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- //
- // Copyright (c) 2008-2017 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "../Precompiled.h"
- #include "../Core/Context.h"
- #include "../Graphics/Camera.h"
- #include "../Graphics/Material.h"
- #include "../Graphics/Texture2D.h"
- #include "../Scene/Scene.h"
- #include "../Atomic2D/Drawable2D.h"
- #include "../Atomic2D/Renderer2D.h"
- #include "../DebugNew.h"
- namespace Atomic
- {
- // ATOMIC BEGIN
- // defined in header
- // const float PIXEL_SIZE = 0.01f;
- // ATOMIC END
- SourceBatch2D::SourceBatch2D() :
- distance_(0.0f),
- drawOrder_(0)
- {
- }
- Drawable2D::Drawable2D(Context* context) :
- Drawable(context, DRAWABLE_GEOMETRY2D),
- layer_(0),
- orderInLayer_(0),
- sourceBatchesDirty_(true)
- {
- }
- Drawable2D::~Drawable2D()
- {
- if (renderer_)
- renderer_->RemoveDrawable(this);
- }
- void Drawable2D::RegisterObject(Context* context)
- {
- ATOMIC_ACCESSOR_ATTRIBUTE("Layer", GetLayer, SetLayer, int, 0, AM_DEFAULT);
- ATOMIC_ACCESSOR_ATTRIBUTE("Order in Layer", GetOrderInLayer, SetOrderInLayer, int, 0, AM_DEFAULT);
- ATOMIC_ATTRIBUTE("View Mask", int, viewMask_, DEFAULT_VIEWMASK, AM_DEFAULT);
- }
- void Drawable2D::OnSetEnabled()
- {
- bool enabled = IsEnabledEffective();
- if (enabled && renderer_)
- renderer_->AddDrawable(this);
- else if (!enabled && renderer_)
- renderer_->RemoveDrawable(this);
- }
- void Drawable2D::SetLayer(int layer)
- {
- if (layer == layer_)
- return;
- layer_ = layer;
- OnDrawOrderChanged();
- MarkNetworkUpdate();
- }
- void Drawable2D::SetOrderInLayer(int orderInLayer)
- {
- if (orderInLayer == orderInLayer_)
- return;
- orderInLayer_ = orderInLayer;
- OnDrawOrderChanged();
- MarkNetworkUpdate();
- }
- const Vector<SourceBatch2D>& Drawable2D::GetSourceBatches()
- {
- if (sourceBatchesDirty_)
- UpdateSourceBatches();
- return sourceBatches_;
- }
- void Drawable2D::OnSceneSet(Scene* scene)
- {
- // Do not call Drawable::OnSceneSet(node), as 2D drawable components should not be added to the octree
- // but are instead rendered through Renderer2D
- if (scene)
- {
- renderer_ = scene->GetOrCreateComponent<Renderer2D>();
- if (IsEnabledEffective())
- renderer_->AddDrawable(this);
- }
- else
- {
- if (renderer_)
- renderer_->RemoveDrawable(this);
- }
- }
- void Drawable2D::OnMarkedDirty(Node* node)
- {
- Drawable::OnMarkedDirty(node);
- sourceBatchesDirty_ = true;
- }
- }
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