UIDockWindow.cpp 3.4 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include <TurboBadger/tb_widgets.h>
  23. #include <TurboBadger/tb_widgets_common.h>
  24. #include <TurboBadger/tb_window.h>
  25. #include "../IO/Log.h"
  26. #include "UI.h"
  27. #include "UIEvents.h"
  28. #include "UIDockWindow.h"
  29. using namespace tb;
  30. namespace Atomic
  31. {
  32. /// UIDockWindow is the host for UI content which has been transferred from the main window.
  33. UIDockWindow::UIDockWindow(Context* context, bool createWidget, const String& title, UIWidget *contentptr, int minwidth, int minheight ) : UIWindow(context, false)
  34. {
  35. if (createWidget)
  36. {
  37. tb:TBWidget *contents = contentptr->GetInternalWidget();
  38. widget_ = new TBDockWindow( title.CString(), contents, minwidth, minheight );
  39. widget_->SetDelegate(this);
  40. GetSubsystem<UI>()->WrapWidget(this, widget_);
  41. }
  42. }
  43. UIDockWindow::~UIDockWindow()
  44. {
  45. }
  46. /// ID of the redock widget. If specified, pressing the dock button, will move the content there.
  47. void UIDockWindow::SetDockOrigin( String dockid )
  48. {
  49. if (!widget_)
  50. return;
  51. ((TBDockWindow*)widget_)->SetDockOrigin(TBIDC(dockid.CString()));
  52. }
  53. /// This returns a pointer to the docked content.
  54. UIWidget *UIDockWindow::GetDockContent()
  55. {
  56. if (!widget_)
  57. return NULL;
  58. TBWidget* content = ((TBDockWindow*)widget_)->GetDockContent();
  59. if (!content)
  60. return 0;
  61. UI* ui = GetSubsystem<UI>();
  62. return ui->WrapWidget(content);
  63. }
  64. /// Returns if the UIDockWindow contains docked content.
  65. bool UIDockWindow::HasDockContent()
  66. {
  67. if (!widget_)
  68. return false;
  69. return ((TBDockWindow*)widget_)->HasDockContent();
  70. }
  71. /// Transfers the dock content to the target widget
  72. void UIDockWindow::Dock( UIWidget *target )
  73. {
  74. if (!widget_)
  75. return;
  76. if (!target)
  77. return;
  78. ((TBDockWindow*)widget_)->Dock( target->GetInternalWidget() );
  79. }
  80. /// Show the UIDockWindow, and optional position
  81. void UIDockWindow::Show( UIWidget *host, int xpos, int ypos )
  82. {
  83. if (!widget_)
  84. return;
  85. if (!host)
  86. return;
  87. ((TBDockWindow*)widget_)->Show( host->GetInternalWidget(), xpos, ypos );
  88. }
  89. bool UIDockWindow::OnEvent(const tb::TBWidgetEvent &ev)
  90. {
  91. return UIWidget::OnEvent(ev);
  92. }
  93. void UIDockWindow::SetAxis(UI_AXIS axis)
  94. {
  95. if (!widget_)
  96. return;
  97. widget_->SetAxis((AXIS) axis);
  98. }
  99. }