CollisionChain2D.h 2.6 KB

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  1. //
  2. // Copyright (c) 2008-2017 the Urho3D project.
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  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
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  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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  20. // THE SOFTWARE.
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  22. #pragma once
  23. #include "../Atomic2D/CollisionShape2D.h"
  24. namespace Atomic
  25. {
  26. /// 2D chain collision component.
  27. class ATOMIC_API CollisionChain2D : public CollisionShape2D
  28. {
  29. ATOMIC_OBJECT(CollisionChain2D, CollisionShape2D);
  30. public:
  31. /// Construct.
  32. CollisionChain2D(Context* context);
  33. /// Destruct.
  34. virtual ~CollisionChain2D();
  35. /// Register object factory.
  36. static void RegisterObject(Context* context);
  37. /// Set loop.
  38. void SetLoop(bool loop);
  39. /// Set vertex count.
  40. void SetVertexCount(unsigned count);
  41. /// Set vertex.
  42. void SetVertex(unsigned index, const Vector2& vertex);
  43. /// Set vertices.
  44. void SetVertices(const PODVector<Vector2>& vertices);
  45. /// Set vertices attribute.
  46. void SetVerticesAttr(const PODVector<unsigned char>& value);
  47. /// Return loop.
  48. bool GetLoop() const { return loop_; }
  49. /// Return vertex count.
  50. unsigned GetVertexCount() const { return vertices_.Size(); }
  51. /// Return vertex.
  52. const Vector2& GetVertex(unsigned index) const { return (index < vertices_.Size()) ? vertices_[index] : Vector2::ZERO; }
  53. /// Return vertices.
  54. const PODVector<Vector2>& GetVertices() const { return vertices_; }
  55. /// Return vertices attribute.
  56. PODVector<unsigned char> GetVerticesAttr() const;
  57. private:
  58. /// Apply node world scale.
  59. virtual void ApplyNodeWorldScale();
  60. /// Recreate fixture.
  61. void RecreateFixture();
  62. /// Chain shape.
  63. b2ChainShape chainShape_;
  64. /// Loop.
  65. bool loop_;
  66. /// Vertices.
  67. PODVector<Vector2> vertices_;
  68. };
  69. }