ResourceCache.cpp 33 KB

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  1. //
  2. // Copyright (c) 2008-2015 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "Precompiled.h"
  23. #include "../Resource/BackgroundLoader.h"
  24. #include "../Core/Context.h"
  25. #include "../Core/CoreEvents.h"
  26. #include "../IO/FileSystem.h"
  27. #include "../IO/FileWatcher.h"
  28. #include "../Resource/Image.h"
  29. #include "../Resource/JSONFile.h"
  30. #include "../IO/Log.h"
  31. #include "../IO/PackageFile.h"
  32. #include "../Resource/PListFile.h"
  33. #include "../Core/Profiler.h"
  34. #include "../Resource/ResourceCache.h"
  35. #include "../Resource/ResourceEvents.h"
  36. #include "../Core/WorkQueue.h"
  37. #include "../Resource/XMLFile.h"
  38. #include "../DebugNew.h"
  39. namespace Atomic
  40. {
  41. static const char* checkDirs[] = {
  42. "Fonts",
  43. "Materials",
  44. "Models",
  45. "Music",
  46. "Objects",
  47. "Particle",
  48. "PostProcess",
  49. "RenderPaths",
  50. "Scenes",
  51. "Scripts",
  52. "Sounds",
  53. "Shaders",
  54. "Techniques",
  55. "Textures",
  56. "UI",
  57. 0
  58. };
  59. static const SharedPtr<Resource> noResource;
  60. ResourceCache::ResourceCache(Context* context) :
  61. Object(context),
  62. autoReloadResources_(false),
  63. returnFailedResources_(false),
  64. searchPackagesFirst_(true),
  65. finishBackgroundResourcesMs_(5)
  66. {
  67. // Register Resource library object factories
  68. RegisterResourceLibrary(context_);
  69. // Create resource background loader. Its thread will start on the first background request
  70. backgroundLoader_ = new BackgroundLoader(this);
  71. // Subscribe BeginFrame for handling directory watchers and background loaded resource finalization
  72. SubscribeToEvent(E_BEGINFRAME, HANDLER(ResourceCache, HandleBeginFrame));
  73. }
  74. ResourceCache::~ResourceCache()
  75. {
  76. // Shut down the background loader first
  77. backgroundLoader_.Reset();
  78. }
  79. bool ResourceCache::AddResourceDir(const String& pathName, unsigned priority)
  80. {
  81. MutexLock lock(resourceMutex_);
  82. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  83. if (!fileSystem || !fileSystem->DirExists(pathName))
  84. {
  85. LOGERROR("Could not open directory " + pathName);
  86. return false;
  87. }
  88. // Convert path to absolute
  89. String fixedPath = SanitateResourceDirName(pathName);
  90. // Check that the same path does not already exist
  91. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  92. {
  93. if (!resourceDirs_[i].Compare(fixedPath, false))
  94. return true;
  95. }
  96. if (priority < resourceDirs_.Size())
  97. resourceDirs_.Insert(priority, fixedPath);
  98. else
  99. resourceDirs_.Push(fixedPath);
  100. // If resource auto-reloading active, create a file watcher for the directory
  101. if (autoReloadResources_)
  102. {
  103. SharedPtr<FileWatcher> watcher(new FileWatcher(context_));
  104. watcher->StartWatching(fixedPath, true);
  105. fileWatchers_.Push(watcher);
  106. }
  107. LOGINFO("Added resource path " + fixedPath);
  108. return true;
  109. }
  110. bool ResourceCache::AddPackageFile(PackageFile* package, unsigned priority)
  111. {
  112. MutexLock lock(resourceMutex_);
  113. // Do not add packages that failed to load
  114. if (!package || !package->GetNumFiles())
  115. return false;
  116. if (priority < packages_.Size())
  117. packages_.Insert(priority, SharedPtr<PackageFile>(package));
  118. else
  119. packages_.Push(SharedPtr<PackageFile>(package));
  120. LOGINFO("Added resource package " + package->GetName());
  121. return true;
  122. }
  123. bool ResourceCache::AddPackageFile(const String& fileName, unsigned priority)
  124. {
  125. SharedPtr<PackageFile> package(new PackageFile(context_));
  126. return package->Open(fileName) && AddPackageFile(package);
  127. }
  128. bool ResourceCache::AddManualResource(Resource* resource)
  129. {
  130. if (!resource)
  131. {
  132. LOGERROR("Null manual resource");
  133. return false;
  134. }
  135. const String& name = resource->GetName();
  136. if (name.Empty())
  137. {
  138. LOGERROR("Manual resource with empty name, can not add");
  139. return false;
  140. }
  141. resource->ResetUseTimer();
