UIFindTextWidget.h 990 B

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  1. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  2. // Please see LICENSE.md in repository root for license information
  3. // https://github.com/AtomicGameEngine/AtomicGameEngine
  4. #pragma once
  5. #include "AEWidget.h"
  6. #include <TurboBadger/tb_style_edit.h>
  7. using namespace Atomic;
  8. using namespace tb;
  9. namespace tb
  10. {
  11. class TBEditField;
  12. }
  13. namespace AtomicEditor
  14. {
  15. class FindTextWidget: public AEWidget
  16. {
  17. OBJECT(FindTextWidget);
  18. public:
  19. FindTextWidget(Context* context);
  20. virtual ~FindTextWidget();
  21. void SetUISize(int uiWidth, int uiHeight);
  22. bool OnEvent(const TBWidgetEvent &ev);
  23. void Find(const String& findText, unsigned flags);
  24. void GetFindText(String& text);
  25. void HandleFindTextOpen(StringHash eventType, VariantMap& eventData);
  26. void HandleFindTextClose(StringHash eventType, VariantMap& eventData);
  27. private:
  28. void HandleEditorShutdown(StringHash eventType, VariantMap& eventData);
  29. TBEditField* findtextedit_;
  30. };
  31. }