UIBuildSettingsWindows.h 836 B

123456789101112131415161718192021222324252627282930313233343536373839404142434445
  1. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  2. // Please see LICENSE.md in repository root for license information
  3. // https://github.com/AtomicGameEngine/AtomicGameEngine
  4. #pragma once
  5. #include "UI/AEWidget.h"
  6. using namespace Atomic;
  7. using namespace tb;
  8. namespace tb
  9. {
  10. class TBLayout;
  11. }
  12. namespace AtomicEditor
  13. {
  14. class UIBuildSettingsWindows: public AEWidget
  15. {
  16. OBJECT(UIBuildSettingsWindows);
  17. public:
  18. UIBuildSettingsWindows(Context* context);
  19. virtual ~UIBuildSettingsWindows();
  20. bool OnEvent(const TBWidgetEvent &ev);
  21. void Refresh();
  22. void StoreSettings();
  23. //void HandleMessage(StringHash eventType, VariantMap& eventData);
  24. private:
  25. TBEditField* appNameEdit_;
  26. TBEditField* appPackageEdit_;
  27. TBEditField* productNameEdit_;
  28. TBEditField* companyNameEdit_;
  29. };
  30. }