  142. resourceGroups_[resource->GetType()].resources_[resource->GetNameHash()] = resource;
  143. UpdateResourceGroup(resource->GetType());
  144. return true;
  145. }
  146. void ResourceCache::RemoveResourceDir(const String& pathName)
  147. {
  148. MutexLock lock(resourceMutex_);
  149. String fixedPath = SanitateResourceDirName(pathName);
  150. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  151. {
  152. if (!resourceDirs_[i].Compare(fixedPath, false))
  153. {
  154. resourceDirs_.Erase(i);
  155. // Remove the filewatcher with the matching path
  156. for (unsigned j = 0; j < fileWatchers_.Size(); ++j)
  157. {
  158. if (!fileWatchers_[j]->GetPath().Compare(fixedPath, false))
  159. {
  160. fileWatchers_.Erase(j);
  161. break;
  162. }
  163. }
  164. LOGINFO("Removed resource path " + fixedPath);
  165. return;
  166. }
  167. }
  168. }
  169. void ResourceCache::RemovePackageFile(PackageFile* package, bool releaseResources, bool forceRelease)
  170. {
  171. MutexLock lock(resourceMutex_);
  172. for (Vector<SharedPtr<PackageFile> >::Iterator i = packages_.Begin(); i != packages_.End(); ++i)
  173. {
  174. if (*i == package)
  175. {
  176. if (releaseResources)
  177. ReleasePackageResources(*i, forceRelease);
  178. LOGINFO("Removed resource package " + (*i)->GetName());
  179. packages_.Erase(i);
  180. return;
  181. }
  182. }
  183. }
  184. void ResourceCache::RemovePackageFile(const String& fileName, bool releaseResources, bool forceRelease)
  185. {
  186. MutexLock lock(resourceMutex_);
  187. // Compare the name and extension only, not the path
  188. String fileNameNoPath = GetFileNameAndExtension(fileName);
  189. for (Vector<SharedPtr<PackageFile> >::Iterator i = packages_.Begin(); i != packages_.End(); ++i)
  190. {
  191. if (!GetFileNameAndExtension((*i)->GetName()).Compare(fileNameNoPath, false))
  192. {
  193. if (releaseResources)
  194. ReleasePackageResources(*i, forceRelease);
  195. LOGINFO("Removed resource package " + (*i)->GetName());
  196. packages_.Erase(i);
  197. return;
  198. }
  199. }
  200. }
  201. void ResourceCache::ReleaseResource(StringHash type, const String& name, bool force)
  202. {
  203. StringHash nameHash(name);
  204. const SharedPtr<Resource>& existingRes = FindResource(type, nameHash);
  205. if (!existingRes)
  206. return;
  207. // If other references exist, do not release, unless forced
  208. if ((existingRes.Refs() == 1 && existingRes.WeakRefs() == 0) || force)
  209. {
  210. resourceGroups_[type].resources_.Erase(nameHash);
  211. UpdateResourceGroup(type);
  212. }
  213. }
  214. void ResourceCache::ReleaseResources(StringHash type, bool force)
  215. {
  216. bool released = false;
  217. HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  218. if (i != resourceGroups_.End())
  219. {
  220. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  221. j != i->second_.resources_.End();)
  222. {
  223. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  224. // If other references exist, do not release, unless forced
  225. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  226. {
  227. i->second_.resources_.Erase(current);
  228. released = true;
  229. }
  230. }
  231. }
  232. if (released)
  233. UpdateResourceGroup(type);
  234. }
  235. void ResourceCache::ReleaseResources(StringHash type, const String& partialName, bool force)
  236. {
  237. bool released = false;
  238. HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  239. if (i != resourceGroups_.End())
  240. {
  241. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  242. j != i->second_.resources_.End();)
  243. {
  244. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  245. if (current->second_->GetName().Contains(partialName))
  246. {
  247. // If other references exist, do not release, unless forced
  248. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  249. {
  250. i->second_.resources_.Erase(current);
  251. released = true;
  252. }
  253. }
  254. }
  255. }
  256. if (released)
  257. UpdateResourceGroup(type);
  258. }
  259. void ResourceCache::ReleaseResources(const String& partialName, bool force)
  260. {
  261. // Some resources refer to others, like materials to textures. Release twice to ensure these get released.
