Variant.cpp 24 KB

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  1. //
  2. // Copyright (c) 2008-2017 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../Core/StringUtils.h"
  24. #include "../IO/VectorBuffer.h"
  25. #include <cstring>
  26. namespace Atomic
  27. {
  28. const Variant Variant::EMPTY;
  29. const PODVector<unsigned char> Variant::emptyBuffer;
  30. const ResourceRef Variant::emptyResourceRef;
  31. const ResourceRefList Variant::emptyResourceRefList;
  32. const VariantMap Variant::emptyVariantMap;
  33. const VariantVector Variant::emptyVariantVector;
  34. const StringVector Variant::emptyStringVector;
  35. static const char* typeNames[] =
  36. {
  37. "None",
  38. "Int",
  39. "Bool",
  40. "Float",
  41. "Vector2",
  42. "Vector3",
  43. "Vector4",
  44. "Quaternion",
  45. "Color",
  46. "String",
  47. "Buffer",
  48. "VoidPtr",
  49. "ResourceRef",
  50. "ResourceRefList",
  51. "VariantVector",
  52. "VariantMap",
  53. "IntRect",
  54. "IntVector2",
  55. "Ptr",
  56. "Matrix3",
  57. "Matrix3x4",
  58. "Matrix4",
  59. "Double",
  60. "StringVector",
  61. "Rect",
  62. "IntVector3",
  63. "Int64",
  64. 0
  65. };
  66. Variant& Variant::operator =(const Variant& rhs)
  67. {
  68. SetType(rhs.GetType());
  69. switch (type_)
  70. {
  71. case VAR_STRING:
  72. *(reinterpret_cast<String*>(&value_)) = *(reinterpret_cast<const String*>(&rhs.value_));
  73. break;
  74. case VAR_BUFFER:
  75. *(reinterpret_cast<PODVector<unsigned char>*>(&value_)) = *(reinterpret_cast<const PODVector<unsigned char>*>(&rhs.value_));
  76. break;
  77. case VAR_RESOURCEREF:
  78. *(reinterpret_cast<ResourceRef*>(&value_)) = *(reinterpret_cast<const ResourceRef*>(&rhs.value_));
  79. break;
  80. case VAR_RESOURCEREFLIST:
  81. *(reinterpret_cast<ResourceRefList*>(&value_)) = *(reinterpret_cast<const ResourceRefList*>(&rhs.value_));
  82. break;
  83. case VAR_VARIANTVECTOR:
  84. *(reinterpret_cast<VariantVector*>(&value_)) = *(reinterpret_cast<const VariantVector*>(&rhs.value_));
  85. break;
  86. case VAR_STRINGVECTOR:
  87. *(reinterpret_cast<StringVector*>(&value_)) = *(reinterpret_cast<const StringVector*>(&rhs.value_));
  88. break;
  89. case VAR_VARIANTMAP:
  90. *(reinterpret_cast<VariantMap*>(&value_)) = *(reinterpret_cast<const VariantMap*>(&rhs.value_));
  91. break;
  92. case VAR_PTR:
  93. *(reinterpret_cast<WeakPtr<RefCounted>*>(&value_)) = *(reinterpret_cast<const WeakPtr<RefCounted>*>(&rhs.value_));
  94. break;
  95. case VAR_MATRIX3:
  96. *(reinterpret_cast<Matrix3*>(value_.ptr_)) = *(reinterpret_cast<const Matrix3*>(rhs.value_.ptr_));
  97. break;
  98. case VAR_MATRIX3X4:
  99. *(reinterpret_cast<Matrix3x4*>(value_.ptr_)) = *(reinterpret_cast<const Matrix3x4*>(rhs.value_.ptr_));
  100. break;
  101. case VAR_MATRIX4:
  102. *(reinterpret_cast<Matrix4*>(value_.ptr_)) = *(reinterpret_cast<const Matrix4*>(rhs.value_.ptr_));
  103. break;
  104. default:
  105. value_ = rhs.value_;
  106. break;
  107. }
  108. return *this;
  109. }
  110. Variant& Variant::operator =(const VectorBuffer& rhs)
  111. {
  112. SetType(VAR_BUFFER);
  113. *(reinterpret_cast<PODVector<unsigned char>*>(&value_)) = rhs.GetBuffer();
  114. return *this;
  115. }
  116. bool Variant::operator ==(const Variant& rhs) const
  117. {
  118. if (type_ == VAR_VOIDPTR || type_ == VAR_PTR)
  119. return GetVoidPtr() == rhs.GetVoidPtr();
  120. else if (type_ != rhs.type_)
  121. return false;
  122. switch (type_)
  123. {
