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- //
- // Copyright (c) 2008-2017 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "../Precompiled.h"
- #include "../IO/Log.h"
- #include "../Scene/ValueAnimation.h"
- #include "../Scene/ValueAnimationInfo.h"
- #include "../DebugNew.h"
- namespace Atomic
- {
- ValueAnimationInfo::ValueAnimationInfo(ValueAnimation* animation, WrapMode wrapMode, float speed) :
- animation_(animation),
- wrapMode_(wrapMode),
- speed_(speed),
- currentTime_(0.0f),
- lastScaledTime_(0.0f)
- {
- speed_ = Max(0.0f, speed_);
- }
- ValueAnimationInfo::ValueAnimationInfo(Object* target, ValueAnimation* animation, WrapMode wrapMode, float speed) :
- target_(target),
- animation_(animation),
- wrapMode_(wrapMode),
- speed_(speed),
- currentTime_(0.0f),
- lastScaledTime_(0.0f)
- {
- speed_ = Max(0.0f, speed_);
- }
- ValueAnimationInfo::ValueAnimationInfo(const ValueAnimationInfo& other) :
- target_(other.target_),
- animation_(other.animation_),
- wrapMode_(other.wrapMode_),
- speed_(other.speed_),
- currentTime_(0.0f),
- lastScaledTime_(0.0f)
- {
- }
- ValueAnimationInfo::~ValueAnimationInfo()
- {
- }
- bool ValueAnimationInfo::Update(float timeStep)
- {
- if (!animation_ || !target_)
- return true;
- return SetTime(currentTime_ + timeStep * speed_);
- }
- bool ValueAnimationInfo::SetTime(float time)
- {
- if (!animation_ || !target_)
- return true;
- currentTime_ = time;
- if (!animation_->IsValid())
- return true;
- bool finished = false;
- // Calculate scale time by wrap mode
- float scaledTime = CalculateScaledTime(currentTime_, finished);
- // Apply to the target object
- ApplyValue(animation_->GetAnimationValue(scaledTime));
- // Send keyframe event if necessary
- if (animation_->HasEventFrames())
- {
- PODVector<const VAnimEventFrame*> eventFrames;
- GetEventFrames(lastScaledTime_, scaledTime, eventFrames);
- if (eventFrames.Size())
- {
- // Make a copy of the target weakptr, since if it expires, the AnimationInfo is deleted as well, in which case the
- // member variable cannot be accessed
- WeakPtr<Object> targetWeak(target_);
- for (unsigned i = 0; i < eventFrames.Size(); ++i)
- target_->SendEvent(eventFrames[i]->eventType_, const_cast<VariantMap&>(eventFrames[i]->eventData_));
- // Break immediately if target expired due to event
- if (targetWeak.Expired())
- return true;
- }
- }
- lastScaledTime_ = scaledTime;
- return finished;
- }
- Object* ValueAnimationInfo::GetTarget() const
- {
- return target_;
- }
- void ValueAnimationInfo::ApplyValue(const Variant& newValue)
- {
- }
- float ValueAnimationInfo::CalculateScaledTime(float currentTime, bool& finished) const
- {
- float beginTime = animation_->GetBeginTime();
- float endTime = animation_->GetEndTime();
- switch (wrapMode_)
- {
- case WM_LOOP:
- {
- float span = endTime - beginTime;
- float time = fmodf(currentTime - beginTime, span);
- if (time < 0.0f)
- time += span;
- return beginTime + time;
- }
- case WM_ONCE:
- finished = (currentTime >= endTime);
- // Fallthrough
- case WM_CLAMP:
- return Clamp(currentTime, beginTime, endTime);
- default:
- ATOMIC_LOGERROR("Unsupported attribute animation wrap mode");
- return beginTime;
- }
- }
- void ValueAnimationInfo::GetEventFrames(float beginTime, float endTime, PODVector<const VAnimEventFrame*>& eventFrames)
- {
- switch (wrapMode_)
- {
- case WM_LOOP:
- /// \todo This can miss an event if the deltatime is exactly the animation's length
- if (beginTime <= endTime)
- animation_->GetEventFrames(beginTime, endTime, eventFrames);
- else
- {
- animation_->GetEventFrames(beginTime, animation_->GetEndTime(), eventFrames);
- animation_->GetEventFrames(animation_->GetBeginTime(), endTime, eventFrames);
- }
- break;
- case WM_ONCE:
- case WM_CLAMP:
- animation_->GetEventFrames(beginTime, endTime, eventFrames);
- break;
- }
- }
- }
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