANDLER(AtomicTool, HandleLicenseEulaRequired));
  152. SubscribeToEvent(E_LICENSE_ACTIVATIONREQUIRED, HANDLER(AtomicTool, HandleLicenseActivationRequired));
  153. SubscribeToEvent(E_LICENSE_ERROR, HANDLER(AtomicTool, HandleLicenseError));
  154. SubscribeToEvent(E_LICENSE_SUCCESS, HANDLER(AtomicTool, HandleLicenseSuccess));
  155. const Vector<String>& arguments = GetArguments();
  156. ToolSystem* tsystem = new ToolSystem(context_);
  157. context_->RegisterSubsystem(tsystem);
  158. ToolEnvironment* env = new ToolEnvironment(context_);
  159. context_->RegisterSubsystem(env);
  160. //#ifdef ATOMIC_DEV_BUILD
  161. if (!env->InitFromJSON())
  162. {
  163. ErrorExit(ToString("Unable to initialize tool environment from %s", env->GetDevConfigFilename().CString()));
  164. return;
  165. }
  166. if (!cliDataPath_.Length())
  167. {
  168. cliDataPath_ = env->GetRootSourceDir() + "/Resources/";
  169. }
  170. //#endif
  171. tsystem->SetCLI();
  172. tsystem->SetDataPath(cliDataPath_);
  173. if (activationKey_.Length())
  174. {
  175. DoActivation();
  176. return;
  177. } else if (deactivate_)
  178. {
  179. DoDeactivation();
  180. return;
  181. }
  182. BuildSystem* buildSystem = GetSubsystem<BuildSystem>();
  183. SharedPtr<CommandParser> parser(new CommandParser(context_));
  184. SharedPtr<Command> cmd(parser->Parse(arguments));
  185. if (!cmd)
  186. {
  187. String error = "No command found";
  188. if (parser->GetErrorMessage().Length())
  189. error = parser->GetErrorMessage();
  190. ErrorExit(error);
  191. return;
  192. }
  193. if (cmd->RequiresProjectLoad())
  194. {
  195. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  196. String projectDirectory = fileSystem->GetCurrentDir();
  197. Vector<String> projectFiles;
  198. fileSystem->ScanDir(projectFiles, projectDirectory, "*.atomic", SCAN_FILES, false);
  199. if (!projectFiles.Size())
  200. {
  201. ErrorExit(ToString("No .atomic project file in %s", projectDirectory.CString()));
  202. return;
  203. }
  204. else if (projectFiles.Size() > 1)
  205. {
  206. ErrorExit(ToString("Multiple .atomic project files found in %s", projectDirectory.CString()));
  207. return;
  208. }
  209. String projectFile = projectDirectory + "/" + projectFiles[0];
  210. if (!tsystem->LoadProject(projectFile))
  211. {
  212. //ErrorExit(ToString("Failed to load project: %s", projectFile.CString()));
  213. //return;
  214. }
  215. // Set the build path
  216. String buildFolder = projectDirectory + "/" + "Build";
  217. buildSystem->SetBuildPath(buildFolder);
  218. if (!fileSystem->DirExists(buildFolder))
  219. {
  220. fileSystem->CreateDir(buildFolder);
  221. if (!fileSystem->DirExists(buildFolder))
  222. {
  223. ErrorExit(ToString("Failed to create build folder: %s", buildFolder.CString()));
  224. return;
  225. }
  226. }
  227. }
  228. command_ = cmd;
  229. // BEGIN LICENSE MANAGEMENT
  230. if (cmd->RequiresLicenseValidation())
  231. {
  232. GetSubsystem<LicenseSystem>()->Initialize();
  233. }
  234. else
  235. {
  236. if (command_.Null())
  237. {
  238. GetSubsystem<Engine>()->Exit();
  239. return;
  240. }
  241. command_->Run();
  242. }
  243. // END LICENSE MANAGEMENT
  244. }
  245. void AtomicTool::Stop()
  246. {
  247. }
  248. void AtomicTool::ErrorExit(const String& message)
  249. {
  250. engine_->Exit(); // Close the rendering window
  251. exitCode_ = EXIT_FAILURE;
  252. // Only for WIN32, otherwise the error messages would be double posted on Mac OS X and Linux platforms
  253. if (!message.Length())
  254. {
  255. #ifdef WIN32
  256. Atomic::ErrorExit(startupErrors_.Length() ? startupErrors_ :
  257. "Application has been terminated due to unexpected error.", exitCode_);
  258. #endif
  259. }
  260. else
  261. Atomic::ErrorExit(message, exitCode_);
  262. }
  263. }