  124. case VAR_INT:
  125. return value_.int_ == rhs.value_.int_;
  126. case VAR_INT64:
  127. return *reinterpret_cast<const long long*>(&value_.int_) == *reinterpret_cast<const long long*>(&rhs.value_.int_);
  128. case VAR_BOOL:
  129. return value_.bool_ == rhs.value_.bool_;
  130. case VAR_FLOAT:
  131. return value_.float_ == rhs.value_.float_;
  132. case VAR_VECTOR2:
  133. return *(reinterpret_cast<const Vector2*>(&value_)) == *(reinterpret_cast<const Vector2*>(&rhs.value_));
  134. case VAR_VECTOR3:
  135. return *(reinterpret_cast<const Vector3*>(&value_)) == *(reinterpret_cast<const Vector3*>(&rhs.value_));
  136. case VAR_VECTOR4:
  137. case VAR_QUATERNION:
  138. case VAR_COLOR:
  139. // Hack: use the Vector4 compare for all these classes, as they have the same memory structure
  140. return *(reinterpret_cast<const Vector4*>(&value_)) == *(reinterpret_cast<const Vector4*>(&rhs.value_));
  141. case VAR_STRING:
  142. return *(reinterpret_cast<const String*>(&value_)) == *(reinterpret_cast<const String*>(&rhs.value_));
  143. case VAR_BUFFER:
  144. return *(reinterpret_cast<const PODVector<unsigned char>*>(&value_)) ==
  145. *(reinterpret_cast<const PODVector<unsigned char>*>(&rhs.value_));
  146. case VAR_RESOURCEREF:
  147. return *(reinterpret_cast<const ResourceRef*>(&value_)) == *(reinterpret_cast<const ResourceRef*>(&rhs.value_));
  148. case VAR_RESOURCEREFLIST:
  149. return *(reinterpret_cast<const ResourceRefList*>(&value_)) == *(reinterpret_cast<const ResourceRefList*>(&rhs.value_));
  150. case VAR_VARIANTVECTOR:
  151. return *(reinterpret_cast<const VariantVector*>(&value_)) == *(reinterpret_cast<const VariantVector*>(&rhs.value_));
  152. case VAR_STRINGVECTOR:
  153. return *(reinterpret_cast<const StringVector*>(&value_)) == *(reinterpret_cast<const StringVector*>(&rhs.value_));
  154. case VAR_VARIANTMAP:
  155. return *(reinterpret_cast<const VariantMap*>(&value_)) == *(reinterpret_cast<const VariantMap*>(&rhs.value_));
  156. case VAR_INTRECT:
  157. return *(reinterpret_cast<const IntRect*>(&value_)) == *(reinterpret_cast<const IntRect*>(&rhs.value_));
  158. case VAR_INTVECTOR2:
  159. return *(reinterpret_cast<const IntVector2*>(&value_)) == *(reinterpret_cast<const IntVector2*>(&rhs.value_));
  160. case VAR_INTVECTOR3:
  161. return *(reinterpret_cast<const IntVector3*>(&value_)) == *(reinterpret_cast<const IntVector3*>(&rhs.value_));
  162. case VAR_MATRIX3:
  163. return *(reinterpret_cast<const Matrix3*>(value_.ptr_)) == *(reinterpret_cast<const Matrix3*>(rhs.value_.ptr_));
  164. case VAR_MATRIX3X4:
  165. return *(reinterpret_cast<const Matrix3x4*>(value_.ptr_)) == *(reinterpret_cast<const Matrix3x4*>(rhs.value_.ptr_));
  166. case VAR_MATRIX4:
  167. return *(reinterpret_cast<const Matrix4*>(value_.ptr_)) == *(reinterpret_cast<const Matrix4*>(rhs.value_.ptr_));
  168. case VAR_DOUBLE:
  169. return *(reinterpret_cast<const double*>(&value_)) == *(reinterpret_cast<const double*>(&rhs.value_));
  170. case VAR_RECT:
  171. return *(reinterpret_cast<const Rect*>(&value_)) == *(reinterpret_cast<const Rect*>(&rhs.value_));
  172. default:
  173. return true;
  174. }
  175. }
  176. bool Variant::operator ==(const PODVector<unsigned char>& rhs) const
  177. {
  178. // Use strncmp() instead of PODVector<unsigned char>::operator ==()
  179. const PODVector<unsigned char>& buffer = *(reinterpret_cast<const PODVector<unsigned char>*>(&value_));
  180. return type_ == VAR_BUFFER && buffer.Size() == rhs.Size() ?
