IKConverters.h 1.7 KB

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  1. //
  2. // Copyright (c) 2008-2016 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include "../Math/Quaternion.h"
  24. #include "../Math/Vector3.h"
  25. #include <ik/quat.h>
  26. #include <ik/vec3.h>
  27. // ATOMIC BEGIN
  28. #undef ON
  29. #undef OFF
  30. // ATOMIC END
  31. namespace Atomic {
  32. /// Converts from an Atomic Vector3 to an IK vec3_t
  33. vec3_t Vec3Urho2IK(const Vector3& urho);
  34. /// Converts from an IK vec3_t to an Atomic Vector3
  35. Vector3 Vec3IK2Urho(const vec3_t* ik);
  36. /// Converts from an Atomic quaternion to an IK quat_t
  37. quat_t QuatUrho2IK(const Quaternion& urho);
  38. /// Converts from an IK quat_t to an Atomic quaternion
  39. Quaternion QuatIK2Urho(const quat_t* ik);
  40. }