  262. // This is not necessary if forcing release
  263. unsigned repeat = force ? 1 : 2;
  264. while (repeat--)
  265. {
  266. for (HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin(); i != resourceGroups_.End(); ++i)
  267. {
  268. bool released = false;
  269. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  270. j != i->second_.resources_.End();)
  271. {
  272. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  273. if (current->second_->GetName().Contains(partialName))
  274. {
  275. // If other references exist, do not release, unless forced
  276. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  277. {
  278. i->second_.resources_.Erase(current);
  279. released = true;
  280. }
  281. }
  282. }
  283. if (released)
  284. UpdateResourceGroup(i->first_);
  285. }
  286. }
  287. }
  288. void ResourceCache::ReleaseAllResources(bool force)
  289. {
  290. unsigned repeat = force ? 1 : 2;
  291. while (repeat--)
  292. {
  293. for (HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin();
  294. i != resourceGroups_.End(); ++i)
  295. {
  296. bool released = false;
  297. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  298. j != i->second_.resources_.End();)
  299. {
  300. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  301. // If other references exist, do not release, unless forced
  302. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  303. {
  304. i->second_.resources_.Erase(current);
  305. released = true;
  306. }
  307. }
  308. if (released)
  309. UpdateResourceGroup(i->first_);
  310. }
  311. }
  312. }
  313. bool ResourceCache::ReloadResource(Resource* resource)
  314. {
  315. if (!resource)
  316. return false;
  317. resource->SendEvent(E_RELOADSTARTED);
  318. bool success = false;
  319. SharedPtr<File> file = GetFile(resource->GetName());
  320. if (file)
  321. success = resource->Load(*(file.Get()));
  322. if (success)
  323. {
  324. resource->ResetUseTimer();
  325. UpdateResourceGroup(resource->GetType());
  326. resource->SendEvent(E_RELOADFINISHED);
  327. return true;
  328. }
  329. // If reloading failed, do not remove the resource from cache, to allow for a new live edit to
  330. // attempt loading again
  331. resource->SendEvent(E_RELOADFAILED);
  332. return false;
  333. }
  334. void ResourceCache::ReloadResourceWithDependencies(const String& fileName)
  335. {
  336. StringHash fileNameHash(fileName);
  337. // If the filename is a resource we keep track of, reload it
  338. const SharedPtr<Resource>& resource = FindResource(fileNameHash);
  339. if (resource)
  340. {
  341. LOGDEBUG("Reloading changed resource " + fileName);
  342. ReloadResource(resource);
  343. }
  344. // Always perform dependency resource check for resource loaded from XML file as it could be used in inheritance
  345. if (!resource || GetExtension(resource->GetName()) == ".xml")
  346. {
  347. // Check if this is a dependency resource, reload dependents
  348. HashMap<StringHash, HashSet<StringHash> >::ConstIterator j = dependentResources_.Find(fileNameHash);
  349. if (j != dependentResources_.End())
  350. {
  351. // Reloading a resource may modify the dependency tracking structure. Therefore collect the
  352. // resources we need to reload first
  353. Vector<SharedPtr<Resource> > dependents;
  354. dependents.Reserve(j->second_.Size());
  355. for (HashSet<StringHash>::ConstIterator k = j->second_.Begin(); k != j->second_.End(); ++k)
  356. {
  357. const SharedPtr<Resource>& dependent = FindResource(*k);
  358. if (dependent)
  359. dependents.Push(dependent);
  360. }
  361. for (unsigned k = 0; k < dependents.Size(); ++k)
  362. {