  181. strncmp(reinterpret_cast<const char*>(&buffer[0]), reinterpret_cast<const char*>(&rhs[0]), buffer.Size()) == 0 :
  182. false;
  183. }
  184. bool Variant::operator ==(const VectorBuffer& rhs) const
  185. {
  186. const PODVector<unsigned char>& buffer = *(reinterpret_cast<const PODVector<unsigned char>*>(&value_));
  187. return type_ == VAR_BUFFER && buffer.Size() == rhs.GetSize() ?
  188. strncmp(reinterpret_cast<const char*>(&buffer[0]), reinterpret_cast<const char*>(rhs.GetData()), buffer.Size()) == 0 :
  189. false;
  190. }
  191. void Variant::FromString(const String& type, const String& value)
  192. {
  193. return FromString(GetTypeFromName(type), value.CString());
  194. }
  195. void Variant::FromString(const char* type, const char* value)
  196. {
  197. return FromString(GetTypeFromName(type), value);
  198. }
  199. void Variant::FromString(VariantType type, const String& value)
  200. {
  201. return FromString(type, value.CString());
  202. }
  203. void Variant::FromString(VariantType type, const char* value)
  204. {
  205. switch (type)
  206. {
  207. case VAR_INT:
  208. *this = ToInt(value);
  209. break;
  210. case VAR_INT64:
  211. *this = ToInt64(value);
  212. break;
  213. case VAR_BOOL:
  214. *this = ToBool(value);
  215. break;
  216. case VAR_FLOAT:
  217. *this = ToFloat(value);
  218. break;
  219. case VAR_VECTOR2:
  220. *this = ToVector2(value);
  221. break;
  222. case VAR_VECTOR3:
  223. *this = ToVector3(value);
  224. break;
  225. case VAR_VECTOR4:
  226. *this = ToVector4(value);
  227. break;
  228. case VAR_QUATERNION:
  229. *this = ToQuaternion(value);
  230. break;
  231. case VAR_COLOR:
  232. *this = ToColor(value);
  233. break;
  234. case VAR_STRING:
  235. *this = value;
  236. break;
  237. case VAR_BUFFER:
  238. {
  239. SetType(VAR_BUFFER);
  240. PODVector<unsigned char>& buffer = *(reinterpret_cast<PODVector<unsigned char>*>(&value_));
  241. StringToBuffer(buffer, value);
  242. }
  243. break;
  244. case VAR_VOIDPTR:
  245. // From string to void pointer not supported, set to null
  246. *this = (void*)0;
  247. break;
  248. case VAR_RESOURCEREF:
  249. {
  250. StringVector values = String::Split(value, ';');
  251. if (values.Size() == 2)
  252. {
  253. SetType(VAR_RESOURCEREF);
  254. ResourceRef& ref = *(reinterpret_cast<ResourceRef*>(&value_));
  255. ref.type_ = values[0];
  256. ref.name_ = values[1];
  257. }
  258. }
  259. break;
  260. case VAR_RESOURCEREFLIST:
  261. {
  262. StringVector values = String::Split(value, ';', true);
  263. if (values.Size() >= 1)
  264. {
  265. SetType(VAR_RESOURCEREFLIST);
  266. ResourceRefList& refList = *(reinterpret_cast<ResourceRefList*>(&value_));
  267. refList.type_ = values[0];
  268. refList.names_.Resize(values.Size() - 1);
  269. for (unsigned i = 1; i < values.Size(); ++i)
  270. refList.names_[i - 1] = values[i];
  271. }
  272. }
  273. break;
  274. case VAR_INTRECT:
  275. *this = ToIntRect(value);
  276. break;
  277. case VAR_INTVECTOR2:
  278. *this = ToIntVector2(value);
  279. break;
  280. case VAR_INTVECTOR3:
  281. *this = ToIntVector3(value);
  282. break;
  283. case VAR_PTR:
  284. // From string to RefCounted pointer not supported, set to null
  285. *this = (RefCounted*)0;
  286. break;
  287. case VAR_MATRIX3:
  288. *this = ToMatrix3(value);
  289. break;
  290. case VAR_MATRIX3X4:
  291. *this = ToMatrix3x4(value);
  292. break;
  293. case VAR_MATRIX4:
  294. *this = ToMatrix4(value);
