Configuration.h 2.2 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include "../Core/Variant.h"
  24. #include "JSONValue.h"
  25. namespace Atomic
  26. {
  27. class Context;
  28. /// Configuration base class for mapping JSON setting files to VariantMap configuration settings
  29. class ATOMIC_API Configuration
  30. {
  31. public:
  32. Configuration();
  33. bool LoadFromFile(Context* context, const String& filename);
  34. bool LoadFromJSON(const String& json);
  35. void Clear();
  36. /// Apply the configuration to a setting variant map, values that exist will not be overriden
  37. void ApplyConfig(VariantMap& settings, bool overwrite = false);
  38. const VariantMap& GetConfig() { return valueMap_; }
  39. bool IsLoaded() const { return isLoaded_; }
  40. protected:
  41. static bool GetBoolValue(const JSONValue& jvalue, bool defaultValue);
  42. static int GetIntValue(const JSONValue& jvalue, int defaultValue);
  43. static String GetStringValue(const JSONValue& jvalue, const String& defaultValue);
  44. static void GetArrayValue(const JSONArray& jarray, StringVector& value);
  45. virtual bool LoadDesktopConfig(JSONValue root) { return true; };
  46. VariantMap valueMap_;
  47. private:
  48. String filename_;
  49. bool isLoaded_;
  50. };
  51. }