  363. LOGDEBUG("Reloading resource " + dependents[k]->GetName() + " depending on " + fileName);
  364. ReloadResource(dependents[k]);
  365. }
  366. }
  367. }
  368. }
  369. void ResourceCache::SetMemoryBudget(StringHash type, unsigned budget)
  370. {
  371. resourceGroups_[type].memoryBudget_ = budget;
  372. }
  373. void ResourceCache::SetAutoReloadResources(bool enable)
  374. {
  375. if (enable != autoReloadResources_)
  376. {
  377. if (enable)
  378. {
  379. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  380. {
  381. SharedPtr<FileWatcher> watcher(new FileWatcher(context_));
  382. watcher->StartWatching(resourceDirs_[i], true);
  383. fileWatchers_.Push(watcher);
  384. }
  385. }
  386. else
  387. fileWatchers_.Clear();
  388. autoReloadResources_ = enable;
  389. }
  390. }
  391. void ResourceCache::SetReturnFailedResources(bool enable)
  392. {
  393. returnFailedResources_ = enable;
  394. }
  395. SharedPtr<File> ResourceCache::GetFile(const String& nameIn, bool sendEventOnFailure)
  396. {
  397. MutexLock lock(resourceMutex_);
  398. String name = SanitateResourceName(nameIn);
  399. if (resourceRouter_)
  400. resourceRouter_->Route(name, RESOURCE_GETFILE);
  401. if (name.Length())
  402. {
  403. File* file = 0;
  404. if (searchPackagesFirst_)
  405. {
  406. file = SearchPackages(name);
  407. if (!file)
  408. file = SearchResourceDirs(name);
  409. }
  410. else
  411. {
  412. file = SearchResourceDirs(name);
  413. if (!file)
  414. file = SearchPackages(name);
  415. }
  416. if (file)
  417. return SharedPtr<File>(file);
  418. }
  419. if (sendEventOnFailure)
  420. {
  421. if (resourceRouter_ && name.Empty() && !nameIn.Empty())
  422. LOGERROR("Resource request " + nameIn + " was blocked");
  423. else
  424. LOGERROR("Could not find resource " + name);
  425. if (Thread::IsMainThread())
  426. {
  427. using namespace ResourceNotFound;
  428. VariantMap& eventData = GetEventDataMap();
  429. eventData[P_RESOURCENAME] = name.Length() ? name : nameIn;
  430. SendEvent(E_RESOURCENOTFOUND, eventData);
  431. }
  432. }
  433. return SharedPtr<File>();
  434. }
  435. Resource* ResourceCache::GetExistingResource(StringHash type, const String& nameIn)
  436. {
  437. String name = SanitateResourceName(nameIn);
  438. if (!Thread::IsMainThread())
  439. {
  440. LOGERROR("Attempted to get resource " + name + " from outside the main thread");
  441. return 0;
  442. }
  443. // If empty name, return null pointer immediately
  444. if (name.Empty())
  445. return 0;
  446. StringHash nameHash(name);
  447. const SharedPtr<Resource>& existing = FindResource(type, nameHash);
  448. return existing;
  449. }
  450. Resource* ResourceCache::GetResource(StringHash type, const String& nameIn, bool sendEventOnFailure)
  451. {
  452. String name = SanitateResourceName(nameIn);
  453. if (!Thread::IsMainThread())
  454. {
  455. LOGERROR("Attempted to get resource " + name + " from outside the main thread");
  456. return 0;
  457. }
  458. // If empty name, return null pointer immediately
  459. if (name.Empty())
  460. return 0;
  461. StringHash nameHash(name);
  462. // Check if the resource is being background loaded but is now needed immediately
  463. backgroundLoader_->WaitForResource(type, nameHash);
  464. const SharedPtr<Resource>& existing = FindResource(type, nameHash);
  465. if (existing)
  466. return existing;
  467. SharedPtr<Resource> resource;
  468. // Make sure the pointer is non-null and is a Resource subclass
  469. resource = DynamicCast<Resource>(context_->CreateObject(type));
  470. if (!resource)
  471. {
  472. LOGERROR("Could not load unknown resource type " + String(type));
  473. if (sendEventOnFailure)
  474. {
  475. using namespace UnknownResourceType;