  295. break;
  296. case VAR_DOUBLE:
  297. *this = ToDouble(value);
  298. break;
  299. case VAR_RECT:
  300. *this = ToRect(value);
  301. break;
  302. default:
  303. SetType(VAR_NONE);
  304. }
  305. }
  306. void Variant::SetBuffer(const void* data, unsigned size)
  307. {
  308. if (size && !data)
  309. size = 0;
  310. SetType(VAR_BUFFER);
  311. PODVector<unsigned char>& buffer = *(reinterpret_cast<PODVector<unsigned char>*>(&value_));
  312. buffer.Resize(size);
  313. if (size)
  314. memcpy(&buffer[0], data, size);
  315. }
  316. VectorBuffer Variant::GetVectorBuffer() const
  317. {
  318. return VectorBuffer(type_ == VAR_BUFFER ? *reinterpret_cast<const PODVector<unsigned char>*>(&value_) : emptyBuffer);
  319. }
  320. String Variant::GetTypeName() const
  321. {
  322. return typeNames[type_];
  323. }
  324. String Variant::ToString() const
  325. {
  326. switch (type_)
  327. {
  328. case VAR_INT:
  329. return String(value_.int_);
  330. case VAR_INT64:
  331. return String(*reinterpret_cast<const long long*>(&value_.int_));
  332. case VAR_BOOL:
  333. return String(value_.bool_);
  334. case VAR_FLOAT:
  335. return String(value_.float_);
  336. case VAR_VECTOR2:
  337. return (reinterpret_cast<const Vector2*>(&value_))->ToString();
  338. case VAR_VECTOR3:
  339. return (reinterpret_cast<const Vector3*>(&value_))->ToString();
  340. case VAR_VECTOR4:
  341. return (reinterpret_cast<const Vector4*>(&value_))->ToString();
  342. case VAR_QUATERNION:
  343. return (reinterpret_cast<const Quaternion*>(&value_))->ToString();
  344. case VAR_COLOR:
  345. return (reinterpret_cast<const Color*>(&value_))->ToString();
  346. case VAR_STRING:
  347. return *(reinterpret_cast<const String*>(&value_));
  348. case VAR_BUFFER:
  349. {
  350. const PODVector<unsigned char>& buffer = *(reinterpret_cast<const PODVector<unsigned char>*>(&value_));
  351. String ret;
  352. BufferToString(ret, buffer.Begin().ptr_, buffer.Size());
  353. return ret;
  354. }
  355. case VAR_VOIDPTR:
  356. case VAR_PTR:
  357. // Pointer serialization not supported (convert to null)
  358. return String(0);
  359. case VAR_INTRECT:
  360. return (reinterpret_cast<const IntRect*>(&value_))->ToString();
  361. case VAR_INTVECTOR2:
  362. return (reinterpret_cast<const IntVector2*>(&value_))->ToString();
  363. case VAR_INTVECTOR3:
  364. return (reinterpret_cast<const IntVector3*>(&value_))->ToString();
  365. case VAR_MATRIX3:
  366. return (reinterpret_cast<const Matrix3*>(value_.ptr_))->ToString();
  367. case VAR_MATRIX3X4:
  368. return (reinterpret_cast<const Matrix3x4*>(value_.ptr_))->ToString();
  369. case VAR_MATRIX4:
  370. return (reinterpret_cast<const Matrix4*>(value_.ptr_))->ToString();
  371. case VAR_DOUBLE:
  372. return String(*reinterpret_cast<const double*>(&value_));
  373. case VAR_RECT:
  374. return (reinterpret_cast<const Rect*>(&value_))->ToString();
  375. default:
  376. // VAR_RESOURCEREF, VAR_RESOURCEREFLIST, VAR_VARIANTVECTOR, VAR_STRINGVECTOR, VAR_VARIANTMAP
  377. // Reference string serialization requires typehash-to-name mapping from the context. Can not support here
  378. // Also variant map or vector string serialization is not supported. XML or binary save should be used instead
  379. return String::EMPTY;
  380. }
  381. }
  382. bool Variant::IsZero() const
  383. {
  384. switch (type_)
  385. {
  386. case VAR_INT:
  387. return value_.int_ == 0;
  388. case VAR_INT64:
  389. return *reinterpret_cast<const long long*>(&value_.int_) == 0;
