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- //
- // Copyright (c) 2008-2017 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "../Precompiled.h"
- #include "../Core/Context.h"
- #include "../Graphics/DebugRenderer.h"
- #include "../Resource/ResourceCache.h"
- #include "../Scene/Node.h"
- #include "../Scene/Scene.h"
- #include "../Atomic2D/TileMap2D.h"
- #include "../Atomic2D/TileMapLayer2D.h"
- #include "../Atomic2D/TmxFile2D.h"
- #include "../DebugNew.h"
- namespace Atomic
- {
- // ATOMIC BEGIN
- // extern const float PIXEL_SIZE;
- // ATOMIC END
- extern const char* ATOMIC2D_CATEGORY;
- TileMap2D::TileMap2D(Context* context) :
- Component(context)
- {
- }
- TileMap2D::~TileMap2D()
- {
- }
- void TileMap2D::RegisterObject(Context* context)
- {
- context->RegisterFactory<TileMap2D>(ATOMIC2D_CATEGORY);
- ATOMIC_ACCESSOR_ATTRIBUTE("Is Enabled", IsEnabled, SetEnabled, bool, true, AM_DEFAULT);
- ATOMIC_MIXED_ACCESSOR_ATTRIBUTE("Tmx File", GetTmxFileAttr, SetTmxFileAttr, ResourceRef, ResourceRef(TmxFile2D::GetTypeStatic()),
- AM_DEFAULT);
- }
- // Transform vector from node-local space to global space
- static Vector2 TransformNode2D(Matrix3x4 transform, Vector2 local)
- {
- Vector3 transformed = transform * Vector4(local.x_, local.y_, 0.f, 1.f);
- return Vector2(transformed.x_, transformed.y_);
- }
- void TileMap2D::DrawDebugGeometry(DebugRenderer* debug, bool depthTest)
- {
- const Color& color = Color::RED;
- float mapW = info_.GetMapWidth();
- float mapH = info_.GetMapHeight();
- const Matrix3x4 transform = GetNode()->GetTransform();
- switch (info_.orientation_)
- {
- case O_ORTHOGONAL:
- case O_STAGGERED:
- case O_HEXAGONAL:
- debug->AddLine(TransformNode2D(transform, Vector2(0.0f, 0.0f)), TransformNode2D(transform, Vector2(mapW, 0.0f)), color);
- debug->AddLine(TransformNode2D(transform, Vector2(mapW, 0.0f)), TransformNode2D(transform, Vector2(mapW, mapH)), color);
- debug->AddLine(TransformNode2D(transform, Vector2(mapW, mapH)), TransformNode2D(transform, Vector2(0.0f, mapH)), color);
- debug->AddLine(TransformNode2D(transform, Vector2(0.0f, mapH)), TransformNode2D(transform, Vector2(0.0f, 0.0f)), color);
- break;
- case O_ISOMETRIC:
- debug->AddLine(TransformNode2D(transform, Vector2(0.0f, mapH * 0.5f)), TransformNode2D(transform, Vector2(mapW * 0.5f, 0.0f)), color);
- debug->AddLine(TransformNode2D(transform, Vector2(mapW * 0.5f, 0.0f)), TransformNode2D(transform, Vector2(mapW, mapH * 0.5f)), color);
- debug->AddLine(TransformNode2D(transform, Vector2(mapW, mapH * 0.5f)), TransformNode2D(transform, Vector2(mapW * 0.5f, mapH)), color);
- debug->AddLine(TransformNode2D(transform, Vector2(mapW * 0.5f, mapH)), TransformNode2D(transform, Vector2(0.0f, mapH * 0.5f)), color);
- break;
- }
- for (unsigned i = 0; i < layers_.Size(); ++i)
- layers_[i]->DrawDebugGeometry(debug, depthTest);
- }
- void TileMap2D::DrawDebugGeometry()
- {
- Scene* scene = GetScene();
- if (!scene)
- return;
- DebugRenderer* debug = scene->GetComponent<DebugRenderer>();
- if (!debug)
- return;
- DrawDebugGeometry(debug, false);
- }
- void TileMap2D::SetTmxFile(TmxFile2D* tmxFile)
- {
- if (tmxFile == tmxFile_)
- return;
- if (rootNode_)
- rootNode_->RemoveAllChildren();
- layers_.Clear();
- tmxFile_ = tmxFile;
- if (!tmxFile_)
- return;
- info_ = tmxFile_->GetInfo();
- if (!rootNode_)
- {
- rootNode_ = GetNode()->CreateTemporaryChild("_root_", LOCAL);
- }
- unsigned numLayers = tmxFile_->GetNumLayers();
- layers_.Resize(numLayers);
- for (unsigned i = 0; i < numLayers; ++i)
- {
- const TmxLayer2D* tmxLayer = tmxFile_->GetLayer(i);
- Node* layerNode(rootNode_->CreateTemporaryChild(tmxLayer->GetName(), LOCAL));
- TileMapLayer2D* layer = layerNode->CreateComponent<TileMapLayer2D>();
- layer->Initialize(this, tmxLayer);
- layer->SetDrawOrder(i * 10);
- layers_[i] = layer;
- }
- }
- TmxFile2D* TileMap2D::GetTmxFile() const
- {
- return tmxFile_;
- }
- TileMapLayer2D* TileMap2D::GetLayer(unsigned index) const
- {
- if (index >= layers_.Size())
- return 0;
- return layers_[index];
- }
- Vector2 TileMap2D::TileIndexToPosition(int x, int y) const
- {
- return info_.TileIndexToPosition(x, y);
- }
- bool TileMap2D::PositionToTileIndex(int& x, int& y, const Vector2& position) const
- {
- return info_.PositionToTileIndex(x, y, position);
- }
- void TileMap2D::SetTmxFileAttr(const ResourceRef& value)
- {
- ResourceCache* cache = GetSubsystem<ResourceCache>();
- SetTmxFile(cache->GetResource<TmxFile2D>(value.name_));
- }
- ResourceRef TileMap2D::GetTmxFileAttr() const
- {
- return GetResourceRef(tmxFile_, TmxFile2D::GetTypeStatic());
- }
- Vector<SharedPtr<TileMapObject2D> > TileMap2D::GetTileCollisionShapes(int gid) const
- {
- Vector<SharedPtr<TileMapObject2D> > shapes;
- return tmxFile_ ? tmxFile_->GetTileCollisionShapes(gid) : shapes;
- }
- // ATOMIC BEGIN
- TileMapLayer2D* TileMap2D::GetLayerByName(const String& name) const
- {
- for (unsigned i = 0; i < layers_.Size(); i++)
- {
- if (layers_[i]->GetName() == name)
- return layers_[i];
- }
- return 0;
- }
- // ATOMIC END
- }
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