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- //
- // Copyright (c) 2008-2017 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "../Precompiled.h"
- #include "../Core/Context.h"
- #include "../Atomic2D/ConstraintWeld2D.h"
- #include "../Atomic2D/PhysicsUtils2D.h"
- #include "../Atomic2D/RigidBody2D.h"
- #include "../DebugNew.h"
- namespace Atomic
- {
- extern const char* ATOMIC2D_CATEGORY;
- ConstraintWeld2D::ConstraintWeld2D(Context* context) :
- Constraint2D(context),
- anchor_(Vector2::ZERO)
- {
- }
- ConstraintWeld2D::~ConstraintWeld2D()
- {
- }
- void ConstraintWeld2D::RegisterObject(Context* context)
- {
- context->RegisterFactory<ConstraintWeld2D>(ATOMIC2D_CATEGORY);
- ATOMIC_ACCESSOR_ATTRIBUTE("Is Enabled", IsEnabled, SetEnabled, bool, true, AM_DEFAULT);
- ATOMIC_ACCESSOR_ATTRIBUTE("Anchor", GetAnchor, SetAnchor, Vector2, Vector2::ZERO, AM_DEFAULT);
- ATOMIC_ACCESSOR_ATTRIBUTE("Frequency Hz", GetFrequencyHz, SetFrequencyHz, float, 0.0f, AM_DEFAULT);
- ATOMIC_ACCESSOR_ATTRIBUTE("Damping Ratio", GetDampingRatio, SetDampingRatio, float, 0.0f, AM_DEFAULT);
- ATOMIC_COPY_BASE_ATTRIBUTES(Constraint2D);
- }
- void ConstraintWeld2D::SetAnchor(const Vector2& anchor)
- {
- if (anchor == anchor_)
- return;
- anchor_ = anchor;
- RecreateJoint();
- MarkNetworkUpdate();
- }
- void ConstraintWeld2D::SetFrequencyHz(float frequencyHz)
- {
- if (frequencyHz == jointDef_.frequencyHz)
- return;
- jointDef_.frequencyHz = frequencyHz;
- if (joint_)
- static_cast<b2WeldJoint*>(joint_)->SetFrequency(frequencyHz);
- else
- RecreateJoint();
- MarkNetworkUpdate();
- }
- void ConstraintWeld2D::SetDampingRatio(float dampingRatio)
- {
- if (dampingRatio == jointDef_.dampingRatio)
- return;
- jointDef_.dampingRatio = dampingRatio;
- if (joint_)
- static_cast<b2WeldJoint*>(joint_)->SetDampingRatio(dampingRatio);
- else
- RecreateJoint();
- MarkNetworkUpdate();
- }
- b2JointDef* ConstraintWeld2D::GetJointDef()
- {
- if (!ownerBody_ || !otherBody_)
- return 0;
- b2Body* bodyA = ownerBody_->GetBody();
- b2Body* bodyB = otherBody_->GetBody();
- if (!bodyA || !bodyB)
- return 0;
- jointDef_.Initialize(bodyA, bodyB, ToB2Vec2(anchor_));
- return &jointDef_;
- }
- }
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