UIErrorsWidget.cpp 2.8 KB

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  1. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  2. // Please see LICENSE.md in repository root for license information
  3. // https://github.com/AtomicGameEngine/AtomicGameEngine
  4. #include "AtomicEditor.h"
  5. #include <TurboBadger/tb_layout.h>
  6. #include <Atomic/Core/Context.h>
  7. #include <Atomic/IO/Log.h>
  8. #include <Atomic/IO/FileSystem.h>
  9. #include <Atomic/UI/UI.h>
  10. #include "AEEvents.h"
  11. #include "UIListView.h"
  12. #include "UIErrorsWidget.h"
  13. #include "UIMainFrame.h"
  14. #include "UIResourceFrame.h"
  15. namespace AtomicEditor
  16. {
  17. ErrorsWidget::ErrorsWidget(Context* context) :
  18. AEWidget(context),
  19. errorlayout_(0)
  20. {
  21. context_->RegisterSubsystem(this);
  22. UI* tbui = GetSubsystem<UI>();
  23. tbui->LoadResourceFile(delegate_, "AtomicEditor/editor/ui/errorswidget.tb.txt");
  24. errorlayout_ = delegate_->GetWidgetByIDAndType<TBLayout>(TBIDC("errorlayout"));
  25. assert(errorlayout_);
  26. errorList_ = new ListView(context_, "errorlist");
  27. TBWidgetDelegate* errorListWD = errorList_->GetWidgetDelegate();
  28. errorListWD->SetGravity(WIDGET_GRAVITY_ALL);
  29. errorlayout_->AddChild(errorListWD);
  30. SubscribeToEvent(E_EDITORSHUTDOWN, HANDLER(ErrorsWidget, HandleEditorShutdown));
  31. }
  32. ErrorsWidget::~ErrorsWidget()
  33. {
  34. }
  35. void ErrorsWidget::UpdateErrors()
  36. {
  37. AEPlayer* player = GetSubsystem<AEPlayer>();
  38. if (!player)
  39. return;
  40. const Vector<AEPlayerError>& errors = player->GetErrors();
  41. errors_ = errors;
  42. errorList_->DeleteAllItems();
  43. for (unsigned i = 0; i < errors.Size(); i++)
  44. {
  45. const AEPlayerError& error = errors[i];
  46. String filename = GetFileNameAndExtension(error.filename_);
  47. String errorString;
  48. errorString.AppendWithFormat("%s - %s - Line: %i",
  49. filename.CString(), error.message_.CString(), error.lineNumber_);
  50. errorList_->AddItem(errorString.CString(), NULL, TBID(i));
  51. }
  52. }
  53. bool ErrorsWidget::OnEvent(const TBWidgetEvent &ev)
  54. {
  55. if (!ev.target)
  56. return false;
  57. TBID id = ev.target->GetID();
  58. if (ev.type == EVENT_TYPE_CLICK)
  59. {
  60. // we clicked the folder list
  61. if (ev.target->GetID() == TBID("errorlist"))
  62. {
  63. TBSelectList* list = (TBSelectList*) ev.target;
  64. TBID tbid = list->GetSelectedItemID();
  65. if (tbid < errors_.Size())
  66. {
  67. const AEPlayerError& error = errors_[tbid];
  68. // make sure we are editing it
  69. ResourceFrame* rframe = GetSubsystem<MainFrame>()->GetResourceFrame();
  70. rframe->EditResource(error.filename_);
  71. rframe->NavigateToResource(error.filename_, error.lineNumber_, -1);
  72. }
  73. }
  74. }
  75. return false;
  76. }
  77. void ErrorsWidget::HandleEditorShutdown(StringHash eventType, VariantMap& eventData)
  78. {
  79. context_->RemoveSubsystem(GetType());
  80. }
  81. }