  476. VariantMap& eventData = GetEventDataMap();
  477. eventData[P_RESOURCETYPE] = type;
  478. SendEvent(E_UNKNOWNRESOURCETYPE, eventData);
  479. }
  480. return 0;
  481. }
  482. // Attempt to load the resource
  483. SharedPtr<File> file = GetFile(name, sendEventOnFailure);
  484. if (!file)
  485. return 0; // Error is already logged
  486. LOGDEBUG("Loading resource " + name);
  487. resource->SetName(name);
  488. if (!resource->Load(*(file.Get())))
  489. {
  490. // Error should already been logged by corresponding resource descendant class
  491. if (sendEventOnFailure)
  492. {
  493. using namespace LoadFailed;
  494. VariantMap& eventData = GetEventDataMap();
  495. eventData[P_RESOURCENAME] = name;
  496. SendEvent(E_LOADFAILED, eventData);
  497. }
  498. if (!returnFailedResources_)
  499. return 0;
  500. }
  501. // Store to cache
  502. resource->ResetUseTimer();
  503. resourceGroups_[type].resources_[nameHash] = resource;
  504. UpdateResourceGroup(type);
  505. return resource;
  506. }
  507. bool ResourceCache::BackgroundLoadResource(StringHash type, const String& nameIn, bool sendEventOnFailure, Resource* caller)
  508. {
  509. // If empty name, fail immediately
  510. String name = SanitateResourceName(nameIn);
  511. if (name.Empty())
  512. return false;
  513. // First check if already exists as a loaded resource
  514. StringHash nameHash(name);
  515. if (FindResource(type, nameHash) != noResource)
  516. return false;
  517. return backgroundLoader_->QueueResource(type, name, sendEventOnFailure, caller);
  518. }
  519. SharedPtr<Resource> ResourceCache::GetTempResource(StringHash type, const String& nameIn, bool sendEventOnFailure)
  520. {
  521. String name = SanitateResourceName(nameIn);
  522. // If empty name, return null pointer immediately
  523. if (name.Empty())
  524. return SharedPtr<Resource>();
  525. SharedPtr<Resource> resource;
  526. // Make sure the pointer is non-null and is a Resource subclass
  527. resource = DynamicCast<Resource>(context_->CreateObject(type));
  528. if (!resource)
  529. {
  530. LOGERROR("Could not load unknown resource type " + String(type));
  531. if (sendEventOnFailure)
  532. {
  533. using namespace UnknownResourceType;
  534. VariantMap& eventData = GetEventDataMap();
  535. eventData[P_RESOURCETYPE] = type;
  536. SendEvent(E_UNKNOWNRESOURCETYPE, eventData);
  537. }
  538. return SharedPtr<Resource>();
  539. }
  540. // Attempt to load the resource
  541. SharedPtr<File> file = GetFile(name, sendEventOnFailure);
  542. if (!file)
  543. return SharedPtr<Resource>(); // Error is already logged
  544. LOGDEBUG("Loading temporary resource " + name);
  545. resource->SetName(file->GetName());
  546. if (!resource->Load(*(file.Get())))
  547. {
  548. // Error should already been logged by corresponding resource descendant class
  549. if (sendEventOnFailure)
  550. {
  551. using namespace LoadFailed;
  552. VariantMap& eventData = GetEventDataMap();
  553. eventData[P_RESOURCENAME] = name;
  554. SendEvent(E_LOADFAILED, eventData);
  555. }
  556. return SharedPtr<Resource>();
  557. }
  558. return resource;
  559. }
  560. unsigned ResourceCache::GetNumBackgroundLoadResources() const
  561. {
  562. return backgroundLoader_->GetNumQueuedResources();
  563. }
  564. void ResourceCache::GetResources(PODVector<Resource*>& result, StringHash type) const
  565. {
  566. result.Clear();
  567. HashMap<StringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  568. if (i != resourceGroups_.End())
  569. {
  570. for (HashMap<StringHash, SharedPtr<Resource> >::ConstIterator j = i->second_.resources_.Begin();
  571. j != i->second_.resources_.End(); ++j)