  390. case VAR_BOOL:
  391. return value_.bool_ == false;
  392. case VAR_FLOAT:
  393. return value_.float_ == 0.0f;
  394. case VAR_VECTOR2:
  395. return *reinterpret_cast<const Vector2*>(&value_) == Vector2::ZERO;
  396. case VAR_VECTOR3:
  397. return *reinterpret_cast<const Vector3*>(&value_) == Vector3::ZERO;
  398. case VAR_VECTOR4:
  399. return *reinterpret_cast<const Vector4*>(&value_) == Vector4::ZERO;
  400. case VAR_QUATERNION:
  401. return *reinterpret_cast<const Quaternion*>(&value_) == Quaternion::IDENTITY;
  402. case VAR_COLOR:
  403. // WHITE is considered empty (i.e. default) color in the Color class definition
  404. return *reinterpret_cast<const Color*>(&value_) == Color::WHITE;
  405. case VAR_STRING:
  406. return reinterpret_cast<const String*>(&value_)->Empty();
  407. case VAR_BUFFER:
  408. return reinterpret_cast<const PODVector<unsigned char>*>(&value_)->Empty();
  409. case VAR_VOIDPTR:
  410. return value_.ptr_ == 0;
  411. case VAR_RESOURCEREF:
  412. return reinterpret_cast<const ResourceRef*>(&value_)->name_.Empty();
  413. case VAR_RESOURCEREFLIST:
  414. {
  415. const StringVector& names = reinterpret_cast<const ResourceRefList*>(&value_)->names_;
  416. for (StringVector::ConstIterator i = names.Begin(); i != names.End(); ++i)
  417. {
  418. if (!i->Empty())
  419. return false;
  420. }
  421. return true;
  422. }
  423. case VAR_VARIANTVECTOR:
  424. return reinterpret_cast<const VariantVector*>(&value_)->Empty();
  425. case VAR_STRINGVECTOR:
  426. return reinterpret_cast<const StringVector*>(&value_)->Empty();
  427. case VAR_VARIANTMAP:
  428. return reinterpret_cast<const VariantMap*>(&value_)->Empty();
  429. case VAR_INTRECT:
  430. return *reinterpret_cast<const IntRect*>(&value_) == IntRect::ZERO;
  431. case VAR_INTVECTOR2:
  432. return *reinterpret_cast<const IntVector2*>(&value_) == IntVector2::ZERO;
  433. case VAR_INTVECTOR3:
  434. return *reinterpret_cast<const IntVector3*>(&value_) == IntVector3::ZERO;
  435. case VAR_PTR:
  436. return *reinterpret_cast<const WeakPtr<RefCounted>*>(&value_) == (RefCounted*)0;
  437. case VAR_MATRIX3:
  438. return *reinterpret_cast<const Matrix3*>(value_.ptr_) == Matrix3::IDENTITY;
  439. case VAR_MATRIX3X4:
  440. return *reinterpret_cast<const Matrix3x4*>(value_.ptr_) == Matrix3x4::IDENTITY;
  441. case VAR_MATRIX4:
  442. return *reinterpret_cast<const Matrix4*>(value_.ptr_) == Matrix4::IDENTITY;
  443. case VAR_DOUBLE:
  444. return *reinterpret_cast<const double*>(&value_) == 0.0;
  445. case VAR_RECT:
  446. return *reinterpret_cast<const Rect*>(&value_) == Rect::ZERO;
  447. default:
  448. return true;
  449. }
  450. }
  451. void Variant::SetType(VariantType newType)
  452. {
  453. if (type_ == newType)
  454. return;
  455. switch (type_)
  456. {
  457. case VAR_STRING:
  458. (reinterpret_cast<String*>(&value_))->~String();
  459. break;
  460. case VAR_BUFFER:
  461. (reinterpret_cast<PODVector<unsigned char>*>(&value_))->~PODVector<unsigned char>();
  462. break;
  463. case VAR_RESOURCEREF:
  464. (reinterpret_cast<ResourceRef*>(&value_))->~ResourceRef();
  465. break;
  466. case VAR_RESOURCEREFLIST:
  467. (reinterpret_cast<ResourceRefList*>(&value_))->~ResourceRefList();
  468. break;
  469. case VAR_VARIANTVECTOR:
  470. (reinterpret_cast<VariantVector*>(&value_))->~VariantVector();
  471. break;
  472. case VAR_STRINGVECTOR:
  473. (reinterpret_cast<StringVector*>(&value_))->~StringVector();
