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- //
- // Copyright (c) 2008-2017 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "../Core/Object.h"
- namespace Atomic
- {
- /// Low-resolution operating system timer.
- class ATOMIC_API Timer
- {
- public:
- /// Construct. Get the starting clock value.
- Timer();
- /// Return elapsed milliseconds and optionally reset.
- unsigned GetMSec(bool reset);
- /// Reset the timer.
- void Reset();
- private:
- /// Starting clock value in milliseconds.
- unsigned startTime_;
- };
- /// High-resolution operating system timer used in profiling.
- class ATOMIC_API HiresTimer
- {
- friend class Time;
- public:
- /// Construct. Get the starting high-resolution clock value.
- HiresTimer();
- /// Return elapsed microseconds and optionally reset.
- long long GetUSec(bool reset);
- /// Reset the timer.
- void Reset();
- /// Return if high-resolution timer is supported.
- static bool IsSupported() { return supported; }
- /// Return high-resolution timer frequency if supported.
- static long long GetFrequency() { return frequency; }
- private:
- /// Starting clock value in CPU ticks.
- long long startTime_;
- /// High-resolution timer support flag.
- static bool supported;
- /// High-resolution timer frequency.
- static long long frequency;
- };
- /// %Time and frame counter subsystem.
- class ATOMIC_API Time : public Object
- {
- ATOMIC_OBJECT(Time, Object);
- public:
- /// Construct.
- Time(Context* context);
- /// Destruct. Reset the low-resolution timer period if set.
- virtual ~Time();
- /// Begin new frame, with (last) frame duration in seconds and send frame start event.
- void BeginFrame(float timeStep);
- /// End frame. Increment total time and send frame end event.
- void EndFrame();
- /// Set the low-resolution timer period in milliseconds. 0 resets to the default period.
- void SetTimerPeriod(unsigned mSec);
- /// Return frame number, starting from 1 once BeginFrame() is called for the first time.
- unsigned GetFrameNumber() const { return frameNumber_; }
- /// Return current frame timestep as seconds.
- float GetTimeStep() const { return timeStep_; }
- /// Return current low-resolution timer period in milliseconds.
- unsigned GetTimerPeriod() const { return timerPeriod_; }
- /// Return elapsed time from program start as seconds.
- float GetElapsedTime();
- /// Get system time as milliseconds.
- static unsigned GetSystemTime();
- /// Get system time as seconds since 1.1.1970.
- static unsigned GetTimeSinceEpoch();
- /// Get a date/time stamp as a string.
- static String GetTimeStamp();
- /// Sleep for a number of milliseconds.
- static void Sleep(unsigned mSec);
- private:
- /// Elapsed time since program start.
- Timer elapsedTime_;
- /// Frame number.
- unsigned frameNumber_;
- /// Timestep in seconds.
- float timeStep_;
- /// Low-resolution timer period.
- unsigned timerPeriod_;
- };
- }
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