  572. result.Push(j->second_);
  573. }
  574. }
  575. bool ResourceCache::Exists(const String& nameIn) const
  576. {
  577. MutexLock lock(resourceMutex_);
  578. String name = SanitateResourceName(nameIn);
  579. if (resourceRouter_)
  580. resourceRouter_->Route(name, RESOURCE_CHECKEXISTS);
  581. if (name.Empty())
  582. return false;
  583. for (unsigned i = 0; i < packages_.Size(); ++i)
  584. {
  585. if (packages_[i]->Exists(name))
  586. return true;
  587. }
  588. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  589. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  590. {
  591. if (fileSystem->FileExists(resourceDirs_[i] + name))
  592. return true;
  593. }
  594. // Fallback using absolute path
  595. if (fileSystem->FileExists(name))
  596. return true;
  597. return false;
  598. }
  599. unsigned ResourceCache::GetMemoryBudget(StringHash type) const
  600. {
  601. HashMap<StringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  602. if (i != resourceGroups_.End())
  603. return i->second_.memoryBudget_;
  604. else
  605. return 0;
  606. }
  607. unsigned ResourceCache::GetMemoryUse(StringHash type) const
  608. {
  609. HashMap<StringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  610. if (i != resourceGroups_.End())
  611. return i->second_.memoryUse_;
  612. else
  613. return 0;
  614. }
  615. unsigned ResourceCache::GetTotalMemoryUse() const
  616. {
  617. unsigned total = 0;
  618. for (HashMap<StringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Begin(); i != resourceGroups_.End(); ++i)
  619. total += i->second_.memoryUse_;
  620. return total;
  621. }
  622. String ResourceCache::GetResourceFileName(const String& name) const
  623. {
  624. MutexLock lock(resourceMutex_);
  625. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  626. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  627. {
  628. if (fileSystem->FileExists(resourceDirs_[i] + name))
  629. return resourceDirs_[i] + name;
  630. }
  631. return String();
  632. }
  633. String ResourceCache::GetPreferredResourceDir(const String& path) const
  634. {
  635. String fixedPath = AddTrailingSlash(path);
  636. bool pathHasKnownDirs = false;
  637. bool parentHasKnownDirs = false;
  638. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  639. for (unsigned i = 0; checkDirs[i] != 0; ++i)
  640. {
  641. if (fileSystem->DirExists(fixedPath + checkDirs[i]))
  642. {
  643. pathHasKnownDirs = true;
  644. break;
  645. }
  646. }
  647. if (!pathHasKnownDirs)
  648. {
  649. String parentPath = GetParentPath(fixedPath);
  650. for (unsigned i = 0; checkDirs[i] != 0; ++i)
  651. {
  652. if (fileSystem->DirExists(parentPath + checkDirs[i]))
  653. {
  654. parentHasKnownDirs = true;
  655. break;
  656. }
  657. }
  658. // If path does not have known subdirectories, but the parent path has, use the parent instead
  659. if (parentHasKnownDirs)
  660. fixedPath = parentPath;
  661. }
  662. return fixedPath;
  663. }
  664. String ResourceCache::SanitateResourceName(const String& nameIn) const
  665. {
  666. // Sanitate unsupported constructs from the resource name
  667. String name = GetInternalPath(nameIn);
  668. name.Replace("../", "");
  669. name.Replace("./", "");
  670. // If the path refers to one of the resource directories, normalize the resource name
  671. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  672. if (resourceDirs_.Size())
  673. {
  674. String namePath = GetPath(name);
  675. String exePath = fileSystem->GetProgramDir();
  676. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  677. {
  678. String relativeResourcePath = resourceDirs_[i];
  679. if (relativeResourcePath.StartsWith(exePath))
