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- //
- // Copyright (c) 2008-2016 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "../Math/Quaternion.h"
- #include "../Math/Vector3.h"
- #include <ik/quat.h>
- #include <ik/vec3.h>
- // ATOMIC BEGIN
- #undef ON
- #undef OFF
- // ATOMIC END
- namespace Atomic {
- /// Converts from an Atomic Vector3 to an IK vec3_t
- vec3_t Vec3Urho2IK(const Vector3& urho);
- /// Converts from an IK vec3_t to an Atomic Vector3
- Vector3 Vec3IK2Urho(const vec3_t* ik);
- /// Converts from an Atomic quaternion to an IK quat_t
- quat_t QuatUrho2IK(const Quaternion& urho);
- /// Converts from an IK quat_t to an Atomic quaternion
- Quaternion QuatIK2Urho(const quat_t* ik);
- }
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