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- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // LICENSE: Atomic Game Engine Editor and Tools EULA
- // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
- // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
- //
- #include <Atomic/Core/Context.h>
- #include <Atomic/Core/StringUtils.h>
- #include <Atomic/IO/Log.h>
- #include <Atomic/IO/File.h>
- #include "../ToolSystem.h"
- #include "../ToolEnvironment.h"
- #include "../JSBind/JSBind.h"
- #include "BindCmd.h"
- namespace ToolCore
- {
- BindCmd::BindCmd(Context* context) : Command(context)
- {
- }
- BindCmd::~BindCmd()
- {
- }
- bool BindCmd::Parse(const Vector<String>& arguments, unsigned startIndex, String& errorMsg)
- {
- String argument = arguments[startIndex].ToLower();
- sourceRootFolder_ = startIndex + 1 < arguments.Size() ? arguments[startIndex + 1] : String::EMPTY;
- packageFolder_ = startIndex + 2 < arguments.Size() ? arguments[startIndex + 2] : String::EMPTY;
- bindPlatform_ = startIndex + 3 < arguments.Size() ? arguments[startIndex + 3] : String::EMPTY;
- if (argument != "bind")
- {
- errorMsg = "Unable to parse bind command";
- return false;
- }
- if (!sourceRootFolder_.Length())
- {
- errorMsg = "Unable to parse bind command";
- return false;
- }
- if (!packageFolder_.Length())
- {
- errorMsg = "Unable to parse bind command";
- return false;
- }
- if (!bindPlatform_.Length())
- {
- errorMsg = "Unable to parse bind command";
- return false;
- }
- return true;
- }
- void BindCmd::Run()
- {
- SharedPtr<JSBind> jsbind(new JSBind(context_));
- context_->RegisterSubsystem(jsbind);
- LOGINFOF("Loading Package");
- jsbind->LoadPackage(sourceRootFolder_, packageFolder_, bindPlatform_);
- LOGINFOF("Generating JS Bindings");
- jsbind->GenerateJavaScriptBindings();
- LOGINFOF("Generating C# Bindings");
- jsbind->GenerateCSharpBindings();
- Finished();
- }
- }
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