  680. relativeResourcePath = relativeResourcePath.Substring(exePath.Length());
  681. if (namePath.StartsWith(resourceDirs_[i], false))
  682. namePath = namePath.Substring(resourceDirs_[i].Length());
  683. else if (namePath.StartsWith(relativeResourcePath, false))
  684. namePath = namePath.Substring(relativeResourcePath.Length());
  685. }
  686. name = namePath + GetFileNameAndExtension(name);
  687. }
  688. return name.Trimmed();
  689. }
  690. String ResourceCache::SanitateResourceDirName(const String& nameIn) const
  691. {
  692. String fixedPath = AddTrailingSlash(nameIn);
  693. if (!IsAbsolutePath(fixedPath))
  694. fixedPath = GetSubsystem<FileSystem>()->GetCurrentDir() + fixedPath;
  695. // Sanitate away /./ construct
  696. fixedPath.Replace("/./", "/");
  697. return fixedPath.Trimmed();
  698. }
  699. void ResourceCache::StoreResourceDependency(Resource* resource, const String& dependency)
  700. {
  701. // If resource reloading is not on, do not create the dependency data structure (saves memory)
  702. if (!resource || !autoReloadResources_)
  703. return;
  704. MutexLock lock(resourceMutex_);
  705. StringHash nameHash(resource->GetName());
  706. HashSet<StringHash>& dependents = dependentResources_[dependency];
  707. dependents.Insert(nameHash);
  708. }
  709. void ResourceCache::ResetDependencies(Resource* resource)
  710. {
  711. if (!resource || !autoReloadResources_)
  712. return;
  713. MutexLock lock(resourceMutex_);
  714. StringHash nameHash(resource->GetName());
  715. for (HashMap<StringHash, HashSet<StringHash> >::Iterator i = dependentResources_.Begin(); i !=
  716. dependentResources_.End();)
  717. {
  718. HashSet<StringHash>& dependents = i->second_;
  719. dependents.Erase(nameHash);
  720. if (dependents.Empty())
  721. i = dependentResources_.Erase(i);
  722. else
  723. ++i;
  724. }
  725. }
  726. const SharedPtr<Resource>& ResourceCache::FindResource(StringHash type, StringHash nameHash)
  727. {
  728. MutexLock lock(resourceMutex_);
  729. HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  730. if (i == resourceGroups_.End())
  731. return noResource;
  732. HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Find(nameHash);
  733. if (j == i->second_.resources_.End())
  734. return noResource;
  735. return j->second_;
  736. }
  737. const SharedPtr<Resource>& ResourceCache::FindResource(StringHash nameHash)
  738. {
  739. MutexLock lock(resourceMutex_);
  740. for (HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin(); i != resourceGroups_.End(); ++i)
  741. {
  742. HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Find(nameHash);
  743. if (j != i->second_.resources_.End())
  744. return j->second_;
  745. }
  746. return noResource;
  747. }
  748. void ResourceCache::ReleasePackageResources(PackageFile* package, bool force)
  749. {
  750. HashSet<StringHash> affectedGroups;
  751. const HashMap<String, PackageEntry>& entries = package->GetEntries();
  752. for (HashMap<String, PackageEntry>::ConstIterator i = entries.Begin(); i != entries.End(); ++i)
  753. {
  754. StringHash nameHash(i->first_);
  755. // We do not know the actual resource type, so search all type containers
  756. for (HashMap<StringHash, ResourceGroup>::Iterator j = resourceGroups_.Begin();
  757. j != resourceGroups_.End(); ++j)
  758. {
  759. HashMap<StringHash, SharedPtr<Resource> >::Iterator k = j->second_.resources_.Find(nameHash);
  760. if (k != j->second_.resources_.End())
  761. {
  762. // If other references exist, do not release, unless forced
  763. if ((k->second_.Refs() == 1 && k->second_.WeakRefs() == 0) || force)
  764. {
  765. j->second_.resources_.Erase(k);
  766. affectedGroups.Insert(j->first_);