  474. break;
  475. case VAR_VARIANTMAP:
  476. (reinterpret_cast<VariantMap*>(&value_))->~VariantMap();
  477. break;
  478. case VAR_PTR:
  479. (reinterpret_cast<WeakPtr<RefCounted>*>(&value_))->~WeakPtr<RefCounted>();
  480. break;
  481. case VAR_MATRIX3:
  482. delete reinterpret_cast<Matrix3*>(value_.ptr_);
  483. break;
  484. case VAR_MATRIX3X4:
  485. delete reinterpret_cast<Matrix3x4*>(value_.ptr_);
  486. break;
  487. case VAR_MATRIX4:
  488. delete reinterpret_cast<Matrix4*>(value_.ptr_);
  489. break;
  490. default:
  491. break;
  492. }
  493. type_ = newType;
  494. switch (type_)
  495. {
  496. case VAR_STRING:
  497. new(reinterpret_cast<String*>(&value_)) String();
  498. break;
  499. case VAR_BUFFER:
  500. new(reinterpret_cast<PODVector<unsigned char>*>(&value_)) PODVector<unsigned char>();
  501. break;
  502. case VAR_RESOURCEREF:
  503. new(reinterpret_cast<ResourceRef*>(&value_)) ResourceRef();
  504. break;
  505. case VAR_RESOURCEREFLIST:
  506. new(reinterpret_cast<ResourceRefList*>(&value_)) ResourceRefList();
  507. break;
  508. case VAR_VARIANTVECTOR:
  509. new(reinterpret_cast<VariantVector*>(&value_)) VariantVector();
  510. break;
  511. case VAR_STRINGVECTOR:
  512. new(reinterpret_cast<StringVector*>(&value_)) StringVector();
  513. break;
  514. case VAR_VARIANTMAP:
  515. new(reinterpret_cast<VariantMap*>(&value_)) VariantMap();
  516. break;
  517. case VAR_PTR:
  518. new(reinterpret_cast<WeakPtr<RefCounted>*>(&value_)) WeakPtr<RefCounted>();
  519. break;
  520. case VAR_MATRIX3:
  521. value_.ptr_ = new Matrix3();
  522. break;
  523. case VAR_MATRIX3X4:
  524. value_.ptr_ = new Matrix3x4();
  525. break;
  526. case VAR_MATRIX4:
  527. value_.ptr_ = new Matrix4();
  528. break;
  529. default:
  530. break;
  531. }
  532. }
  533. template <> int Variant::Get<int>() const
  534. {
  535. return GetInt();
  536. }
  537. template <> unsigned Variant::Get<unsigned>() const
  538. {
  539. return GetUInt();
  540. }
  541. template <> long long Variant::Get<long long>() const
  542. {
  543. return GetInt64();
  544. }
  545. template <> unsigned long long Variant::Get<unsigned long long>() const
  546. {
  547. return GetUInt64();
  548. }
  549. template <> StringHash Variant::Get<StringHash>() const
  550. {
  551. return GetStringHash();
  552. }
  553. template <> bool Variant::Get<bool>() const
  554. {
  555. return GetBool();
  556. }
  557. template <> float Variant::Get<float>() const
  558. {
  559. return GetFloat();
  560. }
  561. template <> double Variant::Get<double>() const
  562. {
  563. return GetDouble();
  564. }
  565. template <> const Vector2& Variant::Get<const Vector2&>() const
  566. {
  567. return GetVector2();
  568. }
  569. template <> const Vector3& Variant::Get<const Vector3&>() const
  570. {
  571. return GetVector3();
  572. }
  573. template <> const Vector4& Variant::Get<const Vector4&>() const
  574. {
  575. return GetVector4();
  576. }
  577. template <> const Quaternion& Variant::Get<const Quaternion&>() const
  578. {
  579. return GetQuaternion();
  580. }
  581. template <> const Color& Variant::Get<const Color&>() const
  582. {
  583. return GetColor();
  584. }
  585. template <> const String& Variant::Get<const String&>() const
  586. {
  587. return GetString();
  588. }
  589. template <> const Rect& Variant::Get<const Rect&>() const
  590. {
  591. return GetRect();
  592. }
  593. template <> const IntRect& Variant::Get<const IntRect&>() const
