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- //
- // Copyright (c) 2008-2017 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "../Core/Object.h"
- namespace Atomic
- {
- /// Physics world is about to be stepped.
- ATOMIC_EVENT(E_PHYSICSPRESTEP, PhysicsPreStep)
- {
- ATOMIC_PARAM(P_WORLD, World); // PhysicsWorld pointer
- ATOMIC_PARAM(P_TIMESTEP, TimeStep); // float
- }
- /// Physics world has been stepped.
- ATOMIC_EVENT(E_PHYSICSPOSTSTEP, PhysicsPostStep)
- {
- ATOMIC_PARAM(P_WORLD, World); // PhysicsWorld pointer
- ATOMIC_PARAM(P_TIMESTEP, TimeStep); // float
- }
- /// Physics collision started. Global event sent by the PhysicsWorld.
- ATOMIC_EVENT(E_PHYSICSCOLLISIONSTART, PhysicsCollisionStart)
- {
- ATOMIC_PARAM(P_WORLD, World); // PhysicsWorld pointer
- ATOMIC_PARAM(P_NODEA, NodeA); // Node pointer
- ATOMIC_PARAM(P_NODEB, NodeB); // Node pointer
- ATOMIC_PARAM(P_BODYA, BodyA); // RigidBody pointer
- ATOMIC_PARAM(P_BODYB, BodyB); // RigidBody pointer
- ATOMIC_PARAM(P_TRIGGER, Trigger); // bool
- ATOMIC_PARAM(P_CONTACTS, Contacts); // Buffer containing position (Vector3), normal (Vector3), distance (float), impulse (float) for each contact
- }
- /// Physics collision ongoing. Global event sent by the PhysicsWorld.
- ATOMIC_EVENT(E_PHYSICSCOLLISION, PhysicsCollision)
- {
- ATOMIC_PARAM(P_WORLD, World); // PhysicsWorld pointer
- ATOMIC_PARAM(P_NODEA, NodeA); // Node pointer
- ATOMIC_PARAM(P_NODEB, NodeB); // Node pointer
- ATOMIC_PARAM(P_BODYA, BodyA); // RigidBody pointer
- ATOMIC_PARAM(P_BODYB, BodyB); // RigidBody pointer
- ATOMIC_PARAM(P_TRIGGER, Trigger); // bool
- ATOMIC_PARAM(P_CONTACTS, Contacts); // Buffer containing position (Vector3), normal (Vector3), distance (float), impulse (float) for each contact
- }
- /// Physics collision ended. Global event sent by the PhysicsWorld.
- ATOMIC_EVENT(E_PHYSICSCOLLISIONEND, PhysicsCollisionEnd)
- {
- ATOMIC_PARAM(P_WORLD, World); // PhysicsWorld pointer
- ATOMIC_PARAM(P_NODEA, NodeA); // Node pointer
- ATOMIC_PARAM(P_NODEB, NodeB); // Node pointer
- ATOMIC_PARAM(P_BODYA, BodyA); // RigidBody pointer
- ATOMIC_PARAM(P_BODYB, BodyB); // RigidBody pointer
- ATOMIC_PARAM(P_TRIGGER, Trigger); // bool
- }
- /// Node's physics collision started. Sent by scene nodes participating in a collision.
- ATOMIC_EVENT(E_NODECOLLISIONSTART, NodeCollisionStart)
- {
- ATOMIC_PARAM(P_BODY, Body); // RigidBody pointer
- ATOMIC_PARAM(P_OTHERNODE, OtherNode); // Node pointer
- ATOMIC_PARAM(P_OTHERBODY, OtherBody); // RigidBody pointer
- ATOMIC_PARAM(P_TRIGGER, Trigger); // bool
- ATOMIC_PARAM(P_CONTACTS, Contacts); // Buffer containing position (Vector3), normal (Vector3), distance (float), impulse (float) for each contact
- }
- /// Node's physics collision ongoing. Sent by scene nodes participating in a collision.
- ATOMIC_EVENT(E_NODECOLLISION, NodeCollision)
- {
- ATOMIC_PARAM(P_BODY, Body); // RigidBody pointer
- ATOMIC_PARAM(P_OTHERNODE, OtherNode); // Node pointer
- ATOMIC_PARAM(P_OTHERBODY, OtherBody); // RigidBody pointer
- ATOMIC_PARAM(P_TRIGGER, Trigger); // bool
- ATOMIC_PARAM(P_CONTACTS, Contacts); // Buffer containing position (Vector3), normal (Vector3), distance (float), impulse (float) for each contact
- }
- /// Node's physics collision ended. Sent by scene nodes participating in a collision.
- ATOMIC_EVENT(E_NODECOLLISIONEND, NodeCollisionEnd)
- {
- ATOMIC_PARAM(P_BODY, Body); // RigidBody pointer
- ATOMIC_PARAM(P_OTHERNODE, OtherNode); // Node pointer
- ATOMIC_PARAM(P_OTHERBODY, OtherBody); // RigidBody pointer
- ATOMIC_PARAM(P_TRIGGER, Trigger); // bool
- }
- }
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