ConstraintRevolute2D.h 2.8 KB

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  1. //
  2. // Copyright (c) 2008-2017 the Urho3D project.
  3. //
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  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
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  8. // copies of the Software, and to permit persons to whom the Software is
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  11. // The above copyright notice and this permission notice shall be included in
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  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include "../Atomic2D/Constraint2D.h"
  24. namespace Atomic
  25. {
  26. /// 2D revolute constraint component.
  27. class ATOMIC_API ConstraintRevolute2D : public Constraint2D
  28. {
  29. ATOMIC_OBJECT(ConstraintRevolute2D, Constraint2D);
  30. public:
  31. /// Construct.
  32. ConstraintRevolute2D(Context* context);
  33. /// Destruct.
  34. virtual ~ConstraintRevolute2D();
  35. /// Register object factory.
  36. static void RegisterObject(Context* context);
  37. /// Set anchor.
  38. void SetAnchor(const Vector2& anchor);
  39. /// Set enable limit.
  40. void SetEnableLimit(bool enableLimit);
  41. /// Set lower angle.
  42. void SetLowerAngle(float lowerAngle);
  43. /// Set upper angle.
  44. void SetUpperAngle(float upperAngle);
  45. /// Set enable motor.
  46. void SetEnableMotor(bool enableMotor);
  47. /// Set motor speed.
  48. void SetMotorSpeed(float motorSpeed);
  49. /// Set max motor torque.
  50. void SetMaxMotorTorque(float maxMotorTorque);
  51. /// Return anchor.
  52. const Vector2& GetAnchor() const { return anchor_; }
  53. /// Return enable limit.
  54. bool GetEnableLimit() const { return jointDef_.enableLimit; }
  55. /// Return lower angle.
  56. float GetLowerAngle() const { return jointDef_.lowerAngle; }
  57. /// Return upper angle.
  58. float GetUpperAngle() const { return jointDef_.upperAngle; }
  59. /// Return enable motor.
  60. bool GetEnableMotor() const { return jointDef_.enableMotor; }
  61. /// Return motor speed.
  62. float GetMotorSpeed() const { return jointDef_.motorSpeed; }
  63. /// Return max motor torque.
  64. float GetMaxMotorTorque() const { return jointDef_.maxMotorTorque; }
  65. private:
  66. /// Return joint def.
  67. virtual b2JointDef* GetJointDef();
  68. /// Box2D joint def.
  69. b2RevoluteJointDef jointDef_;
  70. /// Anchor.
  71. Vector2 anchor_;
  72. };
  73. }