  594. {
  595. return GetIntRect();
  596. }
  597. template <> const IntVector2& Variant::Get<const IntVector2&>() const
  598. {
  599. return GetIntVector2();
  600. }
  601. template <> const IntVector3& Variant::Get<const IntVector3&>() const
  602. {
  603. return GetIntVector3();
  604. }
  605. template <> const PODVector<unsigned char>& Variant::Get<const PODVector<unsigned char>&>() const
  606. {
  607. return GetBuffer();
  608. }
  609. template <> void* Variant::Get<void*>() const
  610. {
  611. return GetVoidPtr();
  612. }
  613. template <> RefCounted* Variant::Get<RefCounted*>() const
  614. {
  615. return GetPtr();
  616. }
  617. template <> const Matrix3& Variant::Get<const Matrix3&>() const
  618. {
  619. return GetMatrix3();
  620. }
  621. template <> const Matrix3x4& Variant::Get<const Matrix3x4&>() const
  622. {
  623. return GetMatrix3x4();
  624. }
  625. template <> const Matrix4& Variant::Get<const Matrix4&>() const
  626. {
  627. return GetMatrix4();
  628. }
  629. template <> ResourceRef Variant::Get<ResourceRef>() const
  630. {
  631. return GetResourceRef();
  632. }
  633. template <> ResourceRefList Variant::Get<ResourceRefList>() const
  634. {
  635. return GetResourceRefList();
  636. }
  637. template <> VariantVector Variant::Get<VariantVector>() const
  638. {
  639. return GetVariantVector();
  640. }
  641. template <> StringVector Variant::Get<StringVector >() const
  642. {
  643. return GetStringVector();
  644. }
  645. template <> VariantMap Variant::Get<VariantMap>() const
  646. {
  647. return GetVariantMap();
  648. }
  649. template <> Vector2 Variant::Get<Vector2>() const
  650. {
  651. return GetVector2();
  652. }
  653. template <> Vector3 Variant::Get<Vector3>() const
  654. {
  655. return GetVector3();
  656. }
  657. template <> Vector4 Variant::Get<Vector4>() const
  658. {
  659. return GetVector4();
  660. }
  661. template <> Quaternion Variant::Get<Quaternion>() const
  662. {
  663. return GetQuaternion();
  664. }
  665. template <> Color Variant::Get<Color>() const
  666. {
  667. return GetColor();
  668. }
  669. template <> String Variant::Get<String>() const
  670. {
  671. return GetString();
  672. }
  673. template <> Rect Variant::Get<Rect>() const
  674. {
  675. return GetRect();
  676. }
  677. template <> IntRect Variant::Get<IntRect>() const
  678. {
  679. return GetIntRect();
  680. }
  681. template <> IntVector2 Variant::Get<IntVector2>() const
  682. {
  683. return GetIntVector2();
  684. }
  685. template <> IntVector3 Variant::Get<IntVector3>() const
  686. {
  687. return GetIntVector3();
  688. }
  689. template <> PODVector<unsigned char> Variant::Get<PODVector<unsigned char> >() const
  690. {
  691. return GetBuffer();
  692. }
  693. template <> Matrix3 Variant::Get<Matrix3>() const
  694. {
  695. return GetMatrix3();
  696. }
  697. template <> Matrix3x4 Variant::Get<Matrix3x4>() const
  698. {
  699. return GetMatrix3x4();
  700. }
  701. template <> Matrix4 Variant::Get<Matrix4>() const
  702. {
  703. return GetMatrix4();
  704. }
  705. String Variant::GetTypeName(VariantType type)
  706. {
  707. return typeNames[type];
  708. }
  709. VariantType Variant::GetTypeFromName(const String& typeName)
  710. {
  711. return GetTypeFromName(typeName.CString());
  712. }
  713. VariantType Variant::GetTypeFromName(const char* typeName)
  714. {
  715. return (VariantType)GetStringListIndex(typeName, typeNames, VAR_NONE);
  716. }
  717. }