Vector3.cpp 2.3 KB

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  1. //
  2. // Copyright (c) 2008-2017 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../Math/Vector3.h"
  24. #include <cstdio>
  25. #include "../DebugNew.h"
  26. namespace Atomic
  27. {
  28. const Vector3 Vector3::ZERO;
  29. const Vector3 Vector3::LEFT(-1.0f, 0.0f, 0.0f);
  30. const Vector3 Vector3::RIGHT(1.0f, 0.0f, 0.0f);
  31. const Vector3 Vector3::UP(0.0f, 1.0f, 0.0f);
  32. const Vector3 Vector3::DOWN(0.0f, -1.0f, 0.0f);
  33. const Vector3 Vector3::FORWARD(0.0f, 0.0f, 1.0f);
  34. const Vector3 Vector3::BACK(0.0f, 0.0f, -1.0f);
  35. const Vector3 Vector3::ONE(1.0f, 1.0f, 1.0f);
  36. const IntVector3 IntVector3::ZERO;
  37. const IntVector3 IntVector3::LEFT(-1, 0, 0);
  38. const IntVector3 IntVector3::RIGHT(1, 0, 0);
  39. const IntVector3 IntVector3::UP(0, 1, 0);
  40. const IntVector3 IntVector3::DOWN(0, -1, 0);
  41. const IntVector3 IntVector3::FORWARD(0, 0, 1);
  42. const IntVector3 IntVector3::BACK(0, 0, -1);
  43. const IntVector3 IntVector3::ONE(1, 1, 1);
  44. String Vector3::ToString() const
  45. {
  46. char tempBuffer[CONVERSION_BUFFER_LENGTH];
  47. sprintf(tempBuffer, "%g %g %g", x_, y_, z_);
  48. return String(tempBuffer);
  49. }
  50. String IntVector3::ToString() const
  51. {
  52. char tempBuffer[CONVERSION_BUFFER_LENGTH];
  53. sprintf(tempBuffer, "%d %d %d", x_, y_, z_);
  54. return String(tempBuffer);
  55. }
  56. }