  767. }
  768. break;
  769. }
  770. }
  771. }
  772. for (HashSet<StringHash>::Iterator i = affectedGroups.Begin(); i != affectedGroups.End(); ++i)
  773. UpdateResourceGroup(*i);
  774. }
  775. void ResourceCache::UpdateResourceGroup(StringHash type)
  776. {
  777. HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  778. if (i == resourceGroups_.End())
  779. return;
  780. for (;;)
  781. {
  782. unsigned totalSize = 0;
  783. unsigned oldestTimer = 0;
  784. HashMap<StringHash, SharedPtr<Resource> >::Iterator oldestResource = i->second_.resources_.End();
  785. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  786. j != i->second_.resources_.End(); ++j)
  787. {
  788. totalSize += j->second_->GetMemoryUse();
  789. unsigned useTimer = j->second_->GetUseTimer();
  790. if (useTimer > oldestTimer)
  791. {
  792. oldestTimer = useTimer;
  793. oldestResource = j;
  794. }
  795. }
  796. i->second_.memoryUse_ = totalSize;
  797. // If memory budget defined and is exceeded, remove the oldest resource and loop again
  798. // (resources in use always return a zero timer and can not be removed)
  799. if (i->second_.memoryBudget_ && i->second_.memoryUse_ > i->second_.memoryBudget_ &&
  800. oldestResource != i->second_.resources_.End())
  801. {
  802. LOGDEBUG("Resource group " + oldestResource->second_->GetTypeName() + " over memory budget, releasing resource " +
  803. oldestResource->second_->GetName());
  804. i->second_.resources_.Erase(oldestResource);
  805. }
  806. else
  807. break;
  808. }
  809. }
  810. void ResourceCache::HandleBeginFrame(StringHash eventType, VariantMap& eventData)
  811. {
  812. for (unsigned i = 0; i < fileWatchers_.Size(); ++i)
  813. {
  814. String fileName;
  815. while (fileWatchers_[i]->GetNextChange(fileName))
  816. {
  817. ReloadResourceWithDependencies(fileName);
  818. // Finally send a general file changed event even if the file was not a tracked resource
  819. using namespace FileChanged;
  820. VariantMap& eventData = GetEventDataMap();
  821. eventData[P_FILENAME] = fileWatchers_[i]->GetPath() + fileName;
  822. eventData[P_RESOURCENAME] = fileName;
  823. SendEvent(E_FILECHANGED, eventData);
  824. }
  825. }
  826. // Check for background loaded resources that can be finished
  827. {
  828. PROFILE(FinishBackgroundResources);
  829. backgroundLoader_->FinishResources(finishBackgroundResourcesMs_);
  830. }
  831. }
  832. File* ResourceCache::SearchResourceDirs(const String& nameIn)
  833. {
  834. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  835. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  836. {
  837. if (fileSystem->FileExists(resourceDirs_[i] + nameIn))
  838. {
  839. // Construct the file first with full path, then rename it to not contain the resource path,
  840. // so that the file's name can be used in further GetFile() calls (for example over the network)
  841. File* file(new File(context_, resourceDirs_[i] + nameIn));
  842. file->SetName(nameIn);
  843. return file;
  844. }
  845. }
  846. // Fallback using absolute path
  847. if (fileSystem->FileExists(nameIn))
  848. return new File(context_, nameIn);
  849. return 0;
  850. }
  851. File* ResourceCache::SearchPackages(const String& nameIn)
  852. {
  853. for (unsigned i = 0; i < packages_.Size(); ++i)
  854. {
  855. if (packages_[i]->Exists(nameIn))
  856. return new File(context_, packages_[i], nameIn);
  857. }
  858. return 0;
  859. }
  860. void RegisterResourceLibrary(Context* context)
  861. {
  862. Image::RegisterObject(context);
  863. JSONFile::RegisterObject(context);
  864. PListFile::RegisterObject(context);
  865. XMLFile::RegisterObject(context);
  866. }
  867. }