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- //
- // Copyright (c) 2014-2017, THUNDERBEAST GAMES LLC All rights reserved
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include <TurboBadger/tb_widgets.h>
- #include <TurboBadger/tb_widgets_common.h>
- #include <TurboBadger/tb_layout.h>
- #include "UI.h"
- #include "UIEvents.h"
- #include "UIWidget.h"
- #include "UILayout.h"
- #include "UIButtonGrid.h"
- using namespace tb;
- namespace Atomic
- {
- UIButtonGrid::UIButtonGrid(Context* context, int numRows, int numCols, int margin, bool createWidget )
- : UIWidget(context, false),
- rows_(numRows),
- columns_(numCols),
- margin_(margin),
- rowHeight_(0),
- columnWidth_(0),
- addCount_(0)
- {
- if (createWidget)
- {
- widget_ = new TBLayout(AXIS_Y); // build upon a stock TBLayout
- widget_->SetDelegate(this);
- widget_->SetGravity(WIDGET_GRAVITY_ALL);
- GetSubsystem<UI>()->WrapWidget(this, widget_);
- GenerateGrid();
- }
- }
- UIButtonGrid::~UIButtonGrid()
- {
- }
- void UIButtonGrid::SetGridText (int row, int column, String str)
- {
- if (!widget_)
- return;
-
- TBLayout *lo0 = (TBLayout *)widget_->GetChildFromIndex(row); // find row
- if (lo0)
- {
- TBButton *b0 = (TBButton *)lo0->GetChildFromIndex(column); // find column
- if (b0)
- {
- b0->SetText( str.CString() );
- }
- }
- }
- /// add strings starting at 0,0 and filling out columns, then next row, returns count
- int UIButtonGrid::AddGridText ( String str )
- {
- int row = 0;
- int column = 0;
- if ( addCount_ > ( rows_ * columns_) ) return addCount_; // dont write past the end of the grid
- row = addCount_ / columns_;
- column = addCount_ % columns_;
- SetGridText ( row, column, str );
- addCount_++;
- return addCount_-1;
- }
- /// returns number of rows that were programmed
- int UIButtonGrid::GetNumRows() const
- {
- return rows_;
- }
- /// returns number of columns that were programmed
- int UIButtonGrid::GetNumColumns() const
- {
- return columns_;
- }
- /// returns current row height
- int UIButtonGrid::GetRowHeight() const
- {
- return rowHeight_;
- }
- /// returns current column width
- int UIButtonGrid::GetColumnWidth() const
- {
- return columnWidth_;
- }
- /// returns current margin value
- int UIButtonGrid::GetMargin() const
- {
- return margin_;
- }
- String UIButtonGrid::GetGridId( int row, int column )
- {
- return String( 'A' + row ) + String(column); // generate spreadsheet style id
- }
- String UIButtonGrid::GetGridText(int row, int column)
- {
- if (!widget_)
- return "";
-
- TBLayout *lo0 = (TBLayout *)widget_->GetChildFromIndex(row); // find row
- if (lo0)
- {
- TBButton *b0 = (TBButton *)lo0->GetChildFromIndex(column); // find column
- if (b0)
- {
- TBStr foo;
- if ( b0->GetText( foo ) )
- return foo.CStr();
- }
- }
- return "";
- }
- /// returns text at count
- String UIButtonGrid::AtGridText( int count )
- {
- int row = 0;
- int column = 0;
- row = count / columns_;
- column = count % columns_;
- return GetGridText( row, column );
- }
- UIWidget* UIButtonGrid::GetGridWidget(int row, int column)
- {
- if (!widget_)
- return NULL;
- TBWidget *mywidget = NULL;
- TBLayout *lo0 = (TBLayout *)widget_->GetChildFromIndex(row); // find row
- if (lo0)
- {
- mywidget = lo0->GetChildFromIndex(column); // find column
- }
- if ( mywidget )
- {
- UI* ui = GetSubsystem<UI>();
- return ui->WrapWidget(mywidget);
- }
- return NULL;
- }
- /// returns widget at count
- UIWidget* UIButtonGrid::AtGridWidget( int count )
- {
- int row = 0;
- int column = 0;
- row = count / columns_;
- column = count % columns_;
- return GetGridWidget ( row, column );
- }
- void UIButtonGrid::GenerateGrid()
- {
- if ( widget_ && widget_->numChildren() == 0 ) // build once.
- {
- ((TBLayout *)widget_)->SetSpacing(margin_);
- for (int nn=0; nn<rows_; nn++ )
- AddGridRow( nn );
- }
- }
- void UIButtonGrid::AddGridRow( int rownum )
- {
- TBLayout *lo0 = new TBLayout(); // make a new layout
- lo0->SetID( TBID (rownum) );
- lo0->SetLayoutConfig ( "XACAC" ); // do config + (spacing) margin
- lo0->SetSpacing(margin_);
- int cc = 0;
- for ( cc=0; cc<columns_; cc++) // stuff new button ( with preferred size, new id ) in.
- {
- LayoutParams *lp0 = new LayoutParams();
- lp0->SetWidth( columnWidth_ <= 0 ? 1 : columnWidth_);
- lp0->SetHeight( rowHeight_ <= 0 ? 1 : rowHeight_);
- TBButton *b0 = new TBButton();
- b0->SetLayoutParams(*lp0);
- b0->SetSqueezable(true);
- TBStr myid;
- myid.SetFormatted ( "%c%d", 'A' + rownum, cc+1 );
- b0->SetID( TBID (myid) );
- lo0->AddChild ( b0 );
- }
- widget_->AddChild ( lo0 );
- }
- /// will disable buttons that havent set any text, and enable those with text.
- void UIButtonGrid::DisableEmptyButtons()
- {
- int row = 0;
- int column = 0;
- for ( row=0; row<rows_; row++ )
- {
- TBLayout *lo0 = (TBLayout *)widget_->GetChildFromIndex(row); // find row layout
- if (lo0)
- {
- for ( column=0; column<columns_; column++ )
- {
- TBButton *b0 = (TBButton *)lo0->GetChildFromIndex(column); // find column button
- if (b0)
- {
- TBStr foo;
- if ( b0->GetText( foo ) )
- {
- b0->SetState(WIDGET_STATE_DISABLED, foo.IsEmpty() );
- }
- }
- }
- }
- }
- }
- void UIButtonGrid::ResizeGrid()
- {
- if ( rows_ == 0 || columns_ == 0 ) return; // dont do bad maths.
- TBRect myrect = widget_->GetRect();
- rowHeight_ = (int)( (myrect.h - (margin_ * rows_ )) / rows_ );
- columnWidth_ = (int)( (myrect.w -( margin_ * columns_ )) / columns_ );
- if ( rowHeight_ <= 1) rowHeight_ = 1;
- if ( columnWidth_ <= 1) columnWidth_ = 1;
- int row = 0;
- int column = 0;
- for ( row=0; row<rows_; row++ )
- {
- TBLayout *lo0 = (TBLayout *)widget_->GetChildFromIndex(row); // find row layout
- if (lo0)
- {
- for ( column=0; column<columns_; column++ )
- {
- TBButton *b0 = (TBButton *)lo0->GetChildFromIndex(column); // find column button
- if (b0)
- {
- LayoutParams *lp1 = new LayoutParams(); // replace with new calced values
- lp1->SetWidth(columnWidth_);
- lp1->SetHeight(rowHeight_);
- b0->SetLayoutParams(*lp1);
- }
- }
- }
- }
- }
- void UIButtonGrid::OnResized(int old_w, int old_h)
- {
- ResizeGrid();
- }
- bool UIButtonGrid::OnEvent(const tb::TBWidgetEvent &ev)
- {
- return UIWidget::OnEvent(ev);
- }
- }
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