IPCMessage.h 2.4 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include "../Core/Variant.h"
  24. #include "../IO/VectorBuffer.h"
  25. #include "../IO/MemoryBuffer.h"
  26. #ifndef ATOMIC_PLATFORM_WINDOWS
  27. #include "IPCUnix.h"
  28. #else
  29. #include "IPCWindows.h"
  30. #endif
  31. namespace Atomic
  32. {
  33. const unsigned IPC_MESSAGE_UNDEFINED = 0;
  34. const unsigned IPC_MESSAGE_EVENT = 1;
  35. struct IPCMessageHeader
  36. {
  37. unsigned messageType_;
  38. unsigned messageSize_;
  39. };
  40. class ATOMIC_API IPCMessageEvent
  41. {
  42. public:
  43. bool DoRead(MemoryBuffer& buffer, unsigned& id, StringHash& eventType, VariantMap& eventData)
  44. {
  45. id = buffer.ReadUInt();
  46. eventType = buffer.ReadStringHash();
  47. eventData.Clear();
  48. eventData = buffer.ReadVariantMap();
  49. return true;
  50. }
  51. bool DoSend(PipeTransport& transport, unsigned id, const StringHash& eventType, const VariantMap& eventData)
  52. {
  53. VectorBuffer buffer;
  54. buffer.WriteUInt(id);
  55. buffer.WriteStringHash(eventType);
  56. buffer.WriteVariantMap(eventData);
  57. IPCMessageHeader header;
  58. header.messageType_ = IPC_MESSAGE_EVENT;
  59. header.messageSize_ = buffer.GetSize();
  60. transport.Write(&header, sizeof(IPCMessageHeader));
  61. transport.Write(buffer.GetData(), header.messageSize_);
  62. return true;
  63. }
